Megan's Kingmaker PbP

Game Master Megan Robertson

A game of Paizo's Kingmaker AP, with some of the best players it has been my pleasure to DM!
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Male Vudran bard (magician) 2/ninja 3; hp 38; AC 13, T 12, FF 11; Init +4; F +2, R +8, W +3 (+2 vs. sleep, paralysis, and stun); Perc +7

Lothar watched Calinder and Rhasa go about their tasks, unsure as to how he should approach the elf. Whenever the magician thought he had worked up enough courage to approach her, doubt crept into his mind and caused him to reconsider the attempt. It was a peculiar dance, a tentative step forward here, a hurried double step back there.

Of all the things that the Vudrani could experience, this uncertainty was perhaps the most crippling to him.

Sorry about the brief post. I felt the need to write something, but my time right now is limited. I'll come up with something more substantial later.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Having made their way here, the caravan of colonists under Samlor Hil-Sampt's leadership is already quite well organised. Younger men serve as outriders whilst older men and womenfolk drive the wagons. The shepherd has an open cart which tired sheep ride on, but most of them walk, herded by his 2 dogs and 3 sons. (His wife drives the cart.)

They will, of course, be glad of your assistance and guidance as they travel the final few days to their new home.

This evening, though, they are happy to eat their way through as much stew as Svetlana can put out, and are very appreciative of Sinon's ale. Apparently they don't have a brewer in their number and several attempts are made to get him to move to the new settlement rather than stay here at Oleg's.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Sorry about not getting the link up, it has taken me longer than I thought to implement everything. That and it was my anniversary weekend which kept me busy as well.


Male Human Witch 5

After a quick look through the mass of people Barnabus goes back to each individual family.

"Is anyone injured or you have something which is broken, I am a tinkerer one who mends things."

healing hex or mending orison....


Elf Ranger (Guide, Skirmisher)
Gorguk wrote:
Sorry about not getting the link up, it has taken me longer than I thought to implement everything. That and it was my anniversary weekend which kept me busy as well.

Well! Happy belated anniversary!


Elf Ranger (Guide, Skirmisher)
Megan Robertson wrote:
Having made their way here, the caravan of colonists under Samlor Hil-Sampt's leadership is already quite well organised. Younger men serve as outriders whilst older men and womenfolk drive the wagons. The shepherd has an open cart which tired sheep ride on, but most of them walk, herded by his 2 dogs and 3 sons. (His wife drives the cart.)

Rhasa meets with the outriders to determine their organization/methods so she can see where she can benefit the group most rather than making them change something that has been working thus far.

She also sketches in the dirt for them the route to the fort along with any places that she feels might be a concern - steep slopes, river crossings, low areas that might pose an issue after a rainstorm, etc.

Survival (plains): 1d20 + 14 ⇒ (16) + 14 = 30

As a fun and probably inconsequential note, all allies that can see Rhasa gain +1 bonus to Knowledge (geography), Perception, Stealth, and Survival skill checks while they are in a plains area.


Male Half-elf Cleric 5

Calinder seeing that the group is already fairly well organized and not in dire need of any assistance, just goes from one group to another chatting about this and that, and answering any questions that may arise.

He watches as Rhasa goes off to talk with the caravan outriders. Then hearing Barnabus ask if anyone needs healing or items repaired, turns and goes to join Barnabus.

"Hello Barnabus, these folks look pretty well prepared, but it is good of you, of us to make sure. Thank you for helping."

Turning to the folks that Barnabus was speaking with, he say, "Well my good folks what is you are most looking forward to in your new home?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

Nobody needs healing or anything mending, but all are grateful for the offer. The outriders have been well-drilled by Samlor, and the consensus is that Rhasadilara would be best taking the lead and showing them where to go.

Calinder's question elicits a variety of responses including "An end to travelling!" and "Being able to settle down and get organised" - both, strangely enough, from farmers' wives - while the shepherd talks about establishing grazing areas and getting the sheep settled before it is time for his 2 rams to get down to business and a couple of young lads want to know if there is anyone who can teach them to swim and to fish, given they will be living by a lake.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Once the business is done with finding suitable members for the ruling council, Gorguk looks to see what else is in need of doing before the group leaves. To that end however he sees that the rest of the Wardens have it well in hand. Rhasa was talking to the outriders about the safest path to take, Barnabus and Cal were tending to any hurts, ailments or concerns the people had. Lothar was present and quiet as he had been lately but seemed ready to help should the need arise. All in all it seemed the group was as set as possible to begin their next journey.


