SF Pregen #1 - JZ |
They've seen us! Obozaya cries, not disappointed at all. Move up, move up! Watch the flanks and press the attack.
Without waiting to see what the others are doing, she barrels forward, autotarget rifle tucked into the crook of her arm. She runs quick and low, moving from one wreck to her right swiftly to another on her left, taking cover from the goblins but hopefully creating something of a beach-head.
Just going to move up to the position on the map. Figure if I press up there will be less opportunity for them to flank us in a pincer movement from the catwalks on the left and right
GM Hmm |
Obozaya moves up, ready for anythting that comes her way!
Raia is up!
★ ---- ★ ---- ★ ---- ★
Round 1
Active conditions: Darkness
Obozaya (double-move)
Raia
================================
Goblin Bullies [square tokens]
================================
Quig & Scout
================================
Goblins
================================
Keskodai
Iseph (stealth mode)
Altronus
SF Pregen #1 - JZ |
Oh wait, is it completely dark? I missed that. If so Obozaya only has low light vision and could likely only move half the distance she has, taking cover behind the wreckage on the right side of the map.
SFS Pregen #1 - ShieldBug |
The draft created by Obzaya's enthusiastic charge hits Raia before she even realises that the goblins had spotted them. Not sure where anybody is, she quickly raises the palm of her hand in the general direction of the singing and concentrates. Red, green, blue, and yellow orbs of light suddenly blink into existence at the centre of the hanger and start swiftly rotating around each other. "There's so many of them!" She exclaims as she dives for the nearest cover, pistol at the ready "Copy that, Obo! I'll head for the right flank."
standard action to cast dancing lights, and move action to find cover.
GM Hmm |
Don't worry about moving, Obo! You have light now!
Raia's lights dance around the the cavern.
The two biggest Goblins start moving! The dark green one shouts, "Shoot n' loot!"
Then he runs forward to take a pot shot at Obozaya!
Souped Up Junk laser: 1d20 + 8 ⇒ (5) + 8 = 13
His aim hits the bulkhead about a foot from Obo!
Meanwhile the light green one sings:
♫ Do you hear the gobbos sing
Singing the song of hungry gobs?
Time to get off your lazy asses
And slay those long shank slobs! ♫
Initimidate: 1d20 + 8 ⇒ (9) + 8 = 17
Though the goblin bully makes a good show, he fails to intimidate the huge Vesk!
Quig and Scout are up!
★ ---- ★ ---- ★ ---- ★
Round 1
Active conditions: Dancing lights
Obozaya (moved)
Raia (lights)
================================
Goblin Bullies [square tokens] (intimidate and shot)
================================
Quig & Scout
================================
Goblins
================================
Keskodai
Iseph (stealth mode)
Altronus
SFS PreGen #1 - Eric C. |
Quig moves along towards the Goblins, skittering along on his clawed tootsies... and sending out a command to Scout, that flies forward, and then pops a shot at the light green big Goblin, the one surrounded by the Dancing Lights.
BANG!: 1d20 + 5 ⇒ (4) + 5 = 91d6 + 2 ⇒ (6) + 2 = 8 counted -2 since Scout is 35 ft. away ; 1/9 bullets spent
GM Hmm |
Quig proves that he can shoot as wildly as a goblin!
The regular goblins scurry forward, eager to shoot you!
Red Junk Laser: 1d20 + 3 ⇒ (12) + 3 = 15
Red misses Obozaya!
Blue Junk Laser, Cover: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16
Blue misses Obozaya!
Orange Junk Laser, Cover: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
Orange misses Scout!
Light Green Junk Laser, Cover: 1d20 + 3 - 4 ⇒ (8) + 3 - 4 = 7
No one knows what Light Green was shooting at... The ceiling? He waved his pistol around a lot, and a shot got fired!
Pew, pew! Shots are pinging everywhere in this hangar! But then the Purple and Yellow goblins get oddly crafty and focused looks on their faces. Using their sites, they shoot!
Purple Junk Laser: 1d20 + 3 ⇒ (19) + 3 = 22
Fire Damage: 1d4 ⇒ 3
Purple hits Obozaya for three damage!
Yellow Junk Laser: 1d20 + 3 ⇒ (20) + 3 = 23
Critical Fire Damage: 2d4 ⇒ (1, 2) = 3
Yellow hits Scout for three damage!
