BPChocobo's PbP Gamethread for Cool and Attractive PCs

Game Master Black Powder Chocobo

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Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Mahasi lets fly another arrow of acid, hoping to slowly grind the beast down.

ranged touch: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
2d4 ⇒ (3, 4) = 7 acid round 1 plus 2d4 ⇒ (1, 1) = 2 acid round 2 plus 2d4 ⇒ (4, 2) = 6 acid round 3

Can I use my GM reroll? If so...

Spoiler:
ranged touch: 1d20 + 5 + 1 + 3 ⇒ (1) + 5 + 1 + 3 = 10
...stupid dice roller.

Lantern Lodge RPG Superstar 2015 Top 16

@Mahasi: Yes you may :)
And that's my luck, too!

Waiting on Shilyn's Escape Artist check before continuing

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian strikes at the creature again...

to hit: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23
dmg if hits: 3d6 + 3 - 2 ⇒ (2, 2, 4) + 3 - 2 = 9

Lantern Lodge RPG Superstar 2015 Top 16

@Varian: Sickened is only -2 to Str, which relates to a -1 penalty to hit and damage... which is good, because you need a hit! Bad news, damage could be higher. You need to enchant your weapon!

Varian manages to hit the creature... but not enough to wound the beast!

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Shilyn struggles as the beast's tentacle wraps around her.

escape: 1d20 + 9 + 6 ⇒ (1) + 9 + 6 = 16

seriously?!? dice bot.. I hate you in a most profound and half-elvish fashion.. and I will live a looong time!

Seeing her effort is somewhat futile, she changes tactics and twists her wrist to run the sharp edge of her rapier along the appendage as best she can as she gives it another try.

had to make it sound good :)

escape: 1d20 + 9 + 6 ⇒ (5) + 9 + 6 = 20

HP: 24 / 31

Lantern Lodge RPG Superstar 2015 Top 16

Shilyn struggles, but fails to break herself free.

Owai casts another spell to try and aid Shilyn's escape.

Owai Concentration: 1d20 + 7 ⇒ (14) + 7 = 21

Shilyn becomes nice and greasy now!

@Shilyn: _+10 to your CMD for grapple and +10 on your attempts to escape a grapple!

The Spawn moves to maintain its grapple on the half-elf.

Grapple @ Shilyn + 10: 1d20 + 19 - 6 + 5 ⇒ (18) + 19 - 6 + 5 = 36
Shilyn is now pinned under its mass, several teeth around the tentacle forming and punching numerous holes into her!
Shilyn Con damage: 1d4 ⇒ 4

Shilyn stains her armor with her blood as its pools on the ground below her. 10 more damage due to Con damage

Deaglan casts another spell to aid Shilyn before trying to hammer the beast!

@Shilyn: You can attempt one more immediate action Escape Artist check at a +6 bonus, with another +10 due to grease. This will eat up your swift action for your upcoming turn.

Deaglan Hammer @ Beast: 1d20 + 10 ⇒ (11) + 10 = 21
Damage on hit: 3d6 + 10 ⇒ (4, 5, 5) + 10 = 24

Deaglan nearly hits the beast, but fails to land the needed blow.

Init Order: (round 3 Bold = up!
Mahasi
Shilyn (sickened, 17 damage, 4 Con damage, greased, grappled, can make another Immediate action grapple w/ +6 bonus)
Owai (sickened, dancing, 7 damage)
Varian (sickened, weapon of awe, sun metal)

Beast (blinded, visible, 18 damage (third acid damage applied), grappling)
Deaglan (enlarged, Bulls Strength)

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian again tries to strike the beast...

to hit: 1d20 + 6 - 1 ⇒ (19) + 6 - 1 = 24
dmg if hits: 3d6 + 3 + 2 - 1 + 1d6 ⇒ (6, 4, 1) + 3 + 2 - 1 + (6) = 21

... vs blind opponent with no dex due to grappling

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Mahasi whips his hands around again, and another acid arrow springs forth.

ranged touch: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
2d4 ⇒ (4, 2) = 6 acid round 1 plus 2d4 ⇒ (4, 2) = 6 acid round 2 plus 2d4 ⇒ (1, 1) = 2 acid round 3

Lantern Lodge RPG Superstar 2015 Top 16

It has blindsight, so those penalties don't incur unless you're outside of that range!

