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It's a collaborative storytelling adventure for kids. It's a great pick up game for adults. It's the sock puppet RPG!

Welcome to Argyle & Crew’s Little Book of Big Ideas! Here you will find eleven scenarios for you and your players to enjoy. Some are geared towards younger children facing new situations such as airports and traveling on a plane. Others are geared towards children who could use a hand facing their fears or learning more about their own emotions. Some are just plain old fun. We hope you’ll enjoy them all!

The Scenarios:

  • "Differences: A Soppet’s Guide to Bullying": A scenario for kids aged 5+
  • "First Airplane Ride": A scenario for players aged 3+
  • "Pet Shop Chaos": A scenario for players aged 3+
  • "The Soppets Save Halloween": A scenario for kids aged 4+
  • "The Soppets Go to a Birthday Party": A scenario for players aged 4+
  • "Body Parts": A scenario for children aged 4+
  • "The Scared Soppet": A scenario for players aged 4+
  • "Darn the Torpedoes: A Guide to Naval Combat with Paper Ships": A scenario for players 9+
  • "Scavenge! A Convention Game": A scenario for players aged 6+
  • "A Guide to Visiting Fictitious Lands in Real Life": A scenario for players aged 4+
  • "Fruits & Vegetables of Gigantic Size": A scenario for children aged 4+

This book contains scenarios for use with Argyle & Crew.

About Argyle & Crew
The land of Skcos is inhabited by all manner of things, but primarily its inhabitants belong to a race of ever changing, always interesting creatures called Soppets. Soppets are a magical breed of intelligent, funny, thrill seeking socks.

Yes, you read that correctly, Socks.

Argyle & Crew is a free wheeling system powered by imagination. Rather than a character sheet like a traditional RPG, your character and it's attributes are all based on a sock puppet, or in Skcos lingo, a Soppet. Each Soppet has several unique qualities which allow it to do extraordinary things!

This is a Creative Commons licensed title.

25% of all profits raised by selling this product will be given directly to The Wayne Foundation, a 503(c) organization. The Wayne Foundation is committed to fighting human trafficking, child prostitution, & child sex exploitation one victim at a time by providing individuals with a safe home environment that will empower them with the tools they will need to stop the cycle of abuse

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It's a collaborative storytelling adventure for kids. It's a great pick up game for adults. It's the sock puppet RPG!

The land of Skcos is inhabited by all manner of things, but primarily its inhabitants belong to a race of ever changing, always interesting creatures called Soppets. Soppets are a magical breed of intelligent, funny, thrill seeking socks.

Yes, you read that correctly, Socks.

Argyle & Crew is a free wheeling system powered by imagination. Rather than a character sheet like a traditional RPG, your character and it's attributes are all based on a sock puppet, or in Skcos lingo, a Soppet. Each Soppet has several unique qualities which allow it to do extraordinary things!

Argyle & Crew is great game for children as young as 4 years old. Short scenarios and active participation keep things lively! Useful as a learning tool not just for gaming, but for life lessons, Argyle & Crew can easily be used in a classroom setting. Professionals working on counseling children can find this game equally useful for indirectly or directly exploring past experiences and future anxieties. Use the additional rules for older children or adults and expand the game from a fun, play driven activity to a fully developed RPG, using a simple and fun set of mechanics.

This is a Creative Commons licensed title.

Be sure to check out all of the free Argyle & Crew scenarios available for download!

25% of all profits raised by selling this product will be given directly to The Wayne Foundation, a 503(c) organization. The Wayne Foundation is committed to fighting human trafficking, child prostitution, & child sex exploitation one victim at a time by providing individuals with a safe home environment that will empower them with the tools they will need to stop the cycle of abuse

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"All that you love most in this world will be taken from you. I do this under command and not of my own free will."

The Beast of a Thousand Broken Hearts is a Pathfinder (d20/OGL as well) creature that attacks love itself.

An interesting villian and plot item, it can easily be inserted into your Pathfinder Roleplaying Game, giving your players a chance to save love itself.

5.00/5 (based on 1 rating)

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The disgruntled zombie is a rare form of undead creature - one that has become self-aware yet is hard pressed to change their situation, due to being controlled by some necromancer or fancy wizard, or something.

The bane of Masters of the Night everywhere, a disgruntled zombie will complain ceaselessly about duties it is commanded to perform, unless those duties are both fun and exciting. As many Disgruntled Zombies know, Necromancers can bring excitement of a sort to any task, but are rarely any fun at all.

This PDF contains one creature and two new spells!

