GM Silbeg's IF Sundered Waves (Inactive)

Game Master Silbeg


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LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

That's the order I did place them in. Can't get onto roll20 right now to check the handouts due to computer issues. I should be able to tomorrow.


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Kaako squawks "Just make sure to leave the platinum comet last, no matter how ya rearrange them."


LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

As Lavanna picks herself up and recollects herself, she manages to pat the scrap of a map she got from the captain, and gasps as she recalls its message.

"I just remembered, the captain sent me a message, not to take the swords or spears. We might want to look for a couple other items from the other room, right?"

She rushes back, replacing her spear with the gaff, another weapon she was more than familiar with from her time at sea.

"Sorry, Cawlo, had a little mishap 'ere, didn't I?"

Back in the other room, she makes sure everyone is ready and tries again with the coins. She matches the same coin to symbol, but places them in a different order: sun, then stars, then moon and comet. I'm pushing ahead, but I assume others would speak up if they had anything to indicate otherwise.

Dark Archive

Fury's Toll | MotD

Lavanna is pretty sure the gaff, and the club, are the only bludgeoning weapons in the racks.

She then goes back and resets the coins, this time in a different order. As soon as she does, all four sculptures glow with a radiance matching their pillar before floating up toward the ceiling to create a vibrant illusion of the sky: the sun setting on the ocean with the stars and moon rising before a flash that resolves with a comet streaking overhead. Once this illusion dissipates, a door opens.


LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

"Oooh," Lavanna admires the scene, offering a quick prayer. "Thank you for that beauty, Gozreh."

Realizing they're still banged up from Gozreh's loving attention, she makes sure everyone's wounds are bound and bandaged before opening the door.

Medicine to Treat Wounds (DC 20)-Kaako: 1d20 + 13 ⇒ (11) + 13 = 24
2d8 + 10 ⇒ (8, 3) + 10 = 21 Full health
Medicine to Treat Wounds (DC 20)-Jadren: 1d20 + 13 ⇒ (1) + 13 = 14
"Bloody 'Ells! Sorry, Jadren!" 1d8 ⇒ 6

Medicine to Treat Wounds (DC 20)-Lavanna: 1d20 + 13 ⇒ (14) + 13 = 27
2d8 + 10 ⇒ (1, 3) + 10 = 14 down 1 hp

Medicine to Treat Wounds (DC 20)-Jadren: 1d20 + 13 ⇒ (20) + 13 = 33
4d8 + 10 ⇒ (3, 4, 3, 6) + 10 = 26 Full health, even with the damage from the crit failure earlier

Quick stats:

HP: 60/61
AC: 19; Fort +12, Reflex +9, Will +13
Effects:

Remaining spells:
1st: air bubble, command, ray of enfeeblement
2nd: dispel magic
3rd: heal (2), heroism, searing light
Water domain (3rd): tidal surge


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Kaako squawks "Nicely done L'vanna" and gives the halfling a hug.

Dark Archive

Fury's Toll | MotD

Do you move on?
Lavanna heals the party, while the door sits ajar.


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

I've got the club, did somebody else take the gaff? Other than that ready to continue .

Dark Archive

Fury's Toll | MotD

Lavanna took it


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LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

Yeah, I have the gaff, and I'd say we're ready to go on and through the door.


I'll still not take any items from there. but ready to go.

Dark Archive

Fury's Toll | MotD

The rolling ocean has been painted on the walls of this chamber in faded blues and pale white. Opposite the entrance is a raised platform, with an enormous stone throne set against the far wall. An equally large skeleton sits on the throne, clad in the raiment of a pirate—complete with a patch over one of its empty eye sockets. The voice of your former captain calls out from the darkness.

“My old friends. You have come so far, and the end is just over the horizon. I hope you will face this final test together and learn, as I have, that you can only step into the future by overcoming your past.”

