Inner Sea Gods: Deities

Tuesday, April 8, 2014

The release of the Pathfinder Campaign Setting hardcover, Inner Sea Gods, is fast approaching, and that means it's time for some previews. The art team already did a preview of some of the amazing illustrations to grace this 336-page tome, so I'll talk a bit more about the words that accompany the book's incredible art.

The bulk of Inner Sea Gods are flavor-filled write-ups of all 20 core deities of the Inner Sea region. These articles go into divine detail about the gods' personalities, relations with other deities, their appearances, and home realms, as well as overviews of their churches' organization, typical temples and shrines, a priest's role, holy texts, holidays, and summonable planar allies.


Illustrations by Mark Molnar and Ben Wootten

Beyond the core deities, Inner Sea Gods also explores many of the region's minor deities to a deeper degree than ever before in the history of the Pathfinder campaign setting. Among the deities covered in this section are Achaekek, Alseta, Ghlaunder, Kurgess, Naderi, Razmir (yup), Sivanah, and Zyphus. Even more deities of all sorts are presented as complete pantheons, both of racial deities (like those worshiped by dwarves, elves, orcs, and other monstrous races) as well as the Outer Gods, demigods, and forgotten and dead deities.


Illustrations by Cheng Hong and Yuriy Georgiev

If that doesn't seem like a lot of gods, check out this spread from the appendix. This is only 1/7 of the content in this massive table of just about every being you can worship in the Inner Sea.

Check the blog soon for another look inside Inner Sea Gods, in which we'll examine some of the new rules elements available in the book (and yes, we'll show off some more art). Inner Sea Gods will be shipping to subscribers and game stores in April, and is available for preorder now.

Mark Moreland
Developer

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Tags: Ben Wootten Cheng Hong Gods and Magic Mark Molnar Pathfinder Campaign Setting Yuriy Georgiev
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I can hardly wait! I want to see what they have on Calistria.


Pathfinder LO Special Edition, Pathfinder Accessories, PF Special Edition, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Personally I'm interested in the elven deities. I'm a big fan of the Lawful Good knights and nobility style elves (like the Sun Elves from Forgotten Realms) and Golarion is sadly lacking in this area. Perhaps there will be such a deity for the elves in this book. Otherwise I'm tempted to house rule in my campaign that either Iomedae or Shizuru is said Lawful Good elven deity.


Is it just me or does Aroden (sp) look a bit like Patrick Stewart with a wig?? :D


Achaekek looks incredible. One of the best pieces I've seen in a while.

Azathoth's favored weapon is warhammer...interesting. It's not a bad fit, I'd just like to hear the rationale behind it.

Editor-in-Chief

wolfpack75 wrote:

Thank you, I was staring at that with no clue what it meant.. other than the obvious inference.

So they are Hell residents with power but aren't part of the corporate structure?
I didn't expect Demi-gods to be able to grant much in the way of power...

You can expect more about these characters and their status in Hell in Asmodeus's write-up, along with plenty more about many other plenty-powerful and worship-worthy demigods.

Silver Crusade

F. Wesley Schneider wrote:
wolfpack75 wrote:

Thank you, I was staring at that with no clue what it meant.. other than the obvious inference.

So they are Hell residents with power but aren't part of the corporate structure?
I didn't expect Demi-gods to be able to grant much in the way of power...
You can expect more about these characters and their status in Hell in Asmodeus's write-up, along with plenty more about many other plenty-powerful and worship-worthy demigods.

Will we have another term for them other than "Whore Queens"?

Shadow Lodge

James Jacobs wrote:
doc the grey wrote:

Holy crap Menyx gets a maggot for his sacred animal! So perfect.

Also does that mean we can follow the Outer Gods in PFS now?!

This book doesn't change anything regarding what is and isn't legal in PFS.

Really? So I can still play a cleric of Socothbenoth but not one of Azathoth?


Will inner sea gods give us info about the minor deities's and demigods's planar allies and planar realms or divine minions?


Mark Moreland wrote:
The image with the filename, Aroden, is in fact a cleric of Tsukiyo. It appears in the book on the page on other human deities, illustrating those worshiped by humans in Tian Xia.

I wonder wether deities from Vudra, Arcadia or Garund will be mentioned as well?

