
Der Origami Mann |

We use the investigative skill-rules from Lorefinder which are verry nice, but there are no rules for using intimidate in combat (i.e. barbarian ragepower: intimidating glare).
That´s why we make this houserule:
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-> Skill Conversion
- 1: Take the Pathfinder Skills for Lorefinder Skills
-> Example: Perception => Search (Cunning Skills) ; Heal => Medicine (Lore Skills) ; Knowledge (Arcana) => Arcana (...) - 2: New Skills: Battlefield Scout (INT), Charm (CHA), Inspiration (WIS), + Culture ("Race")
- 3: Class Skill Bonus
3.1: For converted skills: like before
3.2: For new Skills: If a class can take a Lorefinderskill as a boost, the class get it as a Class Skill.
3.3: Culture ("Race"): Every SC get the culture skill of his Race. If he has a half Race, or is born in an other culture than his race, he must choose one. - 4: Investigative Skillpoints:
Pathfinder Skill Calc Mod => Lorefinder Skill Points
-2 => NA
-1 bis 0 => 0
1 bis 4 => 1
5 bis 8 => 2
9 bis 16 => 3
15 bis 32 => 4
What do you think about? We think it works well, but I am not sure if the conversion of the skillpoints is to low/high at low/high level.

Der Origami Mann |

...to late to edit
- 2: New Skills: Battlefield Scout (INT), Charm (CHA), Inspiration (WIS), + Culture ("Race")
--> New Skill in Pathfinder [ability] => Lorefinder Skill
--> Knowledge (Battlefield Scout) [INT] => Battle Field Scout--> Culture ("Race") [INT] => Culture ("Race")
3.3: Culture ("Race"): Every SC get the culture skill of his Race. If he has a half Race, or is born in an other culture than his race, he must choose one.
"Race" = i.e. a Halfelf PC which live in a country full of halforc can have Culture (Halfelf or Elf, Human, Halforc, Orc) as class skill (Rank 1+ => +3 bonus)