As the voice fades, the giant skeleton suddenly stirs, standing up and drawing a massive scimitar. With a nightmarish clatter, it stumbles forward to attack!

init!:

Elsir Syniras, Detect Magic: 1d20 + 9 ⇒ (8) + 9 = 17 5
Lavanna Saltsprat, Investigate: 1d20 + 13 ⇒ (16) + 13 = 29 2
Kaako Ashfeather, Avoid Notice: 1d20 + 13 ⇒ (20) + 13 = 33 1
Jadren Tagar, Search: 1d20 + 11 ⇒ (16) + 11 = 27 3
Giant Pirate Skeleton: 1d20 + 18 ⇒ (8) + 18 = 26 4

Is this how Sinbad felt?
Kaako, Lavanna, Jadren is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 1:

  • => Kaako
  • => Lavanna
  • => Jadren
  • Giant Pirate Skeleton

  • Elsir

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 41/41
Jadren: 57/73
Kaako: 51/61
Lavanna: 54/61

Enemies; 
Pirate Skeleton:

Round to progress 2021-4-27 1700 CDT (UTC-5)


LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

Quick stats:

HP: 60/61
AC: 19; Fort +12, Reflex +9, Will +13
Effects:

Remaining spells:
1st: air bubble, command, ray of enfeeblement
2nd: dispel magic
3rd: heal (2), searing light
Water domain (3rd): tidal surge

Lavanna moves up and quickly offers a prayer to Gozreh to give them strength.

"The Wind and the Waves, let your power surge through Jadren, with the force of a hurricane!"

Action 1: Stride
Actions 2-3: Cast Heroism on Jadren; +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks for 10 minutes


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Kaako hustles to the top of the stairs and chucks the club he's been playing with at the skeleton.

thrown club vs FF: 1d20 + 14 ⇒ (10) + 14 = 24
bludgeoning damagee: 1d6 + 1 + 2d6 ⇒ (6) + 1 + (5, 1) = 13

Before taking a feathered backflip back down and away.

As always will nimble dodge the first attack.

Dark Archive

Fury's Toll | MotD

Lavanna cast her spell to buff Jadren, while Kaako Disarms himself against the giant skeleton! i.e., misses

Jadren is still up


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Uff, 24 FF missing is rough. I blame this cursed club


Jadren moves up to the skeleton and takes a shot with his longsword.

longsword: 1d20 + 17 ⇒ (4) + 17 = 21

Then raises his shield

Dark Archive

Fury's Toll | MotD

Jadren misses misses the skeleton.

The giant skeleton pirate attacks with its with its gaff hook...
gaff hook: 1d20 + 20 ⇒ (10) + 20 = 30 piercing: 2d10 + 10 ⇒ (7, 4) + 10 = 21 Just a hit

claw: 1d20 + 19 - 4 ⇒ (16) + 19 - 4 = 31 slashing: 2d8 + 10 ⇒ (1, 2) + 10 = 13
claw: 1d20 + 19 - 4 ⇒ (14) + 19 - 4 = 29 slashing: 2d8 + 10 ⇒ (5, 5) + 10 = 20

Total of 54 hp

Jadren looks very hurt by this!
Does Jadren want to use his shield block on any of these? Probably the first one, but...

Is this how Sinbad felt?
Elsir is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 1:

  • x Kaako
  • x Lavanna
  • x Jadren
  • x Giant Pirate Skeleton

  • => Elsir

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 41/41
Jadren: 19/73 Pending shield block
Kaako: 51/61
Lavanna: 60/61

Enemies; 
Pirate Skeleton:

Round to progress 2021-4-30 1700 CDT (UTC-5)


| HP 41/41 | AC 21(22)| Fort +10; Ref +11; Will +11 | Perc: +9 (Low-light, +2 Initiative) | Speed 30ft| Hero Points 1/3 | Exploration Mode: Detect Magic | Active conditions: Fire resistance 2, Elven Aloofness, Mage Armor

Action 1: Stride
Action 2-3: Hydraulic Push
Reaction: Genie's Veil

Elsir moves further north, angling to get a good view of the massive skeleton.

"Alright, brittle bones. Let's see how you like this," the elf says, open palm pointed at the giant. A powerful blast of pressurized water flies towards their enemy!
Hydraulic Push vs Skeleton: 1d20 + 11 ⇒ (17) + 11 = 28
Damage on Hit (B): 3d6 ⇒ (4, 5, 4) = 13 plus knocked back 5ft
OR
Damage on Crit (B): 6d6 ⇒ (4, 5, 1, 6, 3, 3) = 22 plus knocked back 10ft

Reaction - Genie's Veil:
Elsir will do this on the first attack aimed at Jadren: With a flourish, you fulfill a creature’s wish for protection, bending reality to keep them from harm. The target vanishes in a burst of brightly colored smoke and sparkles, reappearing an instant later. They become concealed against the triggering attack and until the end of the current creature’s turn.

Dark Archive

Fury's Toll | MotD

Elsir lets forth his blast of water, which hits the giant skeleton, pushing it back.