★ ---- ★ ---- ★ ---- ★
Round 1 / 2
Active conditions: Darkness, Dancing Lights
Obozaya
Raia
================================
Goblin Bullies [square tokens]
================================
Quig & Scout
================================
Goblins
================================
Keskodai
Iseph (stealth mode)
Altronus
BOLD is UP!
Pregen level 4 |
Altronus,absent-minded, realises now that a combat is happening.
I am too far melee.he thinks. What should i do?
Observing the others adventurers, he decides to do the same and searchs for a cover.
They are an awful lot. Using a grenade would be a good Idea.
As he founds a place, he draws a frag grenade and throws in the middle of the goblins.
the target is the Grey triangle: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15
damage 15ft DC 7: 1d6 ⇒ 2
-Posted with Wayfinder
Pregen by Poblano |
Rolling his eyes as the others prove to be less than quiet. Seriously! I try to do a little recon before these green buggers got the jump on us. Iseph thinks to himself as he assesses the current layout. Could have even give the team the locations of the goblins, tossed in a frag to surprise the gaggle of them. But nooooo Obozaya has to go in guns blazing and all. launching into a little gorilla tactics routine he runs behind another piece of cover while trying to stay stealthy.
Confirm Trick Attack: Stealth (DC20+CR): 1d20 + 14 ⇒ (8) + 14 = 22
Slinking in and out of the shadows created by the Dancing lights. Popping the Static arc pistol from its holster he lets of a pop shot at the little goblin with the yellow paint on his space suit.
Static arc pistol: 1d20 + 7 ⇒ (13) + 7 = 20
Electricity: 1d6 + 2 ⇒ (4) + 2 = 6
Trick Damage: 1d8 ⇒ 2
"Damned lizard wanting to beat in the heads of some damned goblins." he says thinking out loud with out realizing it.
Iseph looks as if he has been hit with a stun gun. "Oh... umm... Ball locks"
-Posted with Wayfinder
GM Hmm |
Altronus throws a grenade! The goblins shriek and try to dodge out of the way!
I'm assuming DC 13, not 7!
Light Green Bully Reflex: 1d20 + 3 ⇒ (16) + 3 = 19
Green Reflex: 1d20 + 2 ⇒ (3) + 2 = 5
Orange Reflex: 1d20 + 2 ⇒ (9) + 2 = 11
Purple Reflex: 1d20 + 2 ⇒ (18) + 2 = 20
Yellow Reflex: 1d20 + 2 ⇒ (15) + 2 = 17
Green and Orange take full damage, and the rest take one hit point worth.
★ ---- ★ ---- ★ ---- ★
Then Iseph, one with the shadows, shoots and destroys the Goblin in yellow paint!
★ ---- ★ ---- ★ ---- ★
Round 1
Active conditions: Darkness
Obozaya
Raia
================================
Goblin Bullies [square tokens]:
Light Green Bully (-1)
================================
Quig & Scout
================================
Goblins:
Green (-2)
Orange (-2)
Purple (-1)
================================
Keskodai
Iseph (stealth mode)
Altronus
BOLD is UP!
SF Pregen #1 - JZ |
Autotarget rifle, Purple: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Obozaya feels the familiar sting of a laser burn but she barely registers it. Instead she drops to a knee and leans out from cover, squeezing off a blast from her autotarget rifle at one of the cavorting gremlins.
GM, can I get onto the catwalk beside me to my left? Is there a ladder or something or is it inaccessible from here?
SFS Pregen #1 - ShieldBug |
Raia starts pressing buttons on her wrist mounted wireless transmitter, a mischievous smile on her face Oh, I can't wait to see if this works! Peeking out from the bulk head, she picks her targets and begins uploading the virus she had spent weeks perfecting.
Amplified Glitch (Computers check): 1d20 + 14 ⇒ (11) + 14 = 25
Standard action, aiming the glitch at orange, green, blue, and light green bully. Move action to move further into cover.
Once you have targeted a creature with this feat, that foe is immune to this ability for 24 hours.
SFS Volandis Pregen |
Keskodai moves up behind the ship part near Quig and takes aim at a goblin out in the open Purple with his sonic pistol.
sonic pistol attack: 1d20 + 4 ⇒ (2) + 4 = 6
But his aim is way off, distracted by the noisy goblins and their randomly fired laser bolts.
