Showing 4 blog posts matching 2 tags: Tomasz Chistowski, Pathfinder Society

  1. Embrace Elemental Might!

    From the Jade Regent Adventure Path and Dragon Empires Gazetteer that drove the Year of the Ruby Phoenix to the Iron Gods Adventure Path and Technology Guide that inspired the Year of the Sky Key, the Pathfinder Society Roleplaying Guild has borrowed heavily from upcoming Pathfinder literature when designing a new season's setting and feel. About two years ago, the organized play program set a course for storylines independent of the ongoing Adventure Paths, and the elemental planes were always that under-appreciated portion of the campaign setting's cosmology where the Pathfinder Society could make its mark. We're making that happen in the new Year of the Stolen Storm!

    Nikolai OstertagPathfinder Campaign SettingPathfinder SocietyHelge C. BalzerJorge Fares
  2. The Tyranny of Unsanctioned Material Ends!

    Perhaps that's not entirely accurate—we've been behind largely because we developed and delivered such an ambitious amount of other material over the past year—but it makes for one heck of a battle cry! This week tens of thousands of oppressed words have rallied around their champion, the Hell's Rebels Adventure Path, which has led them to liberated glory with the help of the sympathetic guard captain Pathfinder Module: Down the Blighted Path and the eccentric noble scion Pathfinder Module: House on Hook Street. Together they have founded a new nation on the grand continent of Pathfinder Society Roleplaying Guild, united by the shared mission of delivering countless hours of content to players everywhere! Of course, you don't need to take my word for it when you can hear it directly from the four Pathfinder Tales heralds of the revolution, united under the banner of the Pathfinder Tales, Volume VIII sanctioning document!

    Hell's RebelsPathfinder Adventure PathPathfinder ModulesPathfinder SocietyPathfinder Tales
  3. Feast On These Modules

    Ever since finishing the sanctioning documents for the Giantslayer and Iron Gods Adventure Paths back in January, Linda and I have had our hands full preparing for PaizoCon and Gen Con. We're thrilled to have delivered a huge number of new scenarios, and it's even more exciting to enter this comparably relaxed time of the year in which we can catch up on old business. You may have noticed Linda over the last week appearing in countless discussion threads to offer clarifications and then disappear in a cloud of ebullient nosoi psychopomps. I've been wrangling authors, outlining a bunch of new scenarios, and sending out new assignments; keep an eye out for new product pages soon (and see below for a list of upcoming scenarios, should you need information for planning upcoming conventions).

    Pathfinder ModulesPathfinder SocietySally GottschalkTomasz Chistowski
  4. Society Unchained

    Ever since its announcement nearly a year ago, players and GMs alike have been speculating about what would appear in Pathfinder Unchained. It was only a short step from there to start wondering what would appear in Pathfinder Society Organized Play. We started exploring this same question early in the book's production, and even then it was clear that some sections would not be a good fit for the campaign, others would absolutely play a role, and many others would require closer study. With the generous assistance of the Pathfinder Design Team and numerous volunteers, we were able to weigh the pros and cons and finalize what our Pathfinders might see in the field.

    BarbariansMonksRoguesSummonersIconics

We have updated our Privacy Policy.
Paizo.com uses cookies. You can block paizo.com from using cookies within your browser settings, but doing so will hinder site functionality.

More information can be found in our Privacy Policy.