Male Human Witch 5

Barnabus nods at the travelers as each in turn requires no aid.

"Aye friend Caliendar it seems all is well organized here, mayhap we have time tah scribe a scroll or make other preparations."

"What name fer tha kingdom? I had thought a little, but people can not root to a place tha has no name."


Elf Ranger (Guide, Skirmisher)

Rhasadilara reports back to Gorguk and the others that the outriders know their tasks well and are ready to move out. "We've discussed the route and have one in mind. I'll take the lead with any of you that wish to join me. Just tell me when."

Hearing of the lads that want to learn to make use of the lake, Rhasa makes a mental note to see what she can do to help them do so safely. But the move comes first, so she says nothing yet.


Male Half-elf Cleric 5

Calinder smiles at the answers he receives from the good-wives of the farmers. "All in good time folks, all in good time. It will not be long before you are settling into your new homes, after they have been built first of course."


Male Half-elf Cleric 5
Barnabus wrote:

Barnabus nods at the travelers as each in turn requires no aid.

"Aye friend Caliendar it seems all is well organized here, mayhap we have time tah scribe a scroll or make other preparations."

"What name fer tha kingdom? I had thought a little, but people can not root to a place tha has no name."

"If we're leaving in the morning, it leaves not much time for scribing, unless it was a simple magical power. It may have to wait until we get back to the fort."


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Perhaps Oleg has materials though for such an undertaking, Gorguk chimes in after the talk has quieted about leaving immediately and he can join his fellow wardens. For myself i am hoping to commission a new armor for myself or Durok once we have the materials and time.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The smith allows that he can make armour and basic weapons (although he does not rate his skill at the latter) as well as the usual farming implements, horse shoes, nails, etc. of his trade.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Clapping the man on the back Gorguk nods that at least there will be the availability to craft armor for himself or Durok. If Gorguk does not have the time then he can hire the job done. That is yet to be decided tough as everyone has to arrive first. Once things quiet down, he goes to sleep and ride off in the morning with the group following Rhasa's outriders.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Gorguk notices that the smith is carrying a finely-crafted dagger and a truly beautiful hand-axe.


Male Human Witch 5

"True words"

Barnabus looks at the map at Oleg's, thunking that the evenings work would be in updating that map....

Liberty's Edge

Female Depemds on the game system (human in the real world)

Next morning dawns clear and crisp with a cloudless sky...


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

... and in the morning Gorguk follows Rhasa's lead. Items of being with the outriders though he maintains his position directly with the caravan ensuring that if something re to finds their way past the front guard he would be there waiting for it. Gorguk maintains this vigil until they reach the fort. If needed he will use his lay on hands to relieve the fatigue of those traveling.


Elf Ranger (Guide, Skirmisher)

Rhasa works with the lead rider, giving some suggestions for the route, but largely lets him lead. She will range out away from the caravan in hopes of spotting threats - or hunting opportunities - before the caravan comes to its attention. Periodically, she circles back around to ride with the lead and find out what he's seen from his position, especially when Sunset needs a rest.

She will drop back to apprise Gorguk of anything interesting she sees, but won't generally trouble him with details.


Male Human Witch 5

Barnabus keeps a vigil, riding nearer the wagons and settlers. He tries to keep a watch that allows his magic to maintain advantage over any sudden battles that erupts.

He tries to blend in with the settlers knowing that often spellcasters are the first targets of arrows and sling stones....


Male Half-elf Cleric 5

Calinder rides along with the wagons speaking encouraging words as they ride towards the fort. He also engages in any conversations that may strike up.

Although Calinder is talking to the settlers, he is also keeping watch and listening for anything unusual.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

Liberty's Edge

Female Depemds on the game system (human in the real world)

Are you going directly to the Stag Lord's Fort? What route?


Male Human Witch 5

Barnabus watches the outriders as well seeing how they scan the area ahead sometimes flanking left and other times flanking right, as the outriders cover more distance and scout the best route ahead.

He knows that Rhasha will ensure the wagons do not get stuck in mud, nor will they travel over harsh ground.

The best route our scouts can blaze for us....