Varian slams his weapon against the creature, it howling out in pain from the first successful weapon strike at it. Meanwhile, Mahasi lands more acid to burn away at the Spawn that is crushing Shilyn with its mawwed tentacle.

Shilyn up!

-Posted with Wayfinder

Grappling penalty does apply still, it's how Mahasi just barely landed his second acid arrow!

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

"You're really making me upset," she mumbles as she gives a sudden twist to her body in effort to get out from under the tentacles pinning her to the floor.

swift EA: 1d20 + 10 + 6 + 9 ⇒ (3) + 10 + 6 + 9 = 28

*casts an Elvish string of expletives toward the dice bot*

If that was sufficient.. continue, if not, she'll lay there and bleed o.0

Slipping out from under the tentacle, she tries a rolling dive to get away from the creature and out of it's reach.

acrobatics[/dice: 1d20 + 10 ⇒ (9) + 10 = 19

HP: 7 / 31

Lantern Lodge RPG Superstar 2015 Top 16

@Shilyn: Don't suppose you have a GenCons tshirt or a Player Character Folio for a reroll?

Also, you ar at 14 HP left, not 7... a saving grace for sure.

-Posted with Wayfinder

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Nope :( Thought I had a folio, but guess not.

Edit: Yup, do have a folio.. tucked in at the end of my PF books on the shelf, still in shrinkwrap since I never get a chance to play tabletop..Can scan it and E-mail to you if need be.

Lantern Lodge RPG Superstar 2015 Top 16

I shall trust you! Reroll and get yourself to freedom! I'll even allow it on the Liberating Command roll

-Posted with Wayfinder

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

not sure which one you want rerolled, EA or Acro, so I'll do both and let you decide ;)

Greasy escape: 1d20 + 10 + 6 + 9 ⇒ (17) + 10 + 6 + 9 = 42
The half-elf doing her double parallel tentacle maneuver with a triple backflip dismount: 1d20 + 10 ⇒ (20) + 10 = 30

Lantern Lodge RPG Superstar 2015 Top 16

Shilyn escapes and manages to get to safety!

More later!

Lantern Lodge RPG Superstar 2015 Top 16

Shilyn escapes the Spawn's grasp and darts to safety, her frail body weakened from bloodloss and crushed bones.

The spawn once again returns its attention to Owai.

Spawn bite @ Owai: 1d20 + 17 - 6 ⇒ (20) + 17 - 6 = 31
Damage on hit: 1d8 + 8 ⇒ (6) + 8 = 14
Crit Confirm: 1d20 + 7 - 6 ⇒ (13) + 7 - 6 = 14
Extra Damage on crit: 1d8 + 8 ⇒ (5) + 8 = 13
Spawn tentacle @ Owai: 1d20 + 16 - 6 ⇒ (18) + 16 - 6 = 28
Damage on hit: 1d6 + 4 ⇒ (6) + 4 = 10
Spawn tentacle @ Owai: 1d20 + 16 - 6 ⇒ (14) + 16 - 6 = 24
Damage on hit: 1d6 + 4 ⇒ (4) + 4 = 8
Spawn tentacle @ Owai: 1d20 + 16 - 6 ⇒ (14) + 16 - 6 = 24
Damage on hit: 1d6 + 4 ⇒ (3) + 4 = 7
Spawn tentacle @ Owai: 1d20 + 16 - 6 ⇒ (9) + 16 - 6 = 19
Damage on hit: 1d6 + 4 ⇒ (2) + 4 = 6
Grab on tentacle hit: 1d20 + 19 - 6 + 4 ⇒ (1) + 19 - 6 + 4 = 18

The dancing aasimar takes a severe bite that nearly engulfs his head.

Deaglan slams his hammer down at the Spawn, bringing Torag justice to it.

Deaglan hammer @ Spawn: 1d20 + 10 ⇒ (7) + 10 = 17
Damage on hit: 3d6 + 10 ⇒ (4, 5, 6) + 10 = 25

Init Order: (round 4) Bold = up!
Mahasi
Shilyn (sickened, 17 damage, 4 Con damage, greased, grappled, can make another Immediate action grapple w/ +6 bonus)
Owai (sickened, dancing, 7 damage)
Varian (sickened, weapon of awe, sun metal)

Beast (blinded, visible, 35 damage (second acid damage applied), grappling)
Deaglan (enlarged, Bulls Strength)

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian strikes at the beast with his hammer...

to hit: 1d20 + 6 - 1 ⇒ (12) + 6 - 1 = 17
dmg if hits: 3d6 + 3 + 2 - 1 ⇒ (3, 6, 4) + 3 + 2 - 1 = 17

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

still grappled?