And let´s hope for more art like the temple of Pharasma!

Shadow Lodge

Zhangar wrote:
I'll admit I grinned at Nyarlathotep having two separate entries in the table.

Only 998 more to go!


Wow, Aroden does look like Patrick Stewart.


I love the picture of Achaekek.


So Verex gets Chaos as both a domain and subdomain?


keltic1701 wrote:
Is it just me or does Aroden (sp) look a bit like Patrick Stewart with a wig?? :D

The artwork with the Aroden name attached is actually a picture of a priest of Tsukiyo (a good Tian Xian moon deity).

Dark Archive

I just noticed that the orc deities only have four domains, does this mean they aren't full gods, but demigods or demon lords of some variety?


Atrocious wrote:
I just noticed that the orc deities only have four domains, does this mean they aren't full gods, but demigods or demon lords of some variety?

yes James Jacobs said demigods only have four domains and deities have five


ORCS LIKE GREEN!!!

But beyond that, in this book, will we also get brief overviews of the afterlife places and servants of the various deities?

And I certainly love the fact that the Orc Pantheon is fleshed out a bit more, AND they have many weapons, animals, and subdomains.

RPG Superstar 2008 Top 32

I kind of want to make up an animal called a 'none' now.

Paizo Employee Creative Director

2 people marked this as a favorite.
Daethor wrote:

Achaekek looks incredible. One of the best pieces I've seen in a while.

Azathoth's favored weapon is warhammer...interesting. It's not a bad fit, I'd just like to hear the rationale behind it.

Azathoth doesn't really care what his priests fight with, of course. But his priests revel in the primal destructive power of their god, and warhammers are really good at smashing things. If you get one big enough, you can smash planets, of course.

Paizo Employee Creative Director

doc the grey wrote:
James Jacobs wrote:
doc the grey wrote:

Holy crap Menyx gets a maggot for his sacred animal! So perfect.

Also does that mean we can follow the Outer Gods in PFS now?!

This book doesn't change anything regarding what is and isn't legal in PFS.
Really? So I can still play a cleric of Socothbenoth but not one of Azathoth?

If that's how things currently work in PFS, then yes. I'm not the one who makes those decisions for PFS. If I were, players wouldn't be able to play clerics of either of those deities.

Paizo Employee Creative Director

Atrocious wrote:
I just noticed that the orc deities only have four domains, does this mean they aren't full gods, but demigods or demon lords of some variety?

They are not demon lords. They ARE demigods though.

Dark Archive

Does that picture of Achaekek reference any historical event? Or just general smashry?

Grand Lodge

3 people marked this as a favorite.

Razmir is the god above all other gods. Those who
would claim otherwise are jealous of His glory and
spread lies in an attempt to tarnish his mask.


One interesting thing I can definitely see with the Orc Pantheon, which is awesome by the way, is references to other full powered gods (in a slight way).

For instance, Verex could certainly incorporate Calistria in some respects, just Orc'd up and made proper. Same with Varg and Gorum.

Right now, Blood God looks like a favorite of mine. I will be getting this PDF almost immediately. I can't wait for better descriptions, to see if Nulgreth represents bloodlust, killing frenzy, and slaughter in any form or simply in war and battle. With Orc Gods, you never know. Yeah, they're evil, but that may be just because they demand living sacrifices. Some of these guys could be strict about how they have worshipers act.

Grand Lodge

Pathfinder Adventure, Adventure Path, Maps Subscriber; Starfinder Charter Superscriber
James Jacobs wrote:
doc the grey wrote:
Also does that mean we can follow the Outer Gods in PFS now?!
This book doesn't change anything regarding what is and isn't legal in PFS.

I cried a little bit at this. My plans of making an Cleric of Azathoth and saving the world from destruction today so Azathoth could destroy it tomorrow (or at a later date) have been foiled again.

RPG Superstar 2008 Top 32

2 people marked this as a favorite.
Major_Blackhart wrote:

One interesting thing I can definitely see with the Orc Pantheon, which is awesome by the way, is references to other full powered gods (in a slight way).

For instance, Verex could certainly incorporate Calistria in some respects, just Orc'd up and made proper. Same with Varg and Gorum.