Is this how Sinbad felt?
Kaako, Lavanna, Jadren is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 2:

  • => Kaako
  • => Lavanna
  • => Jadren
  • Giant Pirate Skeleton

  • Elsir

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 41/41
Jadren: 19/73 Pending shield block
Kaako: 51/61
Lavanna: 60/61

Enemies; 
Pirate Skeleton: -28

Round to progress 2021-4-30 1700 CDT (UTC-5)

Dark Archive

Fury's Toll | MotD

Retcon due to idiot GM... Kaako hit with his club.
Is this how Sinbad felt?
Kaako, Lavanna, Jadren is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 2:

  • => Kaako
  • => Lavanna
  • => Jadren
  • Giant Pirate Skeleton

  • Elsir

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 41/41
Jadren: 19/73 Pending shield block
Kaako: 51/61
Lavanna: 60/61

Enemies; 
Pirate Skeleton: -41

Round to progress 2021-4-30 1700 CDT (UTC-5)


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Kaako scrambles up and tries an electric arc at the giant skeleton.

arc: 3d4 + 3 ⇒ (3, 3, 2) + 3 = 11
basic reflex DC 20

Dark Archive

Fury's Toll | MotD

giant pirate skeleton reflex DC20: 1d20 + 15 ⇒ (14) + 15 = 29

The skeleton manages to miss the worst of Kaako's spell.


LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

Quick stats:

HP: 60/61
AC: 19; Fort +12, Reflex +9, Will +13
Effects:

Remaining spells:
1st: air bubble, command, ray of enfeeblement
2nd: dispel magic
3rd: heal (2)
Water domain (3rd): tidal surge

Lavana prays again. "Gozreh, let your winds break the clouds, and the sun's light sear this skeleton!"

She moves to find a clear line, then shoots out a blast of fiery light. It looks like it's going to miss, but at the last moment, a strange gust of wind pushes her arm slightly to the right and the blast scorches the skeleton.

Action 1: Stride
Actions 2-3: Cast Searing Light
Ranged spell attack: 1d20 + 11 ⇒ (1) + 11 = 12
Ranged spell attack (Hero Point reroll!): 1d20 + 11 ⇒ (19) + 11 = 30
Fire: 5d6 ⇒ (5, 3, 3, 4, 1) = 16
Good: 5d6 ⇒ (4, 5, 2, 1, 2) = 14
Both damages are doubled if that was a crit hit.

Dark Archive

Fury's Toll | MotD

That was not a critical, just a hit.
Lavanna's spell sears into the skeletal pirate! The fire does not seem to harm the sodden bones as much as she would have preferred, but the holy light definitely does.

Is this how Sinbad felt?
Jadren is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 2:

  • => Kaako
  • x Lavanna
  • => Jadren
  • Giant Pirate Skeleton
  • Elsir

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 41/41
Jadren: 19/73 Pending shield block
Kaako: 51/61
Lavanna: 60/61

Enemies; 
Pirate Skeleton: -71

Round to progress 2021-4-30 2300 CDT (UTC-5)


"That really hurt! I could use some healing if anyone has some. I don't think I'll last another attack."

Jadren then takes out his lesser healing potion and drinks it.
potion: 2d8 + 5 ⇒ (7, 2) + 5 = 14

Then he raises his shield.

Dark Archive

Fury's Toll | MotD

Jadren heals himself up.

From where it stands, the giant skeleton attacks Jadren, fist with its gaff hook! It just hits Jadren, causing a nasty wound!
Gaff Hook vs AC25: 1d20 + 20 ⇒ (5) + 20 = 25 P: 2d10 + 10 ⇒ (4, 6) + 10 = 20

Assuming here
Jadren throws his shield in the way of the nasty hook, preventing much of the damage!

Hardness 8, so Jadren and the shield both take 12, leaving the shield 20hp before breaking

It then attacks again with the gaff hook, but misses.
Gaff Hook vs AC25: 1d20 + 20 - 5 ⇒ (9) + 20 - 5 = 24

Then it slshes with its claw at Kaako, who reacts by dodging, so it misses.
claw vs AC24: 1d20 + 19 - 8 ⇒ (6) + 19 - 8 = 17

Jadren’s still up!?
Elsir is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 2:

  • x Kaako
  • x Lavanna
  • x Jadren
  • x Giant Pirate Skeleton

  • => Elsir

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 41/41
Jadren: 21/73 Shield -12
Kaako: 51/61
Lavanna: 60/61

