Mon–Fri, 10:00 a.m. to 5:00 p.m. Pacific
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Game Master Freddy Honeycutt
Introduction
Character Creation Rules The Ap is all Golarion campaign traits are taken from Serpent's skull or Skull and Shackles AP's the game begins in Port Peril. 25 point buy 2 traits plus 1 "campaign" trait no summoners or alchemist Emerging Guns Espy [dice]1d20+4[/dice Impy [dice]1d20+4[/dice Grung [dice]1d20+3[/dice Lou [dice]1d20+2[/dice Valdric [dice]1d20+4[/dice
Character Creation Rules
The Ap is all Golarion campaign traits are taken from Serpent's skull or Skull and Shackles AP's the game begins in Port Peril.
25 point buy
2 traits plus 1 "campaign" trait
no summoners or alchemist
Emerging Guns
Espy [dice]1d20+4[/dice Impy [dice]1d20+4[/dice Grung [dice]1d20+3[/dice Lou [dice]1d20+2[/dice Valdric [dice]1d20+4[/dice