Right now, Blood God looks like a favorite of mine. I will be getting this PDF almost immediately. I can't wait for better descriptions, to see if Nulgreth represents bloodlust, killing frenzy, and slaughter in any form or simply in war and battle. With Orc Gods, you never know. Yeah, they're evil, but that may be just because they demand living sacrifices. Some of these guys could be strict about how they have worshipers act.

In my heart, the only orc gods are Gork and Mork.

Paizo Employee Developer

Kadasbrass wrote:
James Jacobs wrote:
doc the grey wrote:
Also does that mean we can follow the Outer Gods in PFS now?!
This book doesn't change anything regarding what is and isn't legal in PFS.
I cried a little bit at this. My plans of making an Cleric of Azathoth and saving the world from destruction today so Azathoth could destroy it tomorrow (or at a later date) have been foiled again.

You should really ask Mike (or John) what will and won't be legal from this book. As James isn't the final arbiter of what appears in the Additional Resources list for the campaign, he's in no position to foil your plans.


Ross Byers wrote:
In my heart, the only orc gods are Gork and Mork.

Don't I friggin know it. You have no idea how hard it is sometimes while playing to NOT say 'We'z Orks. We'z made ta fight an' win!" Not talking with an awesome cockney accent is hard enough.

At the same time, my half-orc Warpriest of Nulgreth will certainly be having a choppin good time. He can switch between that and a falchion with relative ease. This will prove interesting.

Grand Lodge

Pathfinder Adventure, Adventure Path, Maps Subscriber; Starfinder Charter Superscriber
Mark Moreland wrote:
Kadasbrass wrote:
James Jacobs wrote:
doc the grey wrote:
Also does that mean we can follow the Outer Gods in PFS now?!
This book doesn't change anything regarding what is and isn't legal in PFS.
I cried a little bit at this. My plans of making an Cleric of Azathoth and saving the world from destruction today so Azathoth could destroy it tomorrow (or at a later date) have been foiled again.
You should really ask Mike (or John) what will and won't be legal from this book. As James isn't the final arbiter of what appears in the Additional Resources list for the campaign, he's in no position to foil your plans.

Oh I can wait til it is listed under Additional Resources. After all, the patience of a great old one is eternal

President, Jon Brazer Enterprises

James Jacobs wrote:
Mark Moreland wrote:
There simply wasn't room to include such for the hundreds of deities in the book and keep each entry to a single line, especially considering that inquisitions are a much smaller explored space within the rules. We have dozens of domains and subdomains to divide up among all the gods, but far fewer inquisitions.
That, and inquisitions aren't really "Tied" to deities as much as domains are. They're a subcategory of a subcategory, and are far less restricted (as are inquisitors) by deities than are domains or subdomains.

Ok, what about oracle mysteries?

Shadow Lodge

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Kadasbrass wrote:
James Jacobs wrote:
doc the grey wrote:
Also does that mean we can follow the Outer Gods in PFS now?!
This book doesn't change anything regarding what is and isn't legal in PFS.
I cried a little bit at this. My plans of making an Cleric of Azathoth and saving the world from destruction today so Azathoth could destroy it tomorrow (or at a later date) have been foiled again.

So worship Groetus instead. He'll eventually destroy the entire multiverse.


Dale McCoy Jr wrote:
James Jacobs wrote:
Mark Moreland wrote:
There simply wasn't room to include such for the hundreds of deities in the book and keep each entry to a single line, especially considering that inquisitions are a much smaller explored space within the rules. We have dozens of domains and subdomains to divide up among all the gods, but far fewer inquisitions.
That, and inquisitions aren't really "Tied" to deities as much as domains are. They're a subcategory of a subcategory, and are far less restricted (as are inquisitors) by deities than are domains or subdomains.
Ok, what about oracle mysteries?

I just watched an advanced review, I didn't hear anything about mysteries.

Paizo Employee Creative Director

Dale McCoy Jr wrote:
James Jacobs wrote:
Mark Moreland wrote:
There simply wasn't room to include such for the hundreds of deities in the book and keep each entry to a single line, especially considering that inquisitions are a much smaller explored space within the rules. We have dozens of domains and subdomains to divide up among all the gods, but far fewer inquisitions.
That, and inquisitions aren't really "Tied" to deities as much as domains are. They're a subcategory of a subcategory, and are far less restricted (as are inquisitors) by deities than are domains or subdomains.
Ok, what about oracle mysteries?