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Encounters—Plots—Places is a source book for any fantasy role playing game. In it you will find Non-player characters, items, adventure hooks, encounters & beasties – all easily added to your campaign with a minimum of effort. 60 pages full of adventure, intrigue, danger and rewards.

NPCs
Detail descriptions and motivations, including suggestions for powers, dominant traits and the reasoning behind their existence. Each NPC is well fleshed out and includes suggestions for inserting them into your campaigns.

Encounters
Interesting and original creatures and situations that can be used as one off encounters, side quests or as the basis for larger adventures within your campaign. Great for conventions, one shot games, or as detailed additions to your current campaign.

Items
New magical items that have never been seen before. Detailed descriptions, methods of operation, usage and pitfalls for every item.

Places
Eerie villages, sites of conflict, areas of interest: detailed descriptions of areas your party can wander through. Add in an items, encounters and NPCs as you see fit.

Adventure Hooks
Brief summaries for use in creating your own adventures. Think of them as seeds from which your entire campaign can grow.

The Goods
The PDF version is actually 3 PDFs. The base PDF is 7.5MB in size and has everything you need. The tablet optimzed PDF is 20+MB in size and works on iPads and android tablets. Finally, the easy print PDF is 7.2MB in size and has a white background with no cover, to minimize toner use. EPP weighs in at 63 pages in length, 60 of which is pure content.

  • 12 fully fleshed out NPCs, ready to add depth and dimension to your game.
  • 15 detailed encounters to keep your players on their toes.
  • 6 fresh, new items to instill that sense of wonder back into your game.
  • 5 detailed places for your characters to discover.

You'll find links between all of the above throughout the document, highlighting NPCs, encounters, items and places that work extraordinarily well together.

In addition to this, several pages of adventure hooks to get your GM creative juices flowing!

4.00/5 (based on 1 rating)

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Every village seems to have one - the village Granny. The old woman who has lived forever in a tidy, but small hut out by the outskirts of the village. She never hurts anyone and always has a kind word for people. She owns a good pair of sturdy boots has a great sense of family dedication and loves to cook. She often has several generations of offspring and seems unnaturally long lived and energetic.

She's also a bit off, often wandering in to the creature infested woods at odd hours of the night. Inevitably she returns several hours later none the worse for wear, occasionally with a bugbear cub in tow and saying things like "Isn't he just a darling?"

There is a reason these elderly ladies can traipse through monster infested, deep woods without receiving anything worse than a twig in the hair. They have been literally taken under the wing of a Granny Drake.

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We here at Troll in the Corner's Magical Emporium are constantly searching the known and unknown worlds to bring you, our wealthy and overly encumbered adventurers, the finest magical items. We've journeyed the planes, trawled lakes of fire, flitted through realms composed of clouds and consorted with demon princes and godlings.

We're not quite sure why it is then, that we continue to be fascinated with the objects created by one forlorn and grumpy goblin, but fascinate us the creations of Mirkmoot certainly do!

We're ecstatic to announce then that Mirkmoot has returned! Actually, he hasn't so much returned as never left, really. We've tried asking him to leave but every time we get as far as "We'd like to have our bathroom back and. . . " he vanishes in a cloud of toilet paper and eventually turns up mumbling to himself hours or days later.

In this document you will find:

  • Mirkmoot Himself - all stat blocked out and ready to go!
  • Mirkmoot's Wondrous Waterater
  • Mirkmoot's Fancy Cloak of Fascinating
  • Mirkmoot's Skull of Enfearing
  • Mirkmoot's Doily of Disguise
  • Mirkmoot's Magical Map of Knowing Where You Are
  • Mirkmoot's Dead Bees of Enmessaging
  • Mirkmoot's Reed of Sucking
  • Mirkmoot's Portable Vacation
  • Mirkmoot's Pink Eye
  • Mirkmoot's Turtle of Rage

The perfect document of not quite perfect magic items to amuse and befuddle your party.

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The Rat King is a magically created, humanoid rat creature. They stand roughly four feet tall and all share one specific quality

The Rat Kings are each convinced that they and they alone are the one true Rat King. This includes both males and females of the species.

“I tell you, Grimm, Aoli and I have done this a thousand times! This wasn’t supposed to be any different. A few goblins, a troll or two and then treasure. Everything was going great! We were just about to enter the dungeon, and then something went wrong....”

Something Went Wrong is a new, simple and extremely fun competitive fantasy RPG in which things go wrong. Everyone's the GM and no one is, but not all at once.

A group of skilled adventurers go on one last adventure to secure their futures and fortunes. Something they’ve all done, any number of times. And then something goes wrong. Featuring almost 5 classes, literal tons of gold and monster knitting circles, you won't want to miss out on this.

