2good4hisowngood's page

5 posts. No reviews. No lists. No wishlists.


Since there's an airlock, and I wanted to give a sense of age in the technology, I put a 30 second de/pressurize timer on it, so once up to 2 characters entered, the locks would need to cycle. When those characters entered the loading dock M2, I had it taking 30 seconds to depressurize before the outer doors would open, with a DC 24 engineering check to open some valves to release the pressure more quickly. I had a second, unspoken, part which was that they needed to close this valve. The characters then used life shield around them to create a barrier of pressurized air which I allowed to reduce the volume that the chamber needed to have filled, so they could get in the action quicker. I then described each turn how they could hear the airlock still making noise and a breeze in this moon base. After combat they picked up the clues and fixed the door.

If they decided to try leaving without clearing the dungeon, I figured they'd have to first figure out how to get the survivors out of there. The survivors had gear for a jaunt through the jungle, so I decided that they've been up here with just their jungle clothes and no pressure suits. Luckily for the players who didn't account for this either, there are 4x old space suits in N2 pg 33.

If they decided to do some wacky suit swapping shenanigans, not only would that take up time, swapping suits and moving people out one at a time, they'd have the airlock to contend with. Even with life bubble spells, the group would be stationary and exposed protecting the survivors.

So my players are about to enter the moon base, I see there is a huge expectation that the players continue through and explore the rest of the base evicting the inhabitants. Is there a reason they don't use the starship they acquired to just grab the people, maybe all the people, and then just leave? Is there a reason they can't leave I missed, or is there a result for if they take everyone and just go?

I've got a spy, a scout, a Solarian and a geneticist. I split the book and put the second two on the gyre path and the first two on FishFair. That way the relevant specialties could shine.

Team Olive Branch as they named themselves have returned from the first meeting. Team Rock Buddies have just made it to the gyre, defeated the polygulp and the vesk and spathinae have squeezed into the box and the session closed on them lowering themselves down as the stone panel slid back over the chamber.

Next session I'm planning for Thistle to be spotted moving in their direction with an encounter with the flit hounds for her to relay the logging efforts leading into that event. That should be enough to push them into murder (deirdrik was exiled at the first debate). So all of the other events will be activated practically on top of one another.

Here's the link to the sound effect for anyone interested. I use Voicemod to GM. The soundboard feature is very useful for quickly adding in small effects.


The players were completely caught off guard the first time I piped that into the game, all conversation stopped and after they processed it, several players asked if Utah Raptors were native to Weydana XD

1 person marked this as a favorite.

To help the group build a cohesive party, as GM I decided that the group would be Xenowarden partnered. This was to help set a tone of exploration, animal cataloguing, and generally that the game is less focused on outright planetary exploitation. Sorry for the wall of text.

With 6 other players, I want to give characters each time to shine and express themselves. As the party has been exploring the early hexes, in hexes where no random encounters occur, I have been asking the players to improve and describe the unique life-forms they find. They have 4 creature boxes which they've been using to collect samples for Analysis downtime activities.

This has turned out really great, last session one of the members went off in the forest to look for breakfast and found eggs. This led to questions of the parent organism and after a short collaboration we came up with an ostrich sized bird that has been observed chasing down smaller (tiny) prey and eating it. The PC stole eggs from a nest initially which is when the encounter I'd rolled previously (juvenile lynxicoot) occurred. As a dream prophet who has been trying to use build trust, with 1 hp after the surprise attack, he was able to negotiate a peaceful withdraw while the lynxicoot ate the rest of the eggs.

Later the group found another nest and the dedicated explorer (lashunta survivalist operative with a shotalashu companion) found another nest. She watched as the parent went off to chase down some nearby prey before she filched the largest egg. When it came back she saw it notice the missing egg from the clutch and it began searching around for its lost egg.

As the session went by, I quickly grabbed a sound clip of the Jurassic Park utah raptor. During the watch that night, the explorer and the entomologist spathinae were on watch and noticed that the same bird (by this time dubbed the Weydana Condor) was checking out their camp. I'd decided that it would be highly intelligent and I wanted to give a chance for them to embrace the xenowarden objectives or see if they'd drop them entirely. The entomologist fired a tranq dart and it ran off. During the next watch 4 roamed the edges and at one point one tried to distract the single 3rd shift watch while another tried to sneak into camp but on being seen it fled.

The dream prophet I've been trying to do dream sequences, so the players on hearing the description of where he woke up thought he'd wandered off in the night. I described a nesting ground built into the side of a rock cliff with him in the center of the bowl, and a condor that walked up scratched at the dirt, looked at the dirt, and then at him before he woke up. He then proceeded to implore on the group that they should be living with nature here and to not make their early acts so disruptive to the local environment. Early in the session he had made a comment about nature not being malicious, which he called back to and said that nature will however defend itself.

The group has now split with half rushing back to base after having heard a klaxon go off during the morning check in call from Balco (another thing I've been doing to foreshadow drama with Deidrik) while the rest return the eggs and take downtime activity to study these birds.