Enemies; 
Pirate Skeleton: -71

Round to progress 2021-05-04 1700 CDT (UTC-5)


| HP 41/41 | AC 21(22)| Fort +10; Ref +11; Will +11 | Perc: +9 (Low-light, +2 Initiative) | Speed 30ft| Hero Points 1/3 | Exploration Mode: Detect Magic | Active conditions: Fire resistance 2, Elven Aloofness, Mage Armor

Action 1-3: Magic Missile

Drawing upon his innate power, Elsir releases three magical darts that strike the skeleton!
Magic Missile vs Skeleton: 3d4 + 3 ⇒ (4, 3, 2) + 3 = 12

Dark Archive

Fury's Toll | MotD

Not wanting to risk missing, Elsir goes for the guaranteed damage!

It's guaranteed damage!
Kaako, Lavanna, Jadren is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 3:

  • => Kaako
  • => Lavanna
  • => Jadren
  • x Giant Pirate Skeleton

  • x Elsir

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 41/41
Jadren: 21/73 Shield -12
Kaako: 51/61
Lavanna: 60/61

Enemies; 
Pirate Skeleton: -83

Round to progress 2021-05-05 1700 CDT (UTC-5)


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Kaako looks to Jarden

"Pull back so we can surround it"

Kaako draws her hand crossbow and fires a parting shot with the aid of its potency crystal as she moves down the stairs.

handcrossbow: 1d20 + 14 ⇒ (14) + 14 = 28
piercing damage: 2d6 ⇒ (4, 1) = 5


LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

Quick stats:

HP: 61/61
AC: 19; Fort +12, Reflex +9, Will +13
Effects:

Remaining spells:
1st: air bubble, command, ray of enfeeblement
2nd: dispel magic
3rd: heal (1)
Water domain (3rd): tidal surge

"Gozreh, wash away my friend's harms of this world, like detritus on the beach," Lavanna prays, some of the power trickling over to heal her small scratch.

3 actions: Heal
Healing: 3d10 + 24 ⇒ (8, 1, 6) + 24 = 39 Bigger dice due to feats, plus heal back to my max HP


Jadren doesn't have to be told twice.

He steps back away from the Skeleton then strides back away from it and raises his shield.

"Thanks for that!" He says to L'vanna.

Dark Archive

Fury's Toll | MotD

3 action heal is a flat 3d10 for Lavanna. So 15hp.

Kaako's shot hits the giant skeleton... or it would have if it hadn't have slipped between the ribs!

Lavanna channels the wrath and the tenderness of She Who Guides the Wind and the Waves, however the drenched skeleton seems un
fort DC21: 1d20 + 17 ⇒ (17) + 17 = 34 And that is a crit success

The skeleton moves forward, with only Elsir in its reach. It attacks with a focused assault on the elven sorcerer!
claw vs AC21: 1d20 + 19 ⇒ (18) + 19 = 37 slashing: 2d8 + 10 ⇒ (3, 4) + 10 = 17 (Crit for 34)
claw vs AC21: 1d20 + 19 ⇒ (8) + 19 = 27 slashing: 2d8 + 10 ⇒ (4, 7) + 10 = 21

The skeleton rips through the elves robes, ripping flesh and bone, and the sorcerer collapses to the ground as the skeleton laughs without a voice.

What does a voiceless laugh sound like?
Kaako, Lavanna, Jadren is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 3:

  • => Kaako
  • => Lavanna
  • => Jadren 

  • Elsir [Dying 1]
  • x Giant Pirate Skeleton

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 0/41 [Dying 1]
Jadren: 36/73 Shield -12
Kaako: 61/61
Lavanna: 61/61

Enemies; 
Pirate Skeleton: -83

Round to progress 2021-05-05 1700 CDT (UTC-5)


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Delaying until after Jadren


LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

Quick stats:

HP: 61/61
AC: 19; Fort +12, Reflex +9, Will +13
Effects:

Remaining spells:
1st: air bubble, command, ray of enfeeblement
2nd: dispel magic
3rd: heal (1)
Water domain (3rd): tidal surge

Lavanna prays again to Gozreh, hoping to heal all of her friends and harm the skeleton at the same time.

Final heal, actually intentionally three actions this time.
3d10 ⇒ (10, 9, 7) = 26 That's a better roll.

Dark Archive

Fury's Toll | MotD

fort DC21: 1d20 + 17 ⇒ (10) + 17 = 27
This time Lavanna's prayer to Gozreh is far more powerful, and even effects the skeleton!