"I wish they would stand still..." he says with a little frustration in is voice.
GM Hmm |
@Obozaya: the Catwalk is 40 feet up, but there is a ladder right next to Iseph and Altronus.
Obozaya shoots, and Purple goes down!
Then Raia specialized virus hits the goblin's makeshift equipment! Lights go on and off, and pieces scatter off their already makeshift armor and junk lasers. The goblins wail, "No, Glowing Green God! Don't stand against us! We be your followers! Make good sacrifices!"
Then it is the turn of the Goblin Bullies!
Dark Green moves up and shoots Obozaya!
Souped up Dark Green Laser: 1d20 + 8 ⇒ (20) + 8 = 28
Critical Damage: 1d6 + 1d4 ⇒ (6) + (3) = 9
Then the shaken Light Green shoots wildly, his terrified hands shaking. "Glowing Green God! Noooooooooo!"
Souped Up Light Green Laser, Shaken: 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7
His junk laser, crafted from a mishmash of broken casings, leaking energy cells, and other random material, emits a high pitch whine. The whole laser starts to vibrate and shake, shedding key parts!
Engineering: 1d20 + 10 ⇒ (11) + 10 = 21
But he manages to slam some of those parts back in, and keeps the device from imploding! It is now merely broken.
★ ---- ★ ---- ★ ---- ★
Round 2
Active conditions: Darkness & Dancing Lights
Obozaya
Raia
================================
Goblin Bullies [square tokens]:
Light Green (-1, Shaken, Broken Junk Laser)
Dark Green
================================
Quig & Scout
================================
Goblins:
Red
Orange (-2, shaken)
Green (-2, shaken)
Blue (shaken)
================================
Keskodai
Iseph (stealth mode)
Altronus
BOLD is UP!
SFS PreGen #1 - Eric C. |
Quig runs up, ducking under Obozaya's elbow, and then turns to right, gun in hand, but pulling out a grenade.
Then he rolls it over towards the Goblins...
Boom; DC12 for 1/2 dam': 1d20 + 5 ⇒ (3) + 5 = 81d6 ⇒ 3 AC 5 ; intersection with the orange BOOM! 15ft. radius
...and it detonates in their midst.
Scout pivots and shoots at the Light Green Big Goblin.
Bang!: 1d20 + 7 ⇒ (20) + 7 = 271d6 + 2 ⇒ (5) + 2 = 7 2nd bullet
Quig jumps up and down, waving his gun around: "I trained Scout well!"
Bang!: 1d6 + 2 ⇒ (5) + 2 = 7 Total damage 14 Headshot! WTG Scout!
GM Hmm |
Orange Shaken Reflex: 1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17
Green Shaken Reflex: 1d20 + 2 - 2 ⇒ (14) + 2 - 2 = 14
Blue Shaken Reflex: 1d20 + 2 - 2 ⇒ (10) + 2 - 2 = 10
The Goblins all shriek and jump as the blast hits them, but only Blue took full damage!
Meanwhile, Scout pings the Light Green Big Goblin in the head! It's still standing, but it does not look good!
Then the Goblins are up!
Red aims at Quig, giggling maniacally.
Red Junk Laser: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d4 ⇒ 4
Blue runs forward and aims at Scout!
Blue Shaken Junk Laser: 1d20 + 3 - 2 ⇒ (16) + 3 - 2 = 17
Damage: 1d4 ⇒ 4
The spooked Orange and Green shoot wildly around the room!
Orange Shaken Junk Laser: 1d20 + 3 - 2 ⇒ (4) + 3 - 2 = 5
Green Shaken Junk Laser: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10
★ ---- ★ ---- ★ ---- ★
Round 2 / 3
Active conditions: Darkness & Dancing Lights
Obozaya
Raia
================================
Goblin Bullies [square tokens]:
Light Green (-15, Shaken, Broken Junk Laser)
Dark Green
================================
Quig & Scout
================================
Goblins:
Red
Orange (-3, shaken)
Green (-3, shaken)
Blue (-3, shaken)
================================
Keskodai
Iseph (stealth mode)
Altronus
BOLD is UP!
Pregen level 4 |
"Oba! Sandwich Time!"
Altronus goes to the light green ninja and for someone to flank with. The light around him goes brighter and brighter.
