Showing 6 blog posts matching 1 tag: Tomasz Chistowski
Embrace Elemental Might!
From the Jade Regent Adventure Path and Dragon Empires Gazetteer that drove the Year of the Ruby Phoenix to the Iron Gods Adventure Path and Technology Guide that inspired the Year of the Sky Key, the Pathfinder Society Roleplaying Guild has borrowed heavily from upcoming Pathfinder literature when designing a new season's setting and feel. About two years ago, the organized play program set a course for storylines independent of the ongoing Adventure Paths, and the elemental planes were always that under-appreciated portion of the campaign setting's cosmology where the Pathfinder Society could make its mark. We're making that happen in the new Year of the Stolen Storm!
The Tyranny of Unsanctioned Material Ends!
Perhaps that's not entirely accurate—we've been behind largely because we developed and delivered such an ambitious amount of other material over the past year—but it makes for one heck of a battle cry! This week tens of thousands of oppressed words have rallied around their champion, the Hell's Rebels Adventure Path, which has led them to liberated glory with the help of the sympathetic guard captain Pathfinder Module: Down the Blighted Path and the eccentric noble scion Pathfinder Module: House on Hook Street. Together they have founded a new nation on the grand continent of Pathfinder Society Roleplaying Guild, united by the shared mission of delivering countless hours of content to players everywhere! Of course, you don't need to take my word for it when you can hear it directly from the four Pathfinder Tales heralds of the revolution, united under the banner of the Pathfinder Tales, Volume VIII sanctioning document!
Feast On These Modules
Ever since finishing the sanctioning documents for the Giantslayer and Iron Gods Adventure Paths back in January, Linda and I have had our hands full preparing for PaizoCon and Gen Con. We're thrilled to have delivered a huge number of new scenarios, and it's even more exciting to enter this comparably relaxed time of the year in which we can catch up on old business. You may have noticed Linda over the last week appearing in countless discussion threads to offer clarifications and then disappear in a cloud of ebullient nosoi psychopomps. I've been wrangling authors, outlining a bunch of new scenarios, and sending out new assignments; keep an eye out for new product pages soon (and see below for a list of upcoming scenarios, should you need information for planning upcoming conventions).
Got Those Summertime, Those Summertime Adventures
Summer has arrived, convention season is at full-tilt, and in just a few short weeks Paizo staffers and gamers from all over will be heading to Gen Con 2016 in sunny Indianapolis! The show is always highly anticipated both because it's a great opportunity to get to see masses of gamers all together in one place to celebrate their hobby, and because new and exciting Paizo releases tend to drop at the show. But before we load up the trucks and ship off, let's take a look at what's coming out and what we've announced since last time we spoke.
The Most Intriguing Classes
The new class in Ultimate Intrigue is the vigilante. An upstanding member of society by day and adventurer by night, the vigilante has two different identities which can even have different alignments. Unless someone discovers that the two identities are the same, divinations like scrying only work when the vigilante is in the form the diviner is trying to scry. Each vigilante chooses to be either a stalker, focusing on sneaking up on foes and punishing them before the foe notices the stalker is there, or the avenger, focusing on giving foes a more straightforward beatdown and gaining a full base attack bonus. The vigilante class is extremely modular, with a talent option at every level, switching off between social talents that give him an edge in social situations and other intrigue hijinks out of combat, and vigilante talents, which generally provide powerful combat options that he can use in either identity, though it might give him away if people see him using them in his social identity.
Sign a Deal with the Devil!
Hungry for all the diabolical details about Cheliax, the nation at the heart of the Hell's Rebels and Hell's Vengeance Adventure Paths? Pathfinder Campaign Setting: Cheliax, the Infernal Empire has you covered!