Same exact thing... but even more so. An oracle can pretty much choose any mystery and any deity she wants, provided, of course, the player or GM backs up the choice with appropriate flavor.


Daethor wrote:

Achaekek looks incredible. One of the best pieces I've seen in a while.

Azathoth's favored weapon is warhammer...interesting. It's not a bad fit, I'd just like to hear the rationale behind it.

I like the think it's an easter egg, related to his holy symbol and a certain game :P

Paizo Employee Creative Director

Earthbeard wrote:
Daethor wrote:

Achaekek looks incredible. One of the best pieces I've seen in a while.

Azathoth's favored weapon is warhammer...interesting. It's not a bad fit, I'd just like to hear the rationale behind it.

I like the think it's an easter egg, related to his holy symbol and a certain game :P

It's not, sine I'm not sure what "certain game" you're even alluding to. Warhammer? If so, I don't get the connection.

RPG Superstar 2008 Top 32

The 'Chaos' faction in Warhammer and Warhammer 40K is represented by the eight-pointed star.

Paizo Employee Creative Director

Ross Byers wrote:
The 'Chaos' faction in Warhammer and Warhammer 40K is represented by the eight-pointed star.

Oh.

Nope. More like both that and my choice for the star were based on Moorcock's use of an eight-pointed star to symbolized chaos.

Project Manager

the Haunted Jester wrote:
I cannot wait to read the expanded material on Calistria. I wonder what awesome delights there could possibly be...any hints perhaps???

A little bit more on the relationships of her followers with other religions, some PC-focused stuff on why adherents of Calistria choose to adventure and how their religion is likely to influence their interaction with their party, some additional details on her priests' practices, and some info on her planar allies.

Paizo Employee Developer

2 people marked this as a favorite.
Mark Moreland wrote:
Kadasbrass wrote:
James Jacobs wrote:
doc the grey wrote:
Also does that mean we can follow the Outer Gods in PFS now?!
This book doesn't change anything regarding what is and isn't legal in PFS.
I cried a little bit at this. My plans of making an Cleric of Azathoth and saving the world from destruction today so Azathoth could destroy it tomorrow (or at a later date) have been foiled again.
You should really ask Mike (or John) what will and won't be legal from this book. As James isn't the final arbiter of what appears in the Additional Resources list for the campaign, he's in no position to foil your plans.

I'm sure that Mike and I will examine the contents closely and discuss what is appropriate to include in the organized play campaign.


Matrix Dragon wrote:
Well, here's hoping that there will be some new information on Apsu for my Paladin/Dragon Disciple. Also, that enough humans worship Daikitsu that she will get mentioned at least, hah.

Daikitsu is the one I am most hoping for more information on. I can't wait to get a copy! I'll be putting in my pre-order tomorrow.

Oh! More on the Whore Queens! Finally my Way of the Wicked Witch who is following them and Callistria will have more information to play with! Vengeance is a dish best served... Cold, fresh, whenever, so long as it is served.

Lantern Lodge

I see that many of the minior gods have their subdomains listed.

In Chronicles of the Righteous, it is stated that clerics of Empyreal Lords gain access to all subdomians options available to them from their empyreal lord's domains.

Would the release of Inner Sea Gods: Deities over right or change this access?
Asking more in view of PFS gameplay.

PS: If the Empyreal lords are not appearing in Inner Sea Gods: Deities, then I guess that nullify the above question.

Dark Archive

Major_Blackhart wrote:

One interesting thing I can definitely see with the Orc Pantheon, which is awesome by the way, is references to other full powered gods (in a slight way).

For instance, Verex could certainly incorporate Calistria in some respects, just Orc'd up and made proper. Same with Varg and Gorum.

Right now, Blood God looks like a favorite of mine. I will be getting this PDF almost immediately. I can't wait for better descriptions, to see if Nulgreth represents bloodlust, killing frenzy, and slaughter in any form or simply in war and battle. With Orc Gods, you never know. Yeah, they're evil, but that may be just because they demand living sacrifices. Some of these guys could be strict about how they have worshipers act.

