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Game Master Granta
maps
[dice=Initiative (Anastasia)]1d20+6[/dice] [dice=Initiative (Eurkar)]1d20+4[/dice] [dice=Initiative (Gardol)]1d20+6[/dice] [dice=Initiative (Jack)]1d20+6[/dice] [dice=Initiative (Jakwin)]1d20+6[/dice] [dice=Initiative (GM)]1d20+[/dice] [dice=Perception (Anastasia)]1d20+2[/dice] [dice=Perception (Eurkar)]1d20+6[/dice] [dice=Perception (Gardol)]1d20+5[/dice] [dice=Perception (Jack)]1d20+7[/dice] [dice=Perception (Jakwin)]1d20+3[/dice] LOOT: For later reference, here's how the backpack is currently divided up: potion of barkskin - Norgy potion of cure light wounds (2) - Norgy potion of feather step - Norgy potion of vanish - Norgy scroll of entangle - Norgy scroll of gust of wind - Anastasia scroll of identify - Anastasia scroll of mage armor (CL 6) - cast on Eurkar scroll of obscuring mist - Anastasia wand of burning hands (CL 3, 4 charges) - Anastasia wand of cure light wounds (CL 3, 6 charges) - Gardol acid flask - Norgy alchemist’s fire - Gardol alchemist’s fire - Norgy holy water - Norgy smokestick - Norgy tanglefoot bag - Norgy thunderstone - Norgy antitoxin - Norgy sunrod (2)- Norgy wand of shield of faith (CL 6th, 10 charges) unidentified - Anastasia +1 longsword - Jakwin RITUALS: +1 competence bonus on Perception checks to notice creatures +2 insight bonus on a single combat maneuver check made over the next 24 hours +1 competence bonus on Knowledge checks made to identify the abilities and weaknesses of creatures GM Rolls: Status: Anastasia - 19 damage, dyingEurkar - 11 damage Maps Round 1 Effects none - - - - - - -
[dice=Initiative (Anastasia)]1d20+6[/dice] [dice=Initiative (Eurkar)]1d20+4[/dice] [dice=Initiative (Gardol)]1d20+6[/dice] [dice=Initiative (Jack)]1d20+6[/dice] [dice=Initiative (Jakwin)]1d20+6[/dice] [dice=Initiative (GM)]1d20+[/dice]
[dice=Perception (Anastasia)]1d20+2[/dice] [dice=Perception (Eurkar)]1d20+6[/dice] [dice=Perception (Gardol)]1d20+5[/dice] [dice=Perception (Jack)]1d20+7[/dice] [dice=Perception (Jakwin)]1d20+3[/dice]
Maps
Round 1 Effects none