The Triple T

Game Master choyakuyama

Adventure in the old west, 5 years after the end of the American Civil War in a world where magic exists with 19th century technology.


PC's have been hired as cow punchers by Mason Tillman, a powerful man in the Territory and owner of the Triple T Ranch. Your job is to protect Tillman's property. The money is good and he provides equipment, food and a roof over your head, when at the ranch itself.
There is something else. You just can't put your finger on it but....

Character Creation:
Character creation:
Scenario is based in the Old West.
3rd level
Any class
20 pt. buy nothing over 18 and nothing under 8.
Alignments: No evil
Races: any core
Background skills will be used. Everyone has 6 points for background skills but, they must coincide with your background.
2 traits
Languages: American English will replace Common and you can add “modern” languages as well as racial.
Ethnicity: originally I have ethnicity represented by race but, I am not going to use it that way for the sake of simplicity.
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Guns:

Firearm Cost Damage Critical Range Capacity Weight
Revolver 40 1d8 X4 20 ft. 6 4 lbs.
Derringer 30 1d6 X4 5 ft. 2 1 lbs.
Rifle 50 1d10 X4 80 ft. 1 12 lbs.
Rifle, pepperbox 70 1d10 X2 80 ft. 4 15 lbs.
Shotgun 50 1d8x2 X2 20 ft. 1 12 lbs.
Shotgun, Double barrel 70 1d10x2 X2 20 ft. 2 15 lbs.

Equipment provided:

Starting equipment: Mr. Tillman has provided each of you with the following equipment.
Starting gold: 250 lbs.
Backpack
Bedroll
Belt pouch
Flint & steel
Iron pot
Mess kit
Rope
10 torches
5 days trail rations
Water skin
1 Rifle & 20 rounds
1 riding horse
Riding blanket
Saddle
Bit & Bridle