upgrading feats 5: two-weapon fighting pt2


Homebrew and House Rules


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two-weapon furry
prereqs: dex 15, two-weapon fighting, bab+4

benefits: at bab+4 and every +4 there after, you gain a +1 bonus to attack and damage rolls while wielding two-weapons. your off-hand now adds your strength modifier to damage instead of half your strength modifier.

at BAB+8, you may make an extra attack on attacks of opportunity.

at BAB+12, when you successfully hit with two attacks, you rend the opponent for 1d10+1-1/2 your strength mod. this damage upgrades to 2d6+1-1/2 str mod at BAB+14, 2d8+1-1/2 str mod at +17 and 2d10+1-1/2 str mod at BAB+20. you may only rend once per round.

at BAB+16, you may now rend twice per round and you inflict 1d6 bleed damage per round if you deal damage with two rends this round. this bleed damage become 1d8 at BAB+18 and 1d10 at BAB+20. bleed damage is cumulative

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