That purifying aura!
Kaako, Jadren, Elsie is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 3:

  • => Kaako
  • x Lavanna
  • => Jadren 

  • => Elsir [Wounded 1, Prone]
  • x Giant Pirate Skeleton

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 26/41 [Wounded 1]
Jadren: 62/73 Shield -12
Kaako: 61/61
Lavanna: 61/61

Enemies; 
Pirate Skeleton: -96

Round to progress 2021-05-05 1700 CDT (UTC-5)


| HP 41/41 | AC 21(22)| Fort +10; Ref +11; Will +11 | Perc: +9 (Low-light, +2 Initiative) | Speed 30ft| Hero Points 1/3 | Exploration Mode: Detect Magic | Active conditions: Fire resistance 2, Elven Aloofness, Mage Armor

Action 1: Stand
Action 2: Stride
Action 3: Take Cover

"That was really heroic of you there, Jadren!" Elsir says, cursing under his breath. He stands up, moving behind a column and taking cover in a way that says 'please, let it not be me it wants to hit next'.


"Hey, just doing what was suggested! Get off my back!

Jadren steps, interacts to pull out holy water, and throws it.

holy water: 1d20 + 8 ⇒ (20) + 8 = 28

damage: 1d6 ⇒ 1
I factored in the -2 for range. I believe after stepping I'm only one range increment away.

Dark Archive

Fury's Toll | MotD

When Jadren throws his holy water, he hits it square in the face, but it doesn't seem to do much

(i.e., not Vulnerable)

[b]Kaako?[/b[


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Kaako scrambles to behind the skeleton, scoops up the club and continues on to on top of the throne.

Dark Archive

Fury's Toll | MotD

1: Elsir, 2: Jadren, 2: Kaako, 4: Lavanna: 1d4 ⇒ 2

The skeleton steps forward, and Focuses its Assault on Jadren.
claw vs AC23: 1d20 + 19 ⇒ (2) + 19 = 21
claw vs AC23: 1d20 + 19 ⇒ (1) + 19 = 20

Somehow it manages to miss twice!

Have the tides turned?
Kaako, Lavanna, Jadren, Elsie is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 4:

  • => Kaako
  • => Lavanna
  • => Jadren 

  • => Elsir [Wounded 1, Prone]
  • x Giant Pirate Skeleton

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 26/41 [Wounded 1]
Jadren: 62/73 Shield -12
Kaako: 61/61
Lavanna: 61/61

Enemies; 
Pirate Skeleton: -96

Round to progress 2021-05-08 1700 CDT (UTC-5)


LN female halfling cleric 5 HP 61 | AC 19 | F +12 R +9 W +13 | Perc +13 | Stealth +2 | Speed:25 ft., swim 10 ft.

Quick stats:

HP: 61/61
AC: 19; Fort +12, Reflex +9, Will +13
Effects:

Remaining spells:
1st: air bubble, command, ray of enfeeblement
2nd: dispel magic
3rd: heal (1)
Water domain (3rd): tidal surge

"'Old on, 'old on, I'm comin'!" Lavanna calls to the others as she quickly tries to patch Elsir's wounds.

Action 1: Stride
Action 2: Interact to draw healer's tools
Action 3: Battle Medicine on Elsir
Medicine to Treat Wounds (DC 20): 1d20 + 13 ⇒ (8) + 13 = 21
2d8 + 10 ⇒ (8, 7) + 10 = 25 that should get Elsir to full health


Jadren steps up to the creature and takes a swing with his longsword

longsword: 1d20 + 16 ⇒ (17) + 16 = 33
damage: 2d8 + 4 ⇒ (3, 6) + 4 = 13

then he raises his shield.


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

See the opportunity Kaako leaps into action, stabbing the skeleton.

rapier vs FF: 1d20 + 14 ⇒ (4) + 14 = 18
piercing+ SA: 2d6 + 4 + 2d6 ⇒ (3, 3) + 4 + (5, 6) = 21

rapier vs FF: 1d20 + 14 - 5 ⇒ (10) + 14 - 5 = 19
piercing+ SA: 2d6 + 4 + 2d6 ⇒ (1, 5) + 4 + (3, 1) = 14

Well, at least stabbing at the skeleton :(

Dark Archive

Fury's Toll | MotD

Jadren hit the giant skeleton, though his blade deflects across the bones. Perhaps the warning to use blunt weapons has its merits?

Then, Kaako moves in. The skeleton seems particularly poor at handling attacks from both directions, though Kaako seems to be stabbing at air rather than undead.