If I recall correctly, Orcs of Golarion explains that the orc gods are exactly that, bits and pieces of other full powered gods worshiped as brand new entities.


Secane wrote:

I see that many of the minior gods have their subdomains listed.

In Chronicles of the Righteous, it is stated that clerics of Empyreal Lords gain access to all subdomians options available to them from their empyreal lord's domains.

Would the release of Inner Sea Gods: Deities over right or change this access?
Asking more in view of PFS gameplay.

PS: If the Empyreal lords are not appearing in Inner Sea Gods: Deities, then I guess that nullify the above question.

I would say that the answer is yes, they do overwrite.

Paizo Employee Creative Director

Victor Zajic wrote:
Major_Blackhart wrote:

One interesting thing I can definitely see with the Orc Pantheon, which is awesome by the way, is references to other full powered gods (in a slight way).

For instance, Verex could certainly incorporate Calistria in some respects, just Orc'd up and made proper. Same with Varg and Gorum.

Right now, Blood God looks like a favorite of mine. I will be getting this PDF almost immediately. I can't wait for better descriptions, to see if Nulgreth represents bloodlust, killing frenzy, and slaughter in any form or simply in war and battle. With Orc Gods, you never know. Yeah, they're evil, but that may be just because they demand living sacrifices. Some of these guys could be strict about how they have worshipers act.

If I recall correctly, Orcs of Golarion explains that the orc gods are exactly that, bits and pieces of other full powered gods worshiped as brand new entities.

You do recall correctly, and that's something we've specifically retconned with Inner Sea Gods. The orc gods are actual deities with names and personalities. The idea of a society making a new god of their own by worshiping bits and pieces here and there is fine... but not if that society has clerics who worship those "gods." Once a god exists and a cleric can gain domains from it... it's a god. Full stop.

In the future if we do societies who worship ideals pulled together from multiple gods or faiths, then we need to make sure that society doesn't include clerics, and that their faiths don't grant domains.

Paizo Employee Creative Director

Secane wrote:

I see that many of the minior gods have their subdomains listed.

In Chronicles of the Righteous, it is stated that clerics of Empyreal Lords gain access to all subdomians options available to them from their empyreal lord's domains.

Would the release of Inner Sea Gods: Deities over right or change this access?
Asking more in view of PFS gameplay.

PS: If the Empyreal lords are not appearing in Inner Sea Gods: Deities, then I guess that nullify the above question.

The Empyreal lords are all listed in Inner Sea Gods. And they do indeed list specific subdomains for them. So it would indeed overwrite the notion that a cleric of an empyreal lord has more options than any other cleric. That's not really something we should have done.


Dude, I am seriously pumped about the Orc Gods. Demi-Gods, on par with Demon Lords, ruling swaths of the Abyss with iron green fists. Badass.

Here's a question: because most of them have Demon as a subdomain, does this mean it wouldn't be out of the question to have demons of various power and what not in their employ? So if I play as a Chaotic Neutral with evil tendencies Half-Orc Warpriest, I could theoretically summon a babau demon or a fiendish Dire Wolverine if I worshiped Nulgreth?

Dark Archive

James Jacobs wrote:
Victor Zajic wrote:
Major_Blackhart wrote:

One interesting thing I can definitely see with the Orc Pantheon, which is awesome by the way, is references to other full powered gods (in a slight way).

For instance, Verex could certainly incorporate Calistria in some respects, just Orc'd up and made proper. Same with Varg and Gorum.

Right now, Blood God looks like a favorite of mine. I will be getting this PDF almost immediately. I can't wait for better descriptions, to see if Nulgreth represents bloodlust, killing frenzy, and slaughter in any form or simply in war and battle. With Orc Gods, you never know. Yeah, they're evil, but that may be just because they demand living sacrifices. Some of these guys could be strict about how they have worshipers act.

If I recall correctly, Orcs of Golarion explains that the orc gods are exactly that, bits and pieces of other full powered gods worshiped as brand new entities.

You do recall correctly, and that's something we've specifically retconned with Inner Sea Gods. The orc gods are actual deities with names and personalities. The idea of a society making a new god of their own by worshiping bits and pieces here and there is fine... but not if that society has clerics who worship those "gods." Once a god exists and a cleric can gain domains from it... it's a god. Full stop.

