| Chuffy be Chief |
Chuffy resets his hand on Greneks turn
Chuffys turn
Hand: crow, Sickle, Hand cannon, Doghide armur, Deathbane crossbow, Alchemist fire,
Displayed:
Deck: 4 Discard: 4 Buried: 1
Hero Points: 0
"NOTES:
Available Support: Can freely discard deathbane to add 1d8 to a co bat at a distant location or freely reload if against undead
Other: Hi I'm chief Chuffy! "
Dexterity d12 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d4 ☐ +2 ☐ +3 ☐ +4
Acrobatics dexterity +1
Disable Dexterity +1
Stealth Dexterity +3
Favored Card: X
Hand Size: 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 ☐ 11
Proficiencies:
X
POWERS:
While you encounter an ally or bane, the difficulty of your Charisma and Diplomacy checks is increased by 1d8. You may evade allies and banes you encounter. When you would fail a non-combat (☐ or combat) check against a bane, you may discard the top card of your deck to reroll the dice; take the new result. On your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2 (☐ and if you are the only character at your location, you may recharge a card to add 1d6).
stealth 5: 1d12 + 3 ⇒ (11) + 3 = 14
Time to fight a bear with a hand cannon
combat14: 1d12 + 2d6 ⇒ (8) + (4, 5) = 17
handcannon: 1d12 ⇒ 6
Shuffled into deck
Moves to the mountain
Others may fight a bear dc 13 combat if they are not entangled
Discards crow to explore
Finds a starknife adds 1d4 to check to acquire from crow exploration
acrobatics 6: 1d12 + 1 + 1d4 ⇒ (2) + 1 + (3) = 6
Starknife acquired moves to the trail
Ends turn
Hand: Stankrush, Sickle, Iomedaes Justice, Doghide armur, Deathbane crossbow, Alchemist fire,
Displayed:
Deck: 4 Discard: 5 Buried: 1
Hero Points: 0
"NOTES:
Available Support: Can freely discard deathbane to add 1d8 to a co bat at a distant location or freely reload if against undead
Movement: Iomedaes justice available for right check
Other: Hi I'm chief Chuffy! "
Dexterity d12 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d4 ☐ +2 ☐ +3 ☐ +4
Acrobatics dexterity +1
Disable Dexterity +1
Stealth Dexterity +3
Favored Card: X
Hand Size: 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 ☐ 11
Proficiencies:
X
POWERS:
While you encounter an ally or bane, the difficulty of your Charisma and Diplomacy checks is increased by 1d8. You may evade allies and banes you encounter. When you would fail a non-combat (☐ or combat) check against a bane, you may discard the top card of your deck to reroll the dice; take the new result. On your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2 (☐ and if you are the only character at your location, you may recharge a card to add 1d6).
| Chuffy be Chief |
Missed the BYA check on the bear
Deathbane crossbow
combat 9: 1d12 + 1d8 + 1 ⇒ (1) + (4) + 1 = 6
damage: 1d4 ⇒ 2
Bury doghide armour then add starknife I acquired into hand
Hand: Stankrush, Sickle, Iomedaes Justice, Starknife, Deathbane crossbow, Alchemist fire,
Displayed:
Deck: 3 Discard: 5 Buried: 2
Hero Points: 0
"NOTES:
Available Support: Can freely discard deathbane to add 1d8 to a co bat at a distant location or freely reload if against undead
Movement: Iomedaes justice available for right check
Other: Hi I'm chief Chuffy! "
Dexterity d12 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d4 ☐ +2 ☐ +3 ☐ +4
Acrobatics dexterity +1
Disable Dexterity +1
Stealth Dexterity +3
Favored Card: X
Hand Size: 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 ☐ 11
Proficiencies:
X
POWERS:
While you encounter an ally or bane, the difficulty of your Charisma and Diplomacy checks is increased by 1d8. You may evade allies and banes you encounter. When you would fail a non-combat (☐ or combat) check against a bane, you may discard the top card of your deck to reroll the dice; take the new result. On your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2 (☐ and if you are the only character at your location, you may recharge a card to add 1d6).
| Siathorn - Rhynn |
Siathorn will wait to do this check until everyone who can move has moved. I have 2x blessings, burning snot, and cloud puff that can help with checks.