Lantern Lodge RPG Superstar 2015 Top 16

Whoops, toy are free Shilyn

-Posted with Wayfinder

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

At risk of being repetitive, the Vudrani sorcerer fires another acid arrow.

ranged touch: 1d20 + 6 ⇒ (19) + 6 = 25
2d4 ⇒ (4, 3) = 7 acid round 1 plus 2d4 ⇒ (3, 4) = 7 acid round 2 plus 2d4 ⇒ (4, 3) = 7 acid round 3

Lets keep the tracking complicated...

Lantern Lodge RPG Superstar 2015 Top 16

Mahasi coats more of the beast in acid, anguishing noises echoing through the chamber as the stench seems to become stronger as the beast slowly melts away.

Also forgot to note that Owai has taken 21 damage, or nearly half his HP.

Waiting a bit longer for Shilyn, then continuing!

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Tucking her acid wand into her belt, Shilyn pulls one of the remaining two wands from the holder strapped to her left thigh. She taps herself with it and mutters a command word..

CL wand - non-class failure: 1d100 ⇒ 9

CL wounds: 1d8 ⇒ 8

Lantern Lodge RPG Superstar 2015 Top 16

@Shilyn: Using a wand that's not on your class list is a Use Magic Device check. Also, a CLW wand heals 1d8+1 :)

UMD for Shilyn: 1d20 + 7 ⇒ (20) + 7 = 27

Shilyn heals some of her wounds as Owai tries to as heal himself.

Owai concentration: 1d20 + 7 ⇒ (10) + 7 = 17
CLW @ Owai on success: 1d8 + 3 ⇒ (8) + 3 = 11

Owai heals some his wounds before the Spawn assaults him again!

Spawn bite @ Owai: 1d20 + 17 - 6 ⇒ (14) + 17 - 6 = 25
Damage on hit: 1d8 + 8 ⇒ (3) + 8 = 11
Spawn tentacle @ Owai: 1d20 + 16 - 6 ⇒ (19) + 16 - 6 = 29
Damage on hit: 1d6 + 4 ⇒ (4) + 4 = 8
Spawn tentacle @ Owai: 1d20 + 16 - 6 ⇒ (18) + 16 - 6 = 28
Damage on hit: 1d6 + 4 ⇒ (5) + 4 = 9
Spawn tentacle @ Owai: 1d20 + 16 - 6 ⇒ (1) + 16 - 6 = 11
Damage on hit: 1d6 + 4 ⇒ (2) + 4 = 6
Spawn tentacle @ Owai: 1d20 + 16 - 6 ⇒ (10) + 16 - 6 = 20
Damage on hit: 1d6 + 4 ⇒ (4) + 4 = 8
Grab on hit: 1d20 + 19 - 6 + 4 ⇒ (7) + 19 - 6 + 4 = 24

Owai is slapped by at tentacle, then is grabbed, stuck in its grasp!

Deaglan tries to aid Varian, buffing his strength!

@Varian: You have Bull's Strength, for +2 to hit and +3 damage :)

Init Order: (round 6) Bold = up!
Mahasi
Shilyn (sickened, 8 damage, 4 Con damage, greased)
Owai (sickened, dancing, 19 damage, grappled)
Varian (sickened, weapon of awe, sun metal, Bull's Strength)

Beast (blinded, visible, 44 damage (second acid damage from 2nd acid arrow and 3rd acid damage from first applied), grappling)
Deaglan (enlarged, Bulls Strength)

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

"This thing is really starting to make me upset!" she grumbles. Quickly replacing the healing wand in its holder, she casts her gaze at the creature and mutters a few words of magic, releasing a dark shadowy bolt..

damage: 1d4 + 1 ⇒ (4) + 1 = 5

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian again tries to strike at the creature...

