[PACS] [CAG 2] We Be Heroes? [MorkXII] (Inactive)

Game Master MorkXII


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chuffy deck handler

Chuffy resets his hand on Greneks turn

Chuffys turn

Chuffy wrote:

Hand: crow, Sickle, Hand cannon, Doghide armur, Deathbane crossbow, Alchemist fire,

Displayed:
Deck: 4 Discard: 4 Buried: 1
Hero Points: 0
"NOTES:
Available Support: Can freely discard deathbane to add 1d8 to a co bat at a distant location or freely reload if against undead
Other: Hi I'm chief Chuffy! "

Skills and Powers:
SKILLS

Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d12 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d4 ☐ +2 ☐ +3 ☐ +4
Acrobatics dexterity +1
Disable Dexterity +1
Stealth Dexterity +3

Favored Card: X
Hand Size: 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 ☐ 11
Proficiencies:
X
POWERS:
While you encounter an ally or bane, the difficulty of your Charisma and Diplomacy checks is increased by 1d8. You may evade allies and banes you encounter. When you would fail a non-combat (☐ or combat) check against a bane, you may discard the top card of your deck to reroll the dice; take the new result. On your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2 (☐ and if you are the only character at your location, you may recharge a card to add 1d6).

stealth 5: 1d12 + 3 ⇒ (11) + 3 = 14

Time to fight a bear with a hand cannon

combat14: 1d12 + 2d6 ⇒ (8) + (4, 5) = 17

handcannon: 1d12 ⇒ 6

Shuffled into deck

Moves to the mountain

Others may fight a bear dc 13 combat if they are not entangled

Discards crow to explore

Finds a starknife adds 1d4 to check to acquire from crow exploration

acrobatics 6: 1d12 + 1 + 1d4 ⇒ (2) + 1 + (3) = 6

Starknife acquired moves to the trail

Ends turn

Chuffy wrote:

Hand: Stankrush, Sickle, Iomedaes Justice, Doghide armur, Deathbane crossbow, Alchemist fire,

Displayed:
Deck: 4 Discard: 5 Buried: 1
Hero Points: 0
"NOTES:
Available Support: Can freely discard deathbane to add 1d8 to a co bat at a distant location or freely reload if against undead
Movement: Iomedaes justice available for right check
Other: Hi I'm chief Chuffy! "

Skills and Powers:
SKILLS

Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d12 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d4 ☐ +2 ☐ +3 ☐ +4
Acrobatics dexterity +1
Disable Dexterity +1
Stealth Dexterity +3

Favored Card: X
Hand Size: 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 ☐ 11
Proficiencies:
X
POWERS:
While you encounter an ally or bane, the difficulty of your Charisma and Diplomacy checks is increased by 1d8. You may evade allies and banes you encounter. When you would fail a non-combat (☐ or combat) check against a bane, you may discard the top card of your deck to reroll the dice; take the new result. On your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2 (☐ and if you are the only character at your location, you may recharge a card to add 1d6).


chuffy deck handler

Missed the BYA check on the bear

Deathbane crossbow
combat 9: 1d12 + 1d8 + 1 ⇒ (1) + (4) + 1 = 6

damage: 1d4 ⇒ 2

Bury doghide armour then add starknife I acquired into hand

Chuffy wrote:

Hand: Stankrush, Sickle, Iomedaes Justice, Starknife, Deathbane crossbow, Alchemist fire,

Displayed:
Deck: 3 Discard: 5 Buried: 2
Hero Points: 0
"NOTES:
Available Support: Can freely discard deathbane to add 1d8 to a co bat at a distant location or freely reload if against undead
Movement: Iomedaes justice available for right check
Other: Hi I'm chief Chuffy! "

Skills and Powers:
SKILLS

Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d12 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d4 ☐ +2 ☐ +3 ☐ +4
Acrobatics dexterity +1
Disable Dexterity +1
Stealth Dexterity +3

Favored Card: X
Hand Size: 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 ☐ 11
Proficiencies:
X
POWERS:
While you encounter an ally or bane, the difficulty of your Charisma and Diplomacy checks is increased by 1d8. You may evade allies and banes you encounter. When you would fail a non-combat (☐ or combat) check against a bane, you may discard the top card of your deck to reroll the dice; take the new result. On your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2 (☐ and if you are the only character at your location, you may recharge a card to add 1d6).


Siathorn DeckHandler

Siathorn will wait to do this check until everyone who can move has moved. I have 2x blessings, burning snot, and cloud puff that can help with checks.

