| Full Name |
Ravl Grimtokh (CAPTURED) |
| Race |
Half Orc |
| Classes/Levels |
1st Inquisitor of Erastil |
| Gender |
Male |
| Size |
6'3" |
| Age |
21 years |
| Alignment |
Lawful Good |
| Deity |
Erastil |
| Location |
Andoran |
| Languages |
Taldane + Orcish |
| Occupation |
None |
| Strength |
17 |
| Dexterity |
14 |
| Constitution |
14 |
| Intelligence |
10 |
| Wisdom |
14 |
| Charisma |
8 |
About 1st Ravl Grimtokh - Captured
Ravl Grimtokh
Male Half-Orc Inquisitor 1
LG Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +9
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 11 (1d8+3)
Fort +5, Ref +2, Will +4
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Offense
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Speed 20 ft.
Melee greataxe +3 (1d12+4/×3)
Ranged shortbow +2 (1d6/×3)
Special Attacks Judgement of Sacred Destruction +1, judgement of justice, judgement of piercing, judgement of smiting
Inquisitor Spells Known (CL 1st; concentration +3):
1st (2/day)—expeditious retreat, returning weapon
0 (at will)—guidance, stabilize, light, brand (DC 12)
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Statistics
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Str 17, Dex 14, Con 14, Int 10, Wis 14, Cha 8
Base Atk +0; CMB +3; CMD 15
Feats Combat Reflexes
Traits freed slave (katapesh), reactionary
Skills Heal +6, Intimidate +6, Knowledge (nature) +4 (+6 to identify the abilities and weaknesses of creatures), Perception +9, Sense Motive +7, Survival +6; Racial Modifiers +2 Intimidate, +3 Perception
Languages Common, Orc
SQ domains (feather), eyes of the hawk, judgement 1/day), monster lore +2, orc blood
Other Gear Hide armor, Flight arrows (20), Greataxe, Shortbow, Holy symbol, wooden (Erastil), Pathfinder's kit, Traveler's outfit, 885 GP
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Special Abilities
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Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eyes of the Hawk (+1 Perception / +2 Init.) (Su) +1 Perception, +2 Initiative during a surprise round.
Inquisitor Domain (Feather) Associated Domain: Animal
Add Fly to your list of class skills. In addition, whenever you cast a spell that grants you a fly speed, your maneuverability increases by one step (up to perfect).
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
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Captured - hence retired!