Survival checks I think.. ;)


Elf Ranger (Guide, Skirmisher)
Barnabus wrote:

Barnabus watches the outriders as well seeing how they scan the area ahead sometimes flanking left and other times flanking right, as the outriders cover more distance and scout the best route ahead.

He knows that Rhasha will ensure the wagons do not get stuck in mud, nor will they travel over harsh ground.

The best route our scouts can blaze for us....

Survival checks I think.. ;)

I rolled a Survival check of 30 a week ago, real-time, for this purpose. If I need to make a decision instead of a roll, I will need some data to base it on.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Take a route that has been previously explored so we don't run into any issues with the unknown. If it takes us past the kobolds great so we can tell them what is going on and the direction we are taking from here. IF not our primary concern is safe travels.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Your journey is uneventful although it takes a bit longer than expected with that many people, wagons and of course the sheep!

Eventually, the fort comes in sight. Everything looks in order. A couple of people have been out hunting, they are just returning with a deer carcass.


Elf Ranger (Guide, Skirmisher)

When the caravan is still several hours out, Rhasadilara will ride out ahead to warn the fort of their imminent arrival. "Your new neighbors are almost here, gentlemen, if you had plans to make a good first impression, now's the time."


Male Human Witch 5

"Tha men hast been afield, let us confir wit tha hunters o any sightins err tracks seen in tha wilds."

Barnabus feels a bit sad for the riders, and the mounts that carry them that they can not become light like a breeze upon neither the animal nor their own backsides during the long trek.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Wow could not get on all day, server busy error,

With a sigh of relief Gorguk sees the fort's walls in the distance. Announcing to the group that their destination was almost realized they broke into smiles. The sense of energy was palpable as they seemed to rush to finish the final leg. As they got closer Gorguk approached the sheep herder, I think these hills would be a good place for your flock. I talked it over with the rest of the Wardens and they agree. Good luck here and I hope to see how ll you do.

Likewise, Gorguk approaches the smith, Your services are going to be needed soon. To that end, the Wardens have decided to make sure you are up and running quickly. May Erastil bless you and your forge. Good luck.

Gorguk will continue to talk to individuals and give them reassurances or blessings as needed.

Will get a second month up for the kingdom building phase shortly.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The shepherd eyes the rolling hills and agrees with you.

"If it is all the same to you, Sir, I'll build me a house and a sheep pen over there in that valley," he says, pointing.


Male Half-elf Cleric 5

Calinder smiles as Gorguk speaks with each group of settlers and makes suggestions to them for as to where they could settle. Calinder also takes a moment to speak with each of the groups and leave Erastil's blessings with them.

He then turns toward the fort and looks forward to be home once again.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

That sounds good then. It will be good to know who is where and what they plan on doing to help make this fledgling community a thriving city. I am even thinking about having some people farm nearby and possibly getting a mill going to cut the trees from the forest nearby. That way we will have the resources available for future buildings.

After the return and the settlers are getting themselves established, Gorguk will ask the Wardens what the next step they should take is. Continue to explore the areas around here or resolve some of the problems we have already come across?

Any way we can get an updated exploration map?

Liberty's Edge

Female Depemds on the game system (human in the real world)

A veritable 'tent city' has grown up around the fort as temporary accommodations whilst everyone gets sorted. Samlor is busy keeping everything in order, and organising the digging of latrines and other necessary stuff.


Male Vudran bard (magician) 2/ninja 3; hp 38; AC 13, T 12, FF 11; Init +4; F +2, R +8, W +3 (+2 vs. sleep, paralysis, and stun); Perc +7

Better to solve any problems we may have now than to leave and allow them to fester into something much worse.


Elf Ranger (Guide, Skirmisher)
Gorguk wrote:
Any way we can get an updated exploration map?

I thought I had updated it. What's missing so I can correct it?


Male Human Witch 5

Barnabus assists the tent city in ensuring the area of the tents is began with the removal of grass, brush and ensuring a respectable distance is maintained between any two tents.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5
Rhasadilara Goldenbough wrote:
Gorguk wrote:
Any way we can get an updated exploration map?
I thought I had updated it. What's missing so I can correct it?

Maybe it is I just was wondering which hex had the tatzlewyrms, the pit and the berries. If they are already the ones highlighted then I apologize. When I was posting earlier about possible actions I was going to reference the map hex but didn't know which hex to name exactly.