In the future if we do societies who worship ideals pulled together from multiple gods or faiths, then we need to make sure that society doesn't include clerics, and that their faiths don't grant domains.

That's a shame, I always thought it was a really cool idea, and it has caused some very interesting dicussions in game when people from different societies meet and discuss their takes on the godly powers they worship.

There's already the precident of Oracles not needing the direct intervention of a deity to grant them divine magic, so it doesn't seemed to far fetched to me that an orc cleric praying to the blood god might be getting a little bit of power from Gorum, and a little bit of power from Gozreh.

Of course, I also really liked the "first worlder natives have no souls" idea(to the point where I had player a character who I played not to be ressurectable), so maybe I just like philosophical corner cases.

Paizo Employee Creative Director

Victor Zajic wrote:

That's a shame, I always thought it was a really cool idea, and it has caused some very interesting dicussions in game when people from different societies meet and discuss their takes on the godly powers they worship.

There's already the precident of Oracles not needing the direct intervention of a deity to grant them divine magic, so it doesn't seemed to far fetched to me that an orc cleric praying to the blood god might be getting a little bit of power from Gorum, and a little bit of power from Gozreh.

Of course, I also really liked the "first worlder natives have no souls" idea(to the point where I had player a character who I played not to be ressurectable), so maybe I just like philosophical corner cases.

And in fact that's one of the primary reasons we added oracles to the game—to fill that exact niche. Religious leaders of groups that follow faiths other than specific gods are led by pretty much anything other than clerics. Oracles for the most part, but paladins, rangers, inquisitors, and so on work just as good as religious leaders.

Lantern Lodge

James Jacobs wrote:
Secane wrote:

I see that many of the minior gods have their subdomains listed.

In Chronicles of the Righteous, it is stated that clerics of Empyreal Lords gain access to all subdomians options available to them from their empyreal lord's domains.

Would the release of Inner Sea Gods: Deities over right or change this access?
Asking more in view of PFS gameplay.

PS: If the Empyreal lords are not appearing in Inner Sea Gods: Deities, then I guess that nullify the above question.

The Empyreal lords are all listed in Inner Sea Gods. And they do indeed list specific subdomains for them. So it would indeed overwrite the notion that a cleric of an empyreal lord has more options than any other cleric. That's not really something we should have done.

When I saw the line on any sub-domain, I assumed it was for the purpose of simplicity and keeping the word count down.

This may have quite an effect on PFS players playing divine classes characters.

Players that own only the Chronicles of the Righteous and APG, may be confused over sudden restrictions on sub-domain on their characters that worship an Empyreal lord. Or may have to be retrained(?)

I hope that this would be look into before and when Inner Sea Gods: Deities is release. To give players some warning about such a change.

Hope someone from the PFS side is reading this.


James Jacobs wrote:
Victor Zajic wrote:

That's a shame, I always thought it was a really cool idea, and it has caused some very interesting dicussions in game when people from different societies meet and discuss their takes on the godly powers they worship.

There's already the precident of Oracles not needing the direct intervention of a deity to grant them divine magic, so it doesn't seemed to far fetched to me that an orc cleric praying to the blood god might be getting a little bit of power from Gorum, and a little bit of power from Gozreh.

Of course, I also really liked the "first worlder natives have no souls" idea(to the point where I had player a character who I played not to be ressurectable), so maybe I just like philosophical corner cases.

And in fact that's one of the primary reasons we added oracles to the game—to fill that exact niche. Religious leaders of groups that follow faiths other than specific gods are led by pretty much anything other than clerics. Oracles for the most part, but paladins, rangers, inquisitors, and so on work just as good as religious leaders.

Except that clerics already fill that niche, with clerics of concepts/ideals.

So basically you are saying you added oracles to the game so that they could fill a niche that was already in core to sell more books. So now you are trying to retcon a niche OUT of core, to increase the demand for non-core classes.

The oracle as written is a great class--I really like the oracle mysteries/revelations, and the curse mechanic. Those make the oracle a great class! It's a huge improvement over the favored soul. But it sounds really disingenuous when you try to say that the oracle is needed to fill a niche that a core-only cleric already fills.

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