[dic=to hit]1d20+6+2-1[/dice]
dmg if hits: 3d6 + 6 + 2 + 1d6 ⇒ (6, 3, 2) + 6 + 2 + (5) = 24

Lantern Lodge RPG Superstar 2015 Top 16

@Varian: Update your to hit roll :) Hope you hit! That'll be some nice damage :)

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Freudian slip there Varian? lol

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

"This thing is a monster from beyond the dark places between the stars - it does not care!" He hurls another acid arrow.

ranged touch: 1d20 + 6 ⇒ (11) + 6 = 17
2d4 ⇒ (2, 3) = 5 acid round 1 plus 2d4 ⇒ (4, 1) = 5 acid round 2 plus 2d4 ⇒ (2, 1) = 3 acid round 3 plus

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

oops, my bad... can't type tonight

to hit, amended: 1d20 + 6 + 2 - 1 ⇒ (5) + 6 + 2 - 1 = 12

bah!

Lantern Lodge RPG Superstar 2015 Top 16

Mahasi launches one last bolt of acid just to annoy my book keeping <_<, sizzling more odoriferous flesh while Varian's newfound strength isn't enough to land a blow on the Spawn.

Realizing his chance to escape is near nil, Owai slices again at the Spawn while maintaining his defensive stance, despite his grappled state.

Owai scimitar @ Spawn: 1d20 + 10 - 2 - 2 - 1 + 1 ⇒ (3) + 10 - 2 - 2 - 1 + 1 = 9
Damage on hit: 1d6 + 6 - 1 + 1 ⇒ (1) + 6 - 1 + 1 = 7

But with the tentacle constricting his movement, Owai cannot get close to landing a strike.

Spawn grapple @ Owai: 1d20 + 19 - 6 + 5 ⇒ (14) + 19 - 6 + 5 = 32
Con damage on success: 1d4 ⇒ 1

The tentacle wraps around Owai, pinning him as several maws sap some of the aasimar's blood.

Deaglan tries to smash the beast again!

Deaglan hammer @ Spawn: 1d20 + 10 ⇒ (9) + 10 = 19
Damage on hit: 3d6 + 10 ⇒ (4, 1, 5) + 10 = 20

Dice bots really hate hammer wielders...

After Deaglan's swing, the sparkles fade away, the beast once again disappearing from view again!

The Spawn is once again invisible!

Also... don't forget some of the supplies you were given :)

Init Order: (round 7) Bold = up!
Mahasi
Shilyn (sickened, 8 damage, 4 Con damage, greased)
Owai (sickened, dancing, 19 damage, grappled, pinned, 1 Con damage)
Varian (sickened, weapon of awe, sun metal, Bull's Strength)

Beast (blinded, 61 damage (second acid damage from 3rd acid arrow and 3rd acid damage from second applied, grappling)
Deaglan (enlarged, Bulls Strength)

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian casts invisibility purge.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Grabbing the wand from her belt where she'd tucked it, Shilyn activates it and spends one of her few remaining charges to send another acid arrow at the beast..

range touch: 1d20 + 2 ⇒ (8) + 2 = 10
acid arrow damage: 1d4 + 1 ⇒ (4) + 1 = 5

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

You're at +7 to hit, not +2 shi. Also, its 2d4 this round, 2d4 next (cl 3)

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Thanks Mahasi. I'll have to make a note of that.

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

errr...+6, not +7. Sorry. bab 3, dex mod +3. Still better then 2!

Lantern Lodge RPG Superstar 2015 Top 16

Assuming Varian would tell everyone to wait after him :)

Varian delays the rest of the party so he can expose the creature to visibility again.

Shilyn manages to land the shoot out a bolt of acid from her wand, causing more flesh sizzling and GM tracking :P

Extra acid d4: 1d4 ⇒ 3

Although the -4 penalty for shooting into melee does bring it conveniently down to +2 overall :) Luckily, this thing is still grappling Owai!

Init Order: (round 7) Bold = up!
Varian (sickened, weapon of awe, sun metal, Bull's Strength, Invisibility Purge up)
Mahasi
Shilyn (sickened, 8 damage, 4 Con damage, greased)
Owai (sickened, dancing, 19 damage, grappled, pinned, 1 Con damage)
Beast (blinded, 68 damage (second acid damage from 3rd acid arrow and 3rd acid damage from second applied, grappling)
Deaglan (enlarged, Bulls Strength)

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Mahasi calls upon the last ounce of his spell energy.

ranged touch: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
2d4 ⇒ (4, 4) = 8 acid round 1 plus 2d4 ⇒ (3, 4) = 7 acid round 2 plus 2d4 ⇒ (4, 1) = 5 acid round 3

Last of my spells. Well, on the positive side, no more acid arrow tracking from me!