1d6 + 1d3 + 7 ⇒ (1) + (2) + 7 = 10
Solar 2
-Posted with Wayfinder
GM Hmm |
Waiting for a flank, Altronus approaches the light green Goblin Bully!
SF Pregen #1 - JZ |
Seeing Altronus close in on one of the burlier goblins, Obozaya's warcry descends into a gust of joyous laughter as she slings her autotarget rifle and fires up her doshko. It's bright red flames cause shadows to dance and play among the wreckage of the hanger as she dashes forward.
Bringing the plasma weapon down she attempts to do to the bully what she had earlier done to Quig's ludicrous statuette.
Ember flame doshko! Green bully, flank: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24
Damage: 1d8 + 8 ⇒ (4) + 8 = 12
STM=20/32 HP=34/34
Autotarget rifle ammo = 9/10 rounds remaining
Ember flame doshko ammo = 19/20 charges remaining
SFS Pregen #1 - ShieldBug |
Raia starts giggling when the goblins freak out because of her virus and starts running to the other side of the bulkhead. Poking her head out of the side, she taps a button on her chest and extends a hand towards the battle as two beams of energy shoot from her fingers. With unerring accuracy, each beam weaves its way through the melee to strike the chest of a different goblin.
Magic missile, force damage (Orange): 1d4 + 1 ⇒ (1) + 1 = 2
Magic missile, force damage (Green): 1d4 + 1 ⇒ (3) + 1 = 4
Move action to get a view, standard to cast magic missile.
GM Hmm |
Altronus and Obozaya work together to slice the Goblin Bully in half! Meanwhile, Raia shoots a pair of magic missiles, taking out the Green Goblin! The Orange one is still standing, but has started blubbering.
"Noooooo! Me too young to die! The Glowing Green God has forsaken us!"
★ ---- ★ ---- ★ ---- ★
Round 3
Active conditions: Darkness & Dancing Lights
Obozaya
Raia
================================
Goblin Bullies [square tokens]:
Dark Green
================================
Quig & Scout
================================
Goblins:
Red
Orange (-5, shaken)
Blue (-3, shaken)
================================
Keskodai
Iseph (stealth mode)
Altronus
BOLD is UP!
Pregen level 4 |
"I Will like to publish an article
Of how goblins fall easily.
Friends, aims those in heaven!
While the sun burn those on Earth.
I know. There no rhyme in this song."sings Altronus.
-Posted with Wayfinder
Pregen by Poblano |
Remembering his training from long ago Iseph continues his warfare tactics of hide shoot hide.
Confirm Trick Attack: Stealth (DC20+CR): 1d20 + 14 ⇒ (19) + 14 = 33
Seaking cover again he takes a pop shot at the goblin in the dark blue fatigues.
Static arc pistol: 1d20 + 7 ⇒ (19) + 7 = 26
Electricity: 1d6 + 2 ⇒ (5) + 2 = 7
Fighting like this Brings back good memories! I think i will have to buy the next round for Obo. Just wont tell her why though
Trick Damage: 1d8 ⇒ 3
Keeping silent in the shadows Iseph waits for his next opportunity to attack.
| SP 24/24 HP 28/28 | RP 6/6 |
Static Arc Pistol - 8/10 Charges left
-Posted with Wayfinder
SFS Volandis Pregen |
It's at times like this that i'm very thankful that my allies are good at this stuff. My mind is my stongest weapon, i should use it.
Keskodai focuses his mind on the nearest goblin on the gantry and pushes a whole host of jumbled memories and garbled teachings of Pharasma into is weak little goblin brain.
Mind Thrust (level 2 spell), DC16 Will for half: 4d10 ⇒ (10, 2, 4, 5) = 21
Keskodai tries not to dwell on what he did to the golbin too much as he skirts around the large ship part towards Altronus.
GM Hmm |
Iseph shoots Blue through the heart with an especially tricky shot! The Goblin Bully on the walkway falls, holding his head, and lies dead on the walkway.
Meanwhile Red and Orange drop their junk lasers to the ground!
"We surrender, we surrender! Bosses made us fight! Please don't hurt us now that the Glowing Green God has forsaken us! We help you! We great goblins!"
-- COMBAT OVER! --
What do you do with your prisoners?