Elf Ranger (Guide, Skirmisher)
Gorguk wrote:
Rhasadilara Goldenbough wrote:
Gorguk wrote:
Any way we can get an updated exploration map?
I thought I had updated it. What's missing so I can correct it?
Maybe it is I just was wondering which hex had the tatzlewyrms, the pit and the berries. If they are already the ones highlighted then I apologize. When I was posting earlier about possible actions I was going to reference the map hex but didn't know which hex to name exactly.

Ah - Megan does the labels after I send her the map with cleared hexes. I don't know what hexes those are off the top of my head. I can see if I can go back and find out, but I have RL issues to deal with first.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

no problem and good luck with RL.


Male Vudran bard (magician) 2/ninja 3; hp 38; AC 13, T 12, FF 11; Init +4; F +2, R +8, W +3 (+2 vs. sleep, paralysis, and stun); Perc +7

Using the hidden tunnel, Lothar slipped into the fort. The magician avoided many of its occupants in his search for one individual.

Dovan. I would have words with you.

Lothar will use this opportunity to ask Dovan what he thinks of becoming a councilor to serve the kingdom.

Once he was done discussing the ex-bandit's plans regarding the future, the magician made his way to the central tower. Lothar regarded it with a critical eye. He hadn't settled on a place to call his own within the fortification, but something about this structure appealed to Lothar. He would talk to Gorguk and the others to see what would need to be done to lay claim to this for his very own.

But before he could do that, there was one other thing that Lothar needed to do. And in his mind, it was perhaps the hardest task of all.

He made his way to the main gate and after calling for it to be open, the Vudrani set out to locate Rhasadilara. Before anything else could done, Lothar needed to settle up with her first.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Dovan's jaw dropped.

"M..me?" he gasped. "A bunch of avowed bandit-haters who've taken over would ask me to help run the place? Yeah, sure I will!"

Grinning, he shakes you warmly by the hand. It turns out that since your take-over he'd been somewhat living day-to-day and hadn't made any long-term plans for his future, but an offer like that gives purpose, so he'll now settle to making this his permanent home.


Male Human Witch 5

Barnabus looks to the fort and then again to the wagons and tents, at the moment he is not certain which area would be the best to spend the evening in or even near. Perhaps he will spend the evening away from the fort, but then again his aid in repairs might be needed.

Barnabus thinks about the possibilities and decides a meal within the fort, a quick check on the progress and then a flight through the night air would be the best thing.


Elf Ranger (Guide, Skirmisher)

Rhasadilara visits with the new arrivals, trying to get a feel for their needs and expectations (adjusting them if she feels it necessary) and making plans to travel with those that might need to see a specific area and whether it suits their needs - such as those that intend to farm, log, raise sheep; the folks that will need something in particular from the land.

She's easy to find.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Gorguk spends the time back getting the new settlers acclimated to the former bandits and vice versa. Once introductions are done Gorguk let's the people get on with their lives the best way they know how. Less interference from him would allow greater freedom. He lets them all know though that if help is needed to not be afraid to ask.


Male Human Witch 5

Barnabus reports to the others...

"Tha dry grass was raked afore tha tents went up an all err further apart, with a bucket o water fer each fire. Tha latrines was set tah be dug, not too far afield."

Barnabus stables his horse and oils the saddle....

"I intend tah be out tha evenin right after dinner."


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Enjoy your evening foray Barnabus. Keep an eye out on anything unusual. It hasn't been that long since we have cleared this area and who knows what may still be out there. If you need me I will be here checking up on what the group has been doing since we left. I am sure Akiros will have a good report. Besides I need to ask him if Hess willing to help our cause further by being on the council.

To that end Gorguk will find Akiros and talk to him about his future and the possibility of being with the Wardens.


Elf Ranger (Guide, Skirmisher)

Rhasadilara checks to be certain that Sunset's settled back into the stable and goes up on the walkway where she can stare out into the darkness surrounding the fort and where she can consider the tents of the individuals wanting to start their new lives here.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Akiros is found talking with one of the prospective farmers, and saying that his uncle had been a miller and he'd spent early summers hanging around and helping out... and once Gorguk starts talking to him about his future he says he is considering setting up a mill to grind the grain that will be grown, and will be asking Rhasadilara's help in finding a suitable location with a fast-flowing stream. He's a bit surprised to be asked to take a leadership role, but says he will do what he can to help the new settlement flourish... "Beats being a bandit," he grins.

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