Please use this template to set up your tagline. It will help to remind me of what conditions/status you're at in the game and keeps certain relevant information immediately available. As a heads up, SM = Sense Motive.
I love elaborate descriptions and roleplaying, but if there's a lot of text in the middle of combat, please include a brief ooc action summary at the end of your post.
If I suspect you of manipulating rolls/dice, I reserve the right to make all rolls for your character. It's a lot of work and we'll both be sad, because you'll be accused of manipulating/cheating and then I have to actually do the rolls, so the quick and easy way of handling this is to just not cheat! c:
Master of the Fallen Fortress wrote:
A wide field of shattered weapons, barrow mounds, and mass graves surrounds the city of Absalom, a vast plain known as the Cairnlands. Rising from the war-torn earth like the grasping arms of the dead are countless siege castles, towers, and fortresses constructed over the millennia by would-be warlords who tried to take the great city and inevitably failed. Like forgotten monuments to failed conquerors, the siege castles of Absalom beckon the brave, the fearless, and the foolish with the promise of adventure and untold treasures, ever ready to create heroes or to entomb the fallen.
Paizo wrote:
A dungeon-based adventure for 1st-level characters.
The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?
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Written by Rob McCreary.