Pregen level 4 |
1 person marked this as a favorite. |
If I wasn't someone in control of his emotions.
The heat in Altronus's eyes cools down and the light around him dwindles.
"All. Who you are, why you are here. How many goblins are in this place. Who is this God and how did you lose it? "
-Posted with Wayfinder
SFS PreGen #1 - Eric C. |
Quig plops down on the floor, and Scout lands in front of him.
"I should work out more, well, now and then at least... I am winded".
Quig takes a little rest, pulling a pack of WheezCheez from his cheek pouch, and unwrapping the AbadarCorp wrapping before munching on it.
At the same time he tinkers a bit with Scout, tightening some bolts, and repositioning some plates... while also charging a couple bullets back in.
Spending 1 RP to take 10 min' rest and recover my 4 SP and use my 1/day Repair Drone during that time to have Scout recover 4 HP (it took 7 so down to 3 dam')
Quig will then jump to his feet in one swift move, using his Moxie, and puff out his chest: "Great Furry God has replaced Glowing Green God, you now serve me! I will release you from service in 99 years for I am benevolent!"--
Bluff: 1d20 + 1 ⇒ (9) + 1 = 10
--"For now, TELL US: who are your Bosses? And where are the prisoners you took from this flying vessel?". But his squeaky voice is nearly drowned by Scout's simple whirring as it flies back up.
Intimidate: 1d20 + 1 ⇒ (4) + 1 = 5
Once per day, a mechanic can take 10 minutes to repair his drone, which then recovers 10% of its Hit Point maximum. Additionally, any time a mechanic takes a 10-minute rest and spends a Resolve Point to recover his Stamina Points, he can also choose to repair his drone as part of that same time period. This is an exception to the normal rule that you cannot perform any tasks while taking a 10-minute rest to recover your Stamina Points. The repair drone mechanic trick increases the amount the mechanic's drone recovers when it is repaired (in either way) to 25% of its maximum Hit Points.
Pregen by Poblano |
Iseph comes up to quig as he finishes up his work on scout. "Weren't you going to find your fair lady's tool kit in the Archer... well i guess the dismantled wreckage that is floating about." Iseph points to what appears to be the chunks of the Archer all over the hangar.
-Posted with Wayfinder
SFS PreGen #1 - Eric C. |
Quig nods: "Yes! Wanted to know if her pal' is alive...".
If we are out of init' and have time, Quig will rummage around for the family heirloom toolkit, with Scout helping him
Perception: 1d20 + 8 ⇒ (10) + 8 = 18
SF Pregen #1 - JZ |
Obozaya replaces the spent round in her autotarget rifle and begins disarming the goblins that have surrendered, tossing their assorted junk weapons into a pile and out of harm's way.
SFS Pregen #1 - ShieldBug |
Raia approaches the goblins, nodding as Altronus asks his questions "Yes, I must say, I'm very curious about this Glowing Green God and why you are here... But, if you really want to help us, we absolutely must know how many of your friends are hiding within the complex, and where the people who owned this ship are." She smiles, looking into their beady little eyes "Could you lead us to them? Prove to us that you are the great goblins you say you are."
Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20
Would it be possible for Raia to recharge some of our batteries by transferring charges from the goblin weapons?
GM Hmm |
"There be many many of us, though most not here!" The one in the Orange jumpsuit says. "Our tribe, the Exhaust Drinkers, salvage this metal moon for cool stuff that we make into weapons!"
"And ships!" The goblin in Red answers. "Well, the ships are already ships, but we tinker with them and make them better!" They proudly show you the falling apart junk lasers on the floor as examples of their superior engineering skills.
"We climbed up here after that ship," Orange points at the Archer, "crashed here!"
"We helped it crash! We have tractor beam elsewhere on Moon!" Red says proudly. "But it far, far away!"
Eventually, you get from the goblins that the tractor beam is on another part of the moon, along with the rest of their tribe. When you prod them about the Glowing Green God, their faces fall. "Glowing Green God gives us life! It keeps us warm, makes lights glow, opens doors, runs tractor beam to bring us ships!" Then one of them looks down and starts to bawl. "But our god forsook us! It not listen anymore when we ask for things, not even when we bring it good sacrifices like the crew from the ship!"
"We thought they'd be good sacrifices because they fought good!"
