Saevox's Gauntlet: Team 1 (Inactive)

Game Master The Rising Phoenix

ROUND 20 Tuesday 06/26/2018 10:00PM EDT.
Current Map


GM ROOM x:

PERCEPTION
[dice=Perception Inarus]1d20+2[/dice]
[dice=Perception Graeil]1d20+0[/dice]
[dice=Perception Festram]1d20+8[/dice]
[dice=Perception Sruigryth]1d20+10[/dice]
[dice=Perception 5]1d20+0[/dice]

INITIATIVE
[dice=Init Inarus]1d20+3[/dice]
[dice=Init Graeil]1d20+0[/dice]
[dice=Init Festram]1d20+8[/dice]
[dice=Init Sruigryth]1d20+8[/dice]
[dice=Init Baddie 1]1d20+0[/dice]
[dice=Init Baddie 2]1d20+0[/dice]
[dice=Init Baddie 3]1d20+0[/dice]
[dice=Init Baddie 4]1d20+0[/dice]

WILL SAVES
[dice=Will Inarus]1d20+7[/dice]
[dice=Will Graeil]1d20+4[/dice]
[dice=Will Festram]1d20+8[/dice]
[dice=Will Sruigryth]1d20+5[/dice] +2 vs. Illusion
[dice=Will 5]1d20+0[/dice]

FORT SAVES
[dice=Fort Inarus]1d20+7[/dice]
[dice=Fort Graeil]1d20+5[/dice]
[dice=Fort Festram]1d20+4[/dice]
[dice=Fort Sruigryth]1d20+8[/dice]
[dice=Reflex 5]1d20+0[/dice]

REFLEX SAVES
[dice=Reflex Inarus]1d20+7[/dice]
[dice=Reflex Graeil]1d20+1[/dice]
[dice=Reflex Festram]1d20+4[/dice]
[dice=Reflex Sruigryth]1d20+6[/dice]
[dice=Reflex 5]1d20+0[/dice]

Drawbacks:
Graeil - Overprotective: If one of your allies should fall unconscious from hit point damage, you take a –2 penalty on attack rolls and skill checks as long as you are farther than 10 feet away from your fallen ally.
Inarus - Warded Against Nature (Animals do not willingly approach within 30 feet of you, unless you or the animal’s master succeeds at a DC 20 Handle Animal, Ride, or wild empathy check. Animal companions, familiars, and mounts granted by your class abilities are immune to this effect.)
Sruigryth - Meticulous: You take a –2 penalty on skill checks for skills with which you’re untrained.
Festram - Haunted: You take a –2 penalty on saves against spells with the evil descriptor.