G.M.E.W's Intro 1: In Service to Lore (Inactive)

Game Master Evan Whitefield



The Veteran's Vault: MAP

Fresh off your induction into the Society and the completion of your basic training within the organization, you find yourselves in the spartan office of Ambrus Valsin, the Venture-Captain in charge of
daily operations in and around the Grand Lodge. The Venture Captain has not arrived to brief you on you mission yet but the other members of your team are arriving.

Grand Lodge

HP 25/25, AC 16 t14, ff13, saves F 0, R 9, W 3; bab 2 (melee 5, ranged 5), cmb 3, cmd 17, init +3; panache 1/1; clw 48 | kitsune rogue/2, investigator/2 | -6 *
skills:
acro 8, apprs 7, bluff 8, climb 2, craft: alch 9, diplo 11, dd 10, disguise 11, escap 5, k arc dung eng geo hist loc nat nob planes rel 7, ling 7, perc 10*, sm 10, slt of hand 6, soh 4, stealth 7, umd 7

Seijiro, ever curious, wanders around the office, handling things and examining whatever there might be to look at. He sits in the venture-captain's chair for a few moments, just to see if it's comfy, then rises and wanders about the place some more.

Grand Lodge

HP 25/25, AC 16 t14, ff13, saves F 0, R 9, W 3; bab 2 (melee 5, ranged 5), cmb 3, cmd 17, init +3; panache 1/1; clw 48 | kitsune rogue/2, investigator/2 | -6 *
skills:
acro 8, apprs 7, bluff 8, climb 2, craft: alch 9, diplo 11, dd 10, disguise 11, escap 5, k arc dung eng geo hist loc nat nob planes rel 7, ling 7, perc 10*, sm 10, slt of hand 6, soh 4, stealth 7, umd 7

edit: delete prior post, as I'm changing characters for this scenario

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

Kenji waits patiently until the others show up and the Venture Captain himself appears.

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

Dot for later

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

A big man comes into the office, having to turn sideways due to his shear size. He looks for a comfortable place to sit though the lattice work of scars would suggest he really isn't comfortable anywhere. Ultimately he opts to lean against the wall, leaving footprints against the paint as he props a foot up.

My mistress of the Dark Archives sent me. He says in a deep, husky voice.

Character needs to be updated. Should have that done tonight.


A lean man enters the room clad in travel stained and worn clothes, the hood of his cloak turned up. He pauses for a moment, surveying the room and its occupants. Gloved hands reach up and turn down the cloaks hood, revealing a sharp featured, weather beaten face. Without a word, he strides purposefully from the doorway towards the nearest seat, throwing himself into it wearily.

Grand Lodge

Male Human (ulfen) Barbarian/1 AC-16 HP-14 Fort Save +4 (+2 Class +2 Con); Ref Save +2 (+2 Dex); Will Save +2 (+2 Feat)

The large Ulfen man pushes through the door, lets out a belch as if to announce himself and scans the other occupants in the room. He takes a second glance at the large man against the wall and raises an eyebrow. Hmm

Liberty's Edge

Male Half-Elf Ranger 1
Defense:
HP 12/12; AC 16; Tch 13; FF 13; CMD 16; Fort: +4; Ref: +6; Will: -1
Skills:
Disable Device: +2; Escape Artist: +2; Handle Animal: +5; Know (geography): +6; Know (nature): +6; Perception: +8; Stealth: +5; Survival: +3
Offense:
Init: +6; Spd: 30ft; CMB: +2; Shortsword +2 (1d6+1/19-20); Longbow +5 (1d8/x3)

Dot for later

Grand Lodge

Male Human Cleric/1 HP 14/14, AC 15, 10, 15, saves F 3, R 0, W 4, cmb +2, cmd 12, init +1

Tall human enters from door.
He , with long black hair, is carrying big sword on his back.
He stands at a corner of the room.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

A small gnome cheerfully walks into the room. He pulls out a coffee bean and throws it into his mouth, and walk around pleasantly greeting everyone, and offering each their own coffee bean to eat.

"Good morning... Hello... Pleased to meet you... Glad to join the party... did I miss anyone? My name is Twitnit Flamefinger. I'm excited to begin our next mission with each of you. Does anyone know where we are going. Have you all journeyed together before. Did you eat a hearty breakfast. What's that symbol on your lapel. I seem to control aspects of the flame it manifests inside me and comes in handy during when our work leans on the more dangerous side. It also helps heat up a nice cup of coffee. My gifts are at your service.

With that, Twitnit finds a place around the rest of the pathfinders and waits impatiently for their instructions. He can't seem to stand still for more than a minute before he has to move to another location and repeat his behavior.


The Veteran's Vault: MAP

A young pathfinder recruit sheepishly enters the room, Excuse me but Venture-Captain Valsin sent me to let you all know that the will meet with you in a different room. He pulls out a list and reads on some of your names, stubling over some of them Kenji, Bowen, Otom, and Lone Sticker report to Meeting room 1.
Maldrek, Roscoe, Ky'ang, and Twitnit are to report to Meeting room 2.
The page them folds up he paper and looks at you admiringly before walking off.

I'll make this thread inactive once everyone reports so it doesn't show up in your campaigns tab.


The Veteran's Vault: MAP

Still waiting on Bowen and Ky'ang to join their tables.

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