A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.
Initiative Order
[dice=Braoin] 1d20 + 8 [/dice]
[dice=Carerris] 1d20 + 3 [/dice]
[dice=Diminian] 1d20 + 3 [/dice]
[dice=Dresden] 1d20 + 1 [/dice]
[dice=Eskis] 1d20 + 3 [/dice]
[dice=Kazbaz] 1d20 + 3 [/dice]
Map_House
Map_Entrance
Map_Storeroom
Map_Hall
Map_Crypt
Map_Archives