Then the other thinks. "Though one got away in glorious fireball! Maybe that one was the one we needed to appease our Glowing God!"
One of them points upward, towards the room on the catwalk near the ladder. "Our great wire shaman, Gutproud Techtalker, told us to salvage ship while she make communed with god in glowing green chamber!" He pauses. "She must be making BIG prayers, because she not come down yet!"
Perception, Altronus: 1d20 + 7 ⇒ (7) + 7 = 14
Perception, Iseph: 1d20 + 9 ⇒ (8) + 9 = 17
Perception, Keskodai: 1d20 + 11 ⇒ (19) + 11 = 30
Perception, Obozaya: 1d20 + 0 ⇒ (8) + 0 = 8
Perception, Quig: 1d20 + 8 ⇒ (4) + 8 = 12
Perception, Raia: 1d20 + 0 ⇒ (3) + 0 = 3
As Quig attempts to look through the scattered pieces of the Archer, he discovers that the cockpit is largely intact, but blocked by debris. To get to it, either the debris has to be moved with brute strength, or the ship's view ports need to be taken out.
SFS PreGen #1 - Eric C. |
Quig will wait a bit, to see what is going to happen next, and in the meantime he checks around to see if any droid or such is available to move the debris.
"Or else I'll just have to ask Miss Obozaya..."
SFS Pregen #1 - ShieldBug |
Raia is shocked to hear of the sacrifices, but the fact that one got away gives her hope for Livewire's friend at least. Listening to the goblins bawl, she can't help but see the goblins as poor misguided children. Looking at them sternly she says "Okay, first of all, no more sacrifices!" She starts wagging her finger at them "No more 'helping' ships crash either! From now on you are going to be good, you understand?"
She sees Quig messing around in the debris and has an idea. Kneeling down in front of the two goblins she points towards the cockpit of the Archer "We want something from that ship over there, a toolbox. If you go and get it for us, and you behave yourselves while we visit this wire shaman, I'll give you a treat." She stands up again, brushing the dust off her knees "But no funny business..." She pointedly looks at each of them as she projects her thoughts Because I know what you're thinking!
Diplomacy: 1d20 + 7 ⇒ (12) + 7 = 19
GM Hmm |
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She knows what we're thinking? "Aack! You are truly powerful!"
No more sacrifices? How we get glowy god to work, then? The other goblin wails. "Aaah! You're stealing thoughts out of our heads!"
"Thought stealing powerful JuJu! Maybe she new-new chief, even better than new-old chief!"
The goblins balk at the debris in front of the Archer and then climb on top the debris to tap on the Port Windows. "Can't remove windows without tools!"
...and an engineering check!
SFS Pregen #1 - ShieldBug |
"Here, you can borrow mine." Raia unhitches her tool belt and passes it to one on the goblns "But be careful with them."
I don't know if you want this or not, but just in case :)
Engineering: 1d20 + 11 ⇒ (18) + 11 = 29
SF Pregen #1 - JZ |
Obozaya is smart enough to know that the more diplomatic members of the group are putting together what seems to be a pretty effective ruse. That being the case, she stays mostly out of it, stalking back and forth, towering over the goblins.
She hopes her mere presence is something of an unspoken threat that they should keep on the straight and narrow as suggested by Raia.
The shaman is up there somewhere? Obozaya asks, looking up to what might be a control room just off the catwalk. She hefts her doshko and says; I'd like to pay them a visit, rather than let them come back and see us tinkering with the Archer.
SFS Pregen #1 - ShieldBug |
"Oh, I agree!" Raia says as she supervises the two helpful goblins "Will you two be able to take it from here while we pay Gutproud a little visit?"
Pregen by Poblano |
Noticing the Marks on the Goblin's Arms he inspects one of the fallen goblin's as it seems Raia has placed those alive on a chore detail.
He will take a quick picture with his Comm Link and then send a copy to Raia through IMS (Interstellar Message Service).
"So anyone have any idea what this symbol is? it appears to be on all the goblin's here." hearing Raia talk about the escaped 'sacrifice' he tries to project. I hope Raia can 'hear' this. I think the one that got away was actually Livewire. She said she made a rather large diversion with her ship exploding as she made her escape.
GM Hmm |
With Raia's supervision (and engineering roll), the Goblins pop out the windows easily. As you look through the broken ship, they find a leather tool harness embroidered with the name “Livewire.”
