
![]() |

Another hour passes by, the sun starts to sink into the horizon as the late afternoon cools down. The sounds of barking reach your ears, and as you climb the next dune, you see a small scouting party of gnolls and hyenas.
Initiative checks, please!
Round One
Gnoll Initiative 1d20 ⇒ 7
Hyena Initiative 1d20 + 2 ⇒ (7) + 2 = 9
(Sometimes in Play-by-posts, the DM will roll all Initiatives to make battle quicker, but I want you guys to first get used to using the dice roller on the forums)

![]() |

The pack moves forward, two hyenas try to surround Jen while the gnolls advance and ready their spears.
Hyena1 Bite 1d20 + 3 ⇒ (17) + 3 = 20
Normal Damage and 2d6 Bleed. Target cannot talk or breathe while bleeding.
Bite Damage 1d6 + 3 ⇒ (2) + 3 = 5
Bleed Damage 2d6 ⇒ (3, 1) = 4
Hyena2 Bite 1d20 + 3 ⇒ (7) + 3 = 10
Bite Damage 1d6 + 3 ⇒ (3) + 3 = 6
The first hyena lunges at Jen and tears a chunk from his throat, but the other hyena nips and misses.
Round 2

![]() |

Gurgling, Jen tries to slash at the hyena who tore his throat with his falchion.
HP 27/36
Attack 1d20 + 6 ⇒ (7) + 6 = 13
Damage 2d4 + 2 + 1d6 ⇒ (3, 3) + 2 + (6) = 14
The exertion takes its toll on Jen as he loses more blood from the gaping wound in his neck.
Bleed Damage 4
HP 23/36

![]() |

![]() |

Rushing forward, two gnolls surround Arture while a third swings wide to attack Boiid with the hyena. A fierce looking gnoll wielding a flail hangs back and barks orders at his lackeys.
Hyena attacking Boiid 1d20 + 3 ⇒ (15) + 3 = 18
The hyena lunges forward, but its teeth meet only the hard armored plates of the dinosaur's hide.
H11 Gnoll attacking Arture 1d20 + 3 ⇒ (5) + 3 = 8
Losing its footing in the sand the gnoll's spear completely misses Arture.
G12 Gnoll attacking Arture 1d20 + 3 ⇒ (7) + 3 = 10
Taking a moment to mock its friend, the second gnoll's attack is easily evaded as well.
J8 Gnoll attacking Boiid 1d20 + 3 ⇒ (18) + 3 = 21
The gnoll assisting the hyena drives a powerful strike to the squat dinosaur, but the spear harmlessly glances off Boiid's back.
The slave women huddle in fear, afraid to move, afraid to run.
Round 3

Ray'lyn |

I take a step forward beside Jento I11, pitting my stance solidly I draw my trident and send its weight hurling into the next gnoll H11.
Trident Attack 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Damage 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8
With a quick motion of my hand I signal Boiid to attack the nearest gnoll to him J8.
Tail Attack 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Damage 1d6 + 1 ⇒ (5) + 1 = 6

![]() |

Lia's bolt sinks into the Packmaster's shoulder, howling in pain in barks out.
Running around Arture and the gnolls he is engaged with, the Packmaster moves right next to Lia K13
The gnoll beside Arture and in front of Ray'lyn H11 succumbs to a fiery explosion as it is lanced with a trident, and the bomb's splash singes the fur of its comrade G12.
Boiid thumps the gnoll he is squaring off with J8
The gnoll reeks of burning hair as it does its best to stab Arture with its spear.
G12 Gnoll Attacking Arture 1d20 + 3 ⇒ (11) + 3 = 14
Damage (if it hits) 1d8 + 3 ⇒ (5) + 3 = 8
Once more the gnoll tries to stab Boiid,
J8 Gnoll attacking Boiid 1d20 + 3 ⇒ (12) + 3 = 15
and once more the spear skirts off his plates.
Entering Round 4

![]() |

Ray'lyn |

Moving quickly to the Packmaster's side, K12 I notch an arrow and say in gnoll,
Raising my bow, I aim to sink both arrows into the creatures stinking hide.
First arrow 1d20 + 6 + 2 + 1 ⇒ (1) + 6 + 2 + 1 = 10
Damage 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Second arrow 1d20 + 6 + 2 + 1 ⇒ (17) + 6 + 2 + 1 = 26
Damage 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Boiid continues to attack the gnoll in front of him.
Tail attack 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Damage 1d6 + 1 ⇒ (4) + 1 = 5

![]() |

Ray'lyn's first arrow misses the Packmaster, but the second one drives home.
Arture's bomb leaves gnoll bits scattered about the desert floor.
Seeing its pack decimated, the gnoll facing off with Boiid turns and flees. Boiid gets an Attack of Opportunity against the J8 Gnoll
Snarling, the Packmaster brings his heavy flail down upon Lia.
Heavy Flail Attack 1d20 + 5 ⇒ (20) + 5 = 25
Critical Hit
Damage 1d10 + 2 ⇒ (7) + 2 = 9
Round 5

Ray'lyn |

With a snort, Boiid lumbers after the fleeing gnoll. Moves to E8 and attacks
Tail Attack 1d20 + 5 ⇒ (5) + 5 = 10
Damage 1d6 ⇒ 3
I notch another pair of arrows and shoot at the Packmaster.
Arrow 1 1d20 + 6 + 2 + 1 ⇒ (9) + 6 + 2 + 1 = 18
Damage 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Arrow 2 1d20 + 6 + 2 + 1 ⇒ (8) + 6 + 2 + 1 = 17
Damage 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10

![]() |

![]() |

The Packmaster howls in agony as his body is engulfed in flame. Momentarily, the gnoll is paralyzed with pain before the bomb consumes him. A smoking black furry lump rests in the sand.
The remaining gnoll flees for its life across the dunes, running as fast as its legs will take it. Unless you wish to pursue, the gnoll is gone.
The slave girls huddle together in fear, but relieved to be alive thanks to the party's efforts.
- Masterwork Heavy Flail
- 686 gp
- 4 spears

Ray'lyn |

I borrow Jin's falchion once more and behead each body in turn to ensure they cannot rise again as undead or atleast do so at great cost. Whistling to Boiid, I call him near to look him over and make sure he isn't wounded.
Heal 1d20 + 6 ⇒ (19) + 6 = 25
"Everyone come close so I can tend to your wounds."
channel energy3d6 ⇒ (1, 2, 2) = 5
"We should hurry on towards the bazaar before more of those mongrel pups arrive."

![]() |

Just as the sun slips below the horizon, you reach the walls of Pharaoh's Reach. The guards hurry you inside before shutting the heavy gate doors.
Although the day is drawing to a close, the town is by no means ready to slumber. Lanterns are being lit as patrons and customers still hustle and bustle through the bazaar.
A few red lanterns are also being lit by the tavern and brothel.
Merchants ply their wares, quieter than during the day, but just as fervently.

Ray'lyn |

I make my way through the bustling crowd back to the owner of the slave women, keeping Boiid close to my side to avoid him getting lost in the throngs of people and also to aid my own movement through the city as people quickly move aside to make way for the lumbering dinosaur.
Walking up to the slave owner I guide the girls back into their proper holding cells.
"We managed to save all but one. Unfortunately, we didn't reach her in time to stop her from being transformed into a monstrosity but we were able to ensure that her death was quick and as painless as possible. I believe you agreed to compensate us with 150 pieces of gold per slave returned alive."