Cave Bear-BYA: Survival 4: 1d10 + 3 + 2d4 ⇒ (4) + 3 + (2, 2) = 11
Siathorn does her best to deescalate and calm down the bear it seems to hear her, but is too enraged to care.
Cave Bear-CtD: Combat 13: 1d10 + 3 + 1d6 + 2d4 ⇒ (7) + 3 + (2) + (1, 4) = 17
Reluctantly, Siathorn wades into the combat with her Hatchet, landing a couple solid blows and putting it to rest. On the plus side, bear steaks for feast tonight.
She heads off to the trail.
| Grenek |
Start of Chuffy's Turn. Reveal Dwarf Caiman
Fortitude 5: 1d8 + 1 + 1d6 ⇒ (5) + 1 + (3) = 9
Time for a bar fight. Siathorn's power
BYA Survival 3+1: 1d4 + 1d4 ⇒ (3) + (3) = 6
Reveal and Discard Dogslicer. Bury Frog. Discard Beehive or Thieves' Tools, or Quartermaster (depending on if anyone else uses my character power).
Combat 11+2: 1d10 + 2 + 2d6 + 1d8 + 1 + 1d4 ⇒ (6) + 2 + (6, 4) + (2) + 1 + (1) = 22
Grenek moves to Trail
| Mhuirich - Pizazz |
Chuffy's turn:
Recharge Siathorn's BoGreenFaith.
Stealth 5: 2d10 + 1 ⇒ (2, 8) + 1 = 11
Take on a bear with fire. Borrow Siathorn Cloud Puff to dodge BYA. Cast Burning Snot. +d4 from hour, +d4 from Grenek.
Combat 14: 1d10 + 2 + 2d4 + 1d4 + 1d4 ⇒ (5) + 2 + (2, 4) + (1) + (2) = 16 - Success
Move to Trail. Recover at end of Chuffy's turn.
BURNING SNOT: Arcane 7: 1d10 + 1 ⇒ (8) + 1 = 9 -> BURNING SNOT recharged.
| BR Mork |
DEVELOPMENT:
You stumble out from darkness over jagged stones. The echo of a thousand undead feet shakes the tunnel, covering the paladins’ shining armor in a thick layer of dust. They blink, squinting at the sudden light. The sun reaches down through the trees and gently brushes the dust from the awestruck paladins.
Chief Velkik emerges from the underbrush and raises a hand-carved statuette of a woman with feathery wings, her arms outstretched at her side: Sarenrae. “Sun say you help Crookedtoes tribe. We help you. Now you help us.” They seem skeptical. But the conversation is cut short as the first wave of undead arrives. A rotting hound pounces on the unluckiest of Chief Velkik’s guards. Rips off his head and swallows it in one gulp. Just the kind of challenge for real heroes like you.
SCENARIO REWARD:
ADVENTURE REWARD:
ACQUIRED CARDS:
Weapon 0 Longspear
Weapon 0 Quarterstaff
Spell 0 Sleep
Armor 1 Covering Heavy Shield
Armor 0 Light Shield
Ally 1 Crow
Blessing 1 Abadar’s Law
Blessing 1 Calistria’s Sting
Blessing 1 Calistria’s Sting
Blessing 1 Cayden Cailean’s Revelry
Blessing 1 Iomedae’s Justice
Blessing 1 Pharasma’s Knowing
Blessing 0 Prayer
Blessing 1 Sarenrae’s Light
Blessing 1 Sarenrae’s Light
Blessing 1 Shelyn’s Song
| Siathorn - Rhynn |
I'm using a Treasure Hunter boon (sent to Mark) to grab a second deck upgrade, a Blessing 1. :-D
We get to upgrade two as part of the scenario reward...