Lantern Lodge RPG Superstar 2015 Top 16

Acid coats more of the Spawn. Much of its flesh has melted, but it still fights on like a wounded beast, seeking vengeance.

Owai tries again to get free!

Owai escape artist: 1d20 + 12 ⇒ (12) + 12 = 24

Owai's effort is futile, and the beast begins to maul on him.

Spawn grapple: 1d20 + 19 - 6 + 5 ⇒ (15) + 19 - 6 + 5 = 33
Damage on success: 1d8 + 8 ⇒ (2) + 8 = 10
Con damage on success: 1d4 ⇒ 1

Deaglan tries to beat the creature before Owai is slain.

Deaglan hammer @ Spawn: 1d20 + 10 ⇒ (10) + 10 = 20
Damage on hit: 3d6 + 10 ⇒ (1, 6, 5) + 10 = 22

So close...

Shilyn, rolling your second round acid damage for you.
2nd around acid: 2d4 ⇒ (4, 1) = 5

Init Order: (round 8) Bold = up!
Varian (sickened, weapon of awe, sun metal, Bull's Strength, Invisibility Purge up)
Mahasi
Shilyn (sickened, 8 damage, 4 Con damage, greased)
Owai (sickened, dancing, 34 damage, grappled, pinned, 1 Con damage)

Beast (91 damage (second acid damage from 3rd acid arrow and 3rd acid damage from second applied, grappling)
Deaglan (enlarged, Bulls Strength)

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

If Owai is still conscious, Varian casts liberating command on him, otherwise, he casts cure serious wounds and steps forward to touch him within the grapple.

liberating command - free escape attempt at +12

or

csw: 3d8 + 6 ⇒ (7, 8, 4) + 6 = 25

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Mahasi attempts to throw an arcane bolt, digging deep into his blood energies.

to hit: 1d20 + 6 ⇒ (2) + 6 = 8
SR: 1d20 + 6 ⇒ (1) + 6 = 7
1d4 + 3 ⇒ (2) + 3 = 5

Lantern Lodge RPG Superstar 2015 Top 16

Liberating Command aided escape artist: 1d20 + 12 + 12 ⇒ (1) + 12 + 12 = 25

What Shilyn-like luck!

Owai tries to escape, but is stuck, too weak to make a good effort.

@Varian: You still have your standard/move action, so you can either heal Owai, attack, or something else :)

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

then I'll use the standard to heal Owai for 25 pts as rolled above...

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Expending the last of her wand's charges, Shilyn sends one last acid arrow toward the infernal beast..

ranged touch: 1d20 + 6 - 4 ⇒ (11) + 6 - 4 = 13
damage: 2d4 ⇒ (1, 3) = 4

"Figures, it runs out just when needed most," she mutters as she drops the now useless wand.

Lantern Lodge RPG Superstar 2015 Top 16

Varian keeps Owai going while Shilyn splashes a bit more acid on the beast.

Mahasi's bolt goes wide, his arcane energies spent.

Owai tries to cut the Spawn again.

Scimitar @ Spawn: 1d20 + 10 - 2 - 2 + 1 - 1 ⇒ (17) + 10 - 2 - 2 + 1 - 1 = 23
Damage on hit: 1d6 + 1 + 1 - 1 - 2 ⇒ (1) + 1 + 1 - 1 - 2 = 0

He manages to get a weak cut on the Spawn, but seems to cause no harm.

Seeing Varian heal Owai, it releases its grapple on him and assaults the other assimar.