The premise is simple! As experienced adventurers, your characters succeed at just about everything in game. The only exceptions are hitting monsters with weapons and hitting monsters with spells. For those, you'll have to roll.

Players take turns as the GM leading their group of characters through one or more encounters. Every round of each encounter features another player taking the roll of the GM. The goal? Use your experience to cause the other characters to fail spectacularly! The last character left standing wins all the loot and gets to brag about it at the local tavern.

Something Went Wrong is a quick game which can be played with zero preparation. All you'll need are a d6, a d12, some paper and pencils and a good dose of humor.

Character creation takes roughly 5 minutes and a game can be played over the course of an hour or two.

Available in two excellent flavors! Get it for FREE as a simple PDF with all the rules, verbiage and tables you can handle! If you like what you see, and would like to support the author (that's me) you can grab the $2 GOLD edition, which has formatting, a hot linked table of contents, actual page numbers, a whole extra table and your very own official Something Went Wrong character sheet!

Something Went Wrong is a Creative Commons licensed product, with the least restrictive licensing in the CC family! Artwork copyright William McAusland, used with permission, not covered under a CC license.

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This new supplement contains everything you will need to insert Contagion Infected Human Zombies into any Pathfinder Roleplaying Game campaign. Whether you're basing your campaign in the world of Aruneus or simply want to include a zombie outbreak in an existing or new campaign world, this supplement is for you.

Aruneus is a source book for the Pathfinder Role Playing Game detailing the world, politics and life of those living in a high fantasy world one hundred years after a cataclysmic zombie apocalypse.

This publication conatains:

  • A brief history of Aruneus
  • Stat blocks and Special Attributes for three types of Contagion Infected Human Zombies: decrepit, old, standard
  • A new rule: Head Shot
  • Four new feats
  • Demographics for the world of Aruneus before and after the zombie apocalypse.
  • Encounter Charts
  • New Magic Item: The Vial of Life
Newly revised with all errata to date added in, a brand new layout and new art!

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Several years ago, a fascinating manuscript was found in the private library of Milas Sto, one of the luminary Quantamancers of the heady days before the undead apocalypse.

Welcome to the Herbology of Aruneus, detailing six plants with extraordinary properties that can be found throughout the world of Aruneus.

Each of these wonderous plants can also be used to create Extracts. These simple combinations of ingredients have magic-like effects without radiating magical power.

The Herbology of Aruneus includes the following:

  • Hand of Death
  • Extract of Remove Disease
  • Sunray
  • Extract of Heat
  • Bluebell
  • Extract of Charm Animal
  • Forest Choker
  • Extract of Negate Aroma
  • Elven Illuminos
  • Extract of Low Light Vision
  • Pureberry
  • Pureberry Extract

For use with the World of Aruneus or in any Pathfinder or OGL game.

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"For thousands of summers we have fought each other and laid our souls under the feet of others. When they first set on us, we had no War Leader and we died. For a hundred summers we have died. Now, now you've chosen me as your War Leader and we live! We rip our own gold out of our hills! We forge our own steel with which to slay! Our bards sing songs of glory and of learning now! Our builders have learned the art of stone and our cities prosper! You have chosen me as I have chosen you and we will never more lie under the feet of another race! We will forge our empire with our steel, build our cities with our own gold and become a mighty, mighty race! A race that fears no enemy, living or dead!" —Transcription, Clan Moot at Highpass, 97 AA, War Leader Garak in a speech to the gathered clans

This supplement contains everything you will need to insert the Aruneus Orc Player Character into any Pathfinder campaign. Whether you're basing your campaign on the world of Aruneus or simply want to include Orcs in your campaign world, this supplement is for you.

It contains:

  • A History of the Orcs
  • Descriptions of Orcs and their society in the world of Aruneus
  • Orc Racial Traits
  • Two new Creatures: the Hram and the Penumbral Atavus
  • Prestige Class: The War Leader
  • Three Orc NPCs: The Herd Rider, the Bardic Herald and the Clan War Leader
  • Two Magical Items: The Bridle of Control and the Scimitar of Command

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Aruneus is a source book for the Pathfinder Roleplaying Game detailing the world, politics, and lives of those living in a high fantasy world one hundred years after a cataclysmic zombie apocalypse.

The Gods of Aruneus gives the divine backdrop in which the zombie apocalypse was formed. Have the gods abandoned this world?