Elsir?


| HP 41/41 | AC 21(22)| Fort +10; Ref +11; Will +11 | Perc: +9 (Low-light, +2 Initiative) | Speed 30ft| Hero Points 1/3 | Exploration Mode: Detect Magic | Active conditions: Fire resistance 2, Elven Aloofness, Mage Armor

Action 1-3: Magic Missile

Elsir opts to pour on more magic releasing three magical darts of force to slam into the skeleton.
Magic Missile: 3d4 + 3 ⇒ (3, 1, 4) + 3 = 11

Dark Archive

Fury's Toll | MotD

Elsir launches more magical missiles at the skeleton, but still it refuses to go down!

The skeleton swings is gaff hook at Kaako, and claws at Jadren

Assuming nimble dodge
gaff hook vs AC24: 1d20 + 20 ⇒ (10) + 20 = 30 piercing: 2d10 + 10 ⇒ (4, 5) + 10 = 19 Hit but not crit

claw vs AC25: 1d20 + 19 - 4 ⇒ (14) + 19 - 4 = 29 slashing: 2d8 + 10 ⇒ (5, 5) + 10 = 20Hit: Assuming Shield block, which blocks 8, and both take 12. The shield still holds!
claw vs AC25: 1d20 + 19 - 8 ⇒ (12) + 19 - 8 = 23

Have the tides turned?
Kaako, Lavanna, Jadren, Elsie is/are up. Universal Adjustments:

A6. The Giant’s Rest : Turn 5:

  • => Kaako
  • => Lavanna
  • => Jadren 

  • => Elsir [Wounded 1, Prone]
  • x Giant Pirate Skeleton

U = Unconscious a 
S = Surprised 
D = Delay

Conditions:
Elsir: 26/41 [Wounded 1]
Jadren: 50/73 Shield -24
Kaako: 61/61
Lavanna: 61/61

Enemies; 
Pirate Skeleton: -115

Round to progress 2021-05-11 1700 CDT (UTC-5)


”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |

Yup, nimble dodging first attack, not that it mattered here.

Kaako retaliates

stabbening vs FF: 1d20 + 14 ⇒ (20) + 14 = 34
piercing + SA: 2d6 + 4 + 2d6 ⇒ (4, 1) + 4 + (4, 4) = 17
deadly: 1d8 ⇒ 6

stabbening vs FF: 1d20 + 14 - 5 ⇒ (6) + 14 - 5 = 15
piercing + SA: 2d6 + 4 + 2d6 ⇒ (4, 1) + 4 + (3, 6) = 18
deadly: 1d8 ⇒ 4

Kaako drops the club and draws out a healing potion.

Dark Archive

Fury's Toll | MotD

Kaako lands a blow square on the skeleton's sacroiliac, causing the whole thing to shake and then collapse into a pile of dust!

When the giant pirate skeleton is defeated, a secret door opens in the south side of the room , revealing a set of stairs that descend into darkness. As soon as this occurs, the clockwork parrot swoops down into the room and circles once before soaring down into the newly revealed corridor.

Captain Renlock’s trusty clockwork parrot leads the characters deep underground and then down a long, meandering passage. After almost an hour of following Cawlo, you arrive in a dimly lit chamber. Thin shafts of light peek out from behind a curtain that hangs on the opposite wall. In the center of the chamber is a massive wooden chest, its lid open. Unfortunately, all that is inside is a handful of old, corroded copper coins and a few silver pieces.

Cawlo hops precariously across the lid of the nearly empty treasure chest as the voice of Captain Renlock echoes from its metal beak once more. “My friends. You truly were the finest crew I ever had the pleasure of sailing with and I am sorry to say that the promised treasure was a ruse. I hope you will forgive me, but I turned it over to the Andoran captain in exchange for his promise to be lenient on all of you. That treasure bought your freedom and I can’t think of a finer purchase.”

The bird grows silent for a moment, before leaping off the chest to perch atop the moldering drapery on the far side of the chamber. The voice continues. “But fear not my friends, because an old pirate like me always has one more secret, and this one is for you.” With that, the parrot tugs at the curtain, which falls away to reveal a short passage that leads to a secret cove hidden on the far side of the island.

There, sitting above the waves in a dry dock, is a glorious sailing sloop in near-perfect condition! The parrot continues. “I had a few enchantments cast to make sure it was ready for you when the time was right. The ship is yours. Take it and see the world that I never did.”

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