Spawn bite @ Varian: 1d20 + 17 - 6 ⇒ (9) + 17 - 6 = 20
Damage on hit: 1d8 + 8 ⇒ (2) + 8 = 10
Spawn tentacle @ Varian: 1d20 + 16 - 6 ⇒ (9) + 16 - 6 = 19
Damage on hit: 1d6 + 4 ⇒ (6) + 4 = 10
Spawn tentacle @ Varian: 1d20 + 16 - 6 ⇒ (20) + 16 - 6 = 30
Damage on hit: 1d6 + 4 ⇒ (5) + 4 = 9
Crit confirm: 1d20 + 16 - 6 ⇒ (10) + 16 - 6 = 20
Extra damage on crit: 1d6 + 4 ⇒ (6) + 4 = 10
Spawn tentacle @ Varian: 1d20 + 16 - 6 ⇒ (1) + 16 - 6 = 11
Damage on hit: 1d6 + 4 ⇒ (2) + 4 = 6
Spawn tentacle @ Varian: 1d20 + 16 - 6 ⇒ (6) + 16 - 6 = 16
Damage on hit: 1d6 + 4 ⇒ (4) + 4 = 8
Grab on success: 1d20 + 19 - 6 + 4 ⇒ (7) + 19 - 6 + 4 = 24

Varian is now grappled, is severely beaten by the enraged spawn.

Deaglan sees an opportunity and goes for a final smash.

Deaglan hammer @ Spawn: 1d20 + 10 ⇒ (3) + 10 = 13
Damage on hit: 3d6 + 10 ⇒ (1, 3, 6) + 10 = 20

But Deaglan's foul luck continues.

Init Order: (round 9) Bold = up!
Varian (sickened, weapon of awe, sun metal, Bull's Strength, Invisibility Purge up, grappled)
Mahasi
Shilyn (sickened, 8 damage, 4 Con damage, greased)
Owai (sickened, dancing, 9 damage, 2 Con damage)

Beast (98 damage (needs 1 more round of acid from Shilyn, grappling)
Deaglan (enlarged, Bulls Strength)

Shilyn, don't forget your last acid damage!

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

The vudrani whips his hand around, and another bolt of pure arcane energy springs forth.

to hit, touch: 1d20 + 6 ⇒ (4) + 6 = 10
SR: 1d20 + 6 ⇒ (14) + 6 = 20
1d4 + 3 ⇒ (2) + 3 = 5

Lantern Lodge RPG Superstar 2015 Top 16

Mahasi's bolt lands this time, the Spawn barely lumbering.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

acid damage: 2d4 ⇒ (2, 4) = 6

Lantern Lodge RPG Superstar 2015 Top 16

Ahhh, just enough!

Before Varian or Shilyn can react, the last bit of acid from Shilyn's bolt sizzles, the Spawn's grasp on Varian slips as the beast falls unconscious on top of Owai.

Deaglan takes his hammer and smashes the Spawn, ending the creature once and for all. It roars once more time, as if its pent up fury and madness thrashes out once more before it slops away into a foul-smelling mess, leaving only a noxious, crusty stain of white powder on the ground and Owai. The sound of a sickening sigh seems to emanate from the earth itself. It reverberates and a noise echoes from above: the shrieks, cackles and caws of the crows flocking Carrion Hill. The cries echo out into a constant, deafening sound that shows no sign of ending.

DC 15 Kn: Religion:

Some legends call of how some birds act as psychopomps - entities of Pharasma who conduct spirits or souls to the Great Beyond. The fact that the birds carry on as such and for so long indicate that a powerful soul has indeed moved on, although it may also be a sign that the birds could not carry it away on their own...

The rain itself lightens up; it does not stop but now instead of containing a humid fear and panic, its cool cleansing waters seem to try and wash away the horror and terror that plagued Carrion Hill.

Exploring the rest of the cavern where Varian was about to explore before the sounds of the Spawn reached the church, the party finds that this is indeed Keeper Hyve's stash, a ground of raw ingredients from the violet fungi and a dumping ground for people that were too nosy, including a prominent Crow.

A pair of Crows await for you at the ruins of the church. "You-you're alive! Is it done? Is it over?", one asks, obviously exhausted from the day's events.

You guys are done! Woot! I'll be reporting this event by tomorrow and have Chronicle sheets out by then, too. If I don't have your email address and your PFS info for reporting, please PM me. Likewise, I need any Day Job checks you have.

Finally... do you guys want to go back to Thornkeep or do something else? And if so, shall I try and look for another couple players?

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

"Done? The beast is dead, but our struggles against the darkness is never done. That was... an enlightening experience. We have lived, and we have learned. All those among you who called down the darkness have been dealt with."

He fights a slight pang of hunger as the thinks of the dead keeper, body lying forgotten in the muck and water.

Something, something, ghoul fever.

Lantern Lodge RPG Superstar 2015 Top 16

Want to make your next Fort save(s) now, or do something else to treat your hunger?

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