  • Six gods
  • Six new Domains
  • A new threat for the world of Aruneus

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Forged from the resolve of a single tortured soul, the Supplicant is willing to give up everything to become that which they are devoted to destroy. They are a force of divine power bent on the destruction of the zombie hordes which plague Aruneus and have sworn a sacred oath to themselves to fight until the last of the undead are destroyed.

The Supplicant is a new character class designed for the World of Aruneus but usable in any Pathfinder/d20 game.

Supplicants use divine power to fight the undead scourge that has plaged Aruneus for the past century. They are adept at combat against the undead, going so far as to slip into the Undead creature type for short times to gain the abilities of their enemies.

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It's a collaborative storytelling adventure for kids. It's a great pick up game for adults. It's the sock puppet RPG! ... Welcome to Argyle & Crew’s Little Book of Big Ideas! Here you will find eleven scenarios for you and your players to enjoy. Some are geared towards younger children facing new...

Our Price: $2.99

Add to Cart

It's a collaborative storytelling adventure for kids. It's a great pick up game for adults. It's the sock puppet RPG! ... The land of Skcos is inhabited by all manner of things, but primarily its inhabitants belong to a race of ever changing, always interesting creatures called Soppets. Soppets...

Our Price: FREE

Add to Cart

All that you love most in this world will be taken from you. I do this under command and not of my own free will. ... The Beast of a Thousand Broken Hearts is a Pathfinder (d20/OGL as well) creature that attacks love itself. ... An interesting villian and plot item, it can easily be inserted into...

Our Price: FREE

Add to Cart
5.00/5 (based on 1 rating)

The disgruntled zombie is a rare form of undead creature - one that has become self-aware yet is hard pressed to change their situation, due to being controlled by some necromancer or fancy wizard, or something. ... The bane of Masters of the Night everywhere, a disgruntled zombie will complain...

Our Price: $6.00

Add to Cart

Encounters—Plots—Places is a source book for any fantasy role playing game. In it you will find Non-player characters, items, adventure hooks, encounters & beasties – all easily added to your campaign with a minimum of effort. 60 pages full of adventure, intrigue, danger and rewards. ... NPCs ......

Our Price: FREE

Add to Cart
4.00/5 (based on 1 rating)

Every village seems to have one - the village Granny. The old woman who has lived forever in a tidy, but small hut out by the outskirts of the village. She never hurts anyone and always has a kind word for people. She owns a good pair of sturdy boots has a great sense of family dedication and...

Our Price: $1.00

Add to Cart

We here at Troll in the Corner's Magical Emporium are constantly searching the known and unknown worlds to bring you, our wealthy and overly encumbered adventurers, the finest magical items. We've journeyed the planes, trawled lakes of fire, flitted through realms composed of clouds and consorted...

Our Price: FREE

Add to Cart

The Rat King is a magically created, humanoid rat creature. They stand roughly four feet tall and all share one specific quality ... The Rat Kings are each convinced that they and they alone are the one true Rat King. This includes both males and females of the species.

“I tell you, Grimm, Aoli and I have done this a thousand times! This wasn’t supposed to be any different. A few goblins, a troll or two and then treasure. Everything was going great! We were just about to enter the dungeon, and then something went wrong....” ... Something Went Wrong is a new,...

Our Price: $1.00

Add to Cart

This new supplement contains everything you will need to insert Contagion Infected Human Zombies into any Pathfinder Roleplaying Game campaign. Whether you're basing your campaign in the world of Aruneus or simply want to include a zombie outbreak in an existing or new campaign world, this...

Our Price: $1.00

Add to Cart

Several years ago, a fascinating manuscript was found in the private library of Milas Sto, one of the luminary Quantamancers of the heady days before the undead apocalypse. ... Welcome to the Herbology of Aruneus, detailing six plants with extraordinary properties that can be found throughout the...

Our Price: $1.00

Add to Cart

For thousands of summers we have fought each other and laid our souls under the feet of others. When they first set on us, we had no War Leader and we died. For a hundred summers we have died. Now, now you've chosen me as your War Leader and we live! We rip our own gold out of our hills! We forge...

Our Price: $1.00

Add to Cart

Aruneus is a source book for the Pathfinder Roleplaying Game detailing the world, politics, and lives of those living in a high fantasy world one hundred years after a cataclysmic zombie apocalypse. ... The Gods of Aruneus gives the divine backdrop in which the zombie apocalypse was formed. Have...

Our Price: $1.00

Add to Cart

Forged from the resolve of a single tortured soul, the Supplicant is willing to give up everything to become that which they are devoted to destroy. They are a force of divine power bent on the destruction of the zombie hordes which plague Aruneus and have sworn a sacred oath to themselves to...