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Game Master jooker

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Tural will step forward and cast Magic Fang on Thandrus' bite. This gives it +1 attack and damage, and is considered magic.

Thandrus then charges the blue creature.

attack: 1d20 + 7 + 1 + 2 ⇒ (13) + 7 + 1 + 2 = 23
damage: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5


Artificial Intelligence

The blue-marked creature still stands.

green atk vs Tural: 1d20 + 3 ⇒ (5) + 3 = 8
blue atk vs Tigger: 1d20 + 3 ⇒ (19) + 3 = 22
red atk vs Tigger: 1d20 + 3 ⇒ (4) + 3 = 7


Thandrus will continue his assault on blue.

claw: 1d20 + 7 ⇒ (1) + 7 = 8
damage: 1d4 + 2 ⇒ (4) + 2 = 6 (B, S)

claw: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 1d4 + 2 ⇒ (1) + 2 = 3 (B, S)

bite: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
damage: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7 (B, P, S)

Tural will cast vanish and move into the room.


Artificial Intelligence

Blue falls. Seeing the loss of their comrade and Tural's disappearance the remaining two back up.

green atk vs Tigger: 1d20 + 3 ⇒ (2) + 3 = 5
red atk vs Tigger: 1d20 + 3 ⇒ (13) + 3 = 16


Thandrus will charge Red.

bite: 1d20 + 7 + 1 + 2 ⇒ (8) + 7 + 1 + 2 = 18
damage: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6 (B, P, S)

Tural will move.


Artificial Intelligence

Tigger's attack hits.

green atk vs Tigger: 1d20 + 3 ⇒ (1) + 3 = 4
red atk vs Tigger: 1d20 + 3 ⇒ (4) + 3 = 7


Artificial Intelligence

Acrobatics for red: 1d20 ⇒ 9

I guess aoo


omnomnom: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
damage: 1d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7


Artificial Intelligence

He ded.


Thandrus will charge the last enemy.

attack: 1d20 + 7 + 2 + 1 ⇒ (15) + 7 + 2 + 1 = 25
damage: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6


Artificial Intelligence

He also ded.

Searching the room you find:
25 gp, 89 sp

Gems valued 20 gp

Ivory drinking horn with copper ends (60 gp)
Polished darkwood chalice (50 gp)
Porcelain doll with silk clothing (40 gp)
Silver noble family seal (60 gp)
Total value = 210 gp

Potion of Remove Fear (cr, 50 gp)
Scroll of Cause Fear (cr, 25 gp)
Scroll of Entangle (cr, 25 gp)
Total value = 100 gp


Just as the third enemy dies, Tural's invisibility fades. He then loots the bodies, puts away his bow, draws his thieve's tools, casts guidance, and checks the door for traps.

Tural perception: 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31

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