"Oooooh. Nice tools! Can make lots of explosive guns with this!" Orange waves the tools around.
"Who say you get to keep them? I see them first! Mine!" Red says.
Treat the tools and devices strapped to the harness as a computer hacking kit. In addition, anyone attempting to repair a computer with the Engineering skill receives a +2 bonus to the check while using these tools.
Although most of the flight controls appear to be wrecked, the ship's audio logs look intact.
SFS Pregen #1 - ShieldBug |
Boys! Raia thinks firmly "Don't fight... Remember what I said about behaving? Give the tools to that man over there." She points at Quig "They belong to him." She spares a glance at Iseph Oh, no! That means... Poor Bago...
"I know I said I was all for checking in on the shaman, but who wants to listen to the ship's audio logs first?"
SFS Volandis Pregen |
Keskodai says a few words of prayer to Pharasma for the dead goblins. He makes sure that the other goblins are in earshot while he does so.
"May the Lady of Graves judge these misguided souls and assign them to the horrible afterlife that their deeds in life have earned them. All who leave this life must pass through the Boneyard and be judged." He looks over towards the remaining goblins.
"You never know how much time you have left. It would be a good idea to do as Raia says and behave." says Keskodai in a purposefully creepy voice.
He turns back to Raia and answers her question.
"I'd like to hear those audio logs. Maybe we can find out more about this place than the stories of these green menaces here."
Pregen by Poblano |
Iseph Projects his thoughts again hoping another picks them up.
I Know its horrible. Iseph speaks this time around to the group "Maybe we might find some more information within the audio logs about what all took place. Maybe last rights and messages for those whom were 'sacrificed' to this "Green God"."
GM Hmm |
The group investigates the Audio Logs.
“I picked up a rich score: something my contact called Salvation's End. It seems this hunk of scrap holds all manner of riches inside. My contact said the salvage rights were just purchased by some group called the Starfinder Society, but by the time they arrive to investigate, I'll have it picked clean! Hahahahaha!”
SFS PreGen #1 - Eric C. |
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Quig looks around, behind him, and above... spotting Scout, he tells Raia: "Scout is not a man... Besides, I should take them"
He goes over to the Goblins, standing on tip-toes, to appear taller than them, and hands his paw out for the tools.
If he gets them, he will sit down, and take them out one by one, to clean them and put them away carefully.
While the audio recording is played, Quig fiddles around with Scout's recording.
Then, whistling and looking innocent, he lets Scout play a - slightly edited - version of Livewire's recording back:
“It's been — simple — so far. — get QUgig — and — pilot — out. QUgig —’s attitude — goes a long way to make this gig palatable. — QUgig — ’s all I need.“
Bluff: 1d20 + 1 ⇒ (9) + 1 = 10
Quig is stunned: "She knew about me already?!"
GM Hmm |
The goblins hand over the tools without a fight. They're used to handing over everything to their bosses.
But when Borgor's voice goes over the audiofile, their ears prick up and their eyes go wide.
SFS PreGen #1 - Eric C. |
SM: 1d20 + 1 ⇒ (9) + 1 = 10
Quig glances at the goblins, wondering why they are so excited, before clicking: "Hey?! Whose voice is that? Your Glowing Green Gob?".
SFS Pregen #1 - ShieldBug |
Raia raises her eyebrows and smiles "Oh, wow! It's almost unbelievable, but it's right there in the recording for everyone to hear..." She shakes her head in disbelief as she listens to some of the other logs, totally oblivious to the reaction of the goblins. "I mean, it's just so surreal." When all the logs have been heard, she doesn't feel so bad for the crew anymore "Were they all just going to kill each other anyway?"
Noticing the exchange between Quig and the goblins, Raia wonders "What's going on?"
Sense Motive (Goblins): 1d20 ⇒ 1
Sense Motive (Quig): 1d20 ⇒ 2
SFS PreGen #1 - Eric C. |
Quig looks a little sheepish when Raia is amazed at the recording, but he stills smiles: "Yes, this is something very rare...".
Pointing to the Goblins: "They recognized Borgor's voice!"
GM Hmm |
The goblins are cowering behind Raia. "Is voice of big new Chief!" Red says.
"No, she big new chief!" Orange says, pointing to Raia. "He big old new chief!"