Cave Bear Attack!:

Cave Bear-BYA: Survival 4: 1d10 + 3 + 2d4 ⇒ (4) + 3 + (2, 2) = 11

Siathorn does her best to deescalate and calm down the bear it seems to hear her, but is too enraged to care.

Cave Bear-CtD: Combat 13: 1d10 + 3 + 1d6 + 2d4 ⇒ (7) + 3 + (2) + (1, 4) = 17

Reluctantly, Siathorn wades into the combat with her Hatchet, landing a couple solid blows and putting it to rest. On the plus side, bear steaks for feast tonight.

She heads off to the trail.


Deck Handler // Searching for: Weapon 6 > Blessing 6 > Item 5

Start of Chuffy's Turn. Reveal Dwarf Caiman
Fortitude 5: 1d8 + 1 + 1d6 ⇒ (5) + 1 + (3) = 9

Time for a bar fight. Siathorn's power
BYA Survival 3+1: 1d4 + 1d4 ⇒ (3) + (3) = 6
Reveal and Discard Dogslicer. Bury Frog. Discard Beehive or Thieves' Tools, or Quartermaster (depending on if anyone else uses my character power).
Combat 11+2: 1d10 + 2 + 2d6 + 1d8 + 1 + 1d4 ⇒ (6) + 2 + (6, 4) + (2) + 1 + (1) = 22
Grenek moves to Trail


STR d4 | DEX d10 (Acrobatics +0, Stealth +1)| CON d6 | INT d8 | WIS d4 | CHA d10 +1 (Arcane +1, Diplomacy +2, Divine +1) Deck Handler

Chuffy's turn:

Recharge Siathorn's BoGreenFaith.
Stealth 5: 2d10 + 1 ⇒ (2, 8) + 1 = 11

Take on a bear with fire. Borrow Siathorn Cloud Puff to dodge BYA. Cast Burning Snot. +d4 from hour, +d4 from Grenek.

Combat 14: 1d10 + 2 + 2d4 + 1d4 + 1d4 ⇒ (5) + 2 + (2, 4) + (1) + (2) = 16 - Success

Move to Trail. Recover at end of Chuffy's turn.

BURNING SNOT: Arcane 7: 1d10 + 1 ⇒ (8) + 1 = 9 -> BURNING SNOT recharged.


DEVELOPMENT:
You stumble out from darkness over jagged stones. The echo of a thousand undead feet shakes the tunnel, covering the paladins’ shining armor in a thick layer of dust. They blink, squinting at the sudden light. The sun reaches down through the trees and gently brushes the dust from the awestruck paladins.

Chief Velkik emerges from the underbrush and raises a hand-carved statuette of a woman with feathery wings, her arms outstretched at her side: Sarenrae. “Sun say you help Crookedtoes tribe. We help you. Now you help us.” They seem skeptical. But the conversation is cut short as the first wave of undead arrives. A rotting hound pounces on the unluckiest of Chief Velkik’s guards. Rips off his head and swallows it in one gulp. Just the kind of challenge for real heroes like you.

SCENARIO REWARD:

  • Each character gets a new level 1 blessing. Characters may choose a bonus deck upgrade.
  • Each character gets a hero point.

    ADVENTURE REWARD:

  • Each player may add to any of their Class Decks the promo spell Embiggen and/or the promo blessing The Real Rabbit Prince.

    ACQUIRED CARDS:
    Weapon 0 Longspear
    Weapon 0 Quarterstaff
    Spell 0 Sleep
    Armor 1 Covering Heavy Shield
    Armor 0 Light Shield
    Ally 1 Crow
    Blessing 1 Abadar’s Law
    Blessing 1 Calistria’s Sting
    Blessing 1 Calistria’s Sting
    Blessing 1 Cayden Cailean’s Revelry
    Blessing 1 Iomedae’s Justice
    Blessing 1 Pharasma’s Knowing
    Blessing 0 Prayer
    Blessing 1 Sarenrae’s Light
    Blessing 1 Sarenrae’s Light
    Blessing 1 Shelyn’s Song


  • boon?: 1d20 ⇒ 14
    boon?: 1d20 ⇒ 14

    Spell 0: 1d1000 ⇒ 113
    Blessing 1: 1d1000 ⇒ 362
    Ally 1: 1d1000 ⇒ 413


    Gobloni's hero point will go toward a Charisma skill point.

    I'm using a Treasure Hunter boon (sent to Mark) to grab a second deck upgrade, a Blessing 1. :-D


    Siathorn DeckHandler
    ACG - Gobloni <Seoni Core> wrote:


    I'm using a Treasure Hunter boon (sent to Mark) to grab a second deck upgrade, a Blessing 1. :-D

    We get to upgrade two as part of the scenario reward...

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