Baldur's Gate, Legacy of Bhaal-A Reimagining (Inactive)

Game Master Shadoven

Whether by birth, travel, or circumstances far stranger, you find yourselves at Candlekeep, summoned by the Mage and Scholar Gorion. Whether seen as a Father, a Friend, a Mentor, or even a Rival, all agree he is a wise man, whom has brought you here and asked you to gather your belonings, and prepare for an unknown, hushed journey into the darkness...


The great sage Alaundo foretold the death of the god of murder, Bhaal, and also of his many children. The prophet's words rang true as always. Before the Time of Troubles, Bhaal saw his death coming as well and forced himself upon the women of every race in Faerûn, hoping to spawn vessels through which he could resurrect himself. In the year 1368 DR, these children of the dead god are now coming of age, unbeknownst to nearly everyone.

Meanwhile, an iron shortage is crippling the southern Sword Coast region. All of the ore coming out of the local mine near Nashkel rots soon after it has been smelted, turning whatever it is made into, be it weapons or armour, useless. The resulting iron shortage has resulted in items made of iron becoming more valuable than gold. Bandits now plague the roads in an attempt to steal what is left from those who paid far more than usual for it in the first place. The city of Baldur's Gate sends out Flaming Fist mercenaries in a near-futile attempt to police the roads but otherwise closes its gates and harbours to all traffic. Accusations are hurled at the state of Amn despite their pleas of innocence and war seems to be on the horizon while a group from the library-fortress of Candlekeep is told to prepare for travel.