Tasius Augustus
Human (Chelaxian) magus (hexcrafter) 1 (Pathfinder RPG Ultimate Magic 9, 48)
NG Medium humanoid (human)
Init +1;
Senses Perception +1
--------------------
Defense
--------------------
AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 11 (1d8+3)
Fort +4,
Ref +1,
Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee scimitar +3 (1d6+3/18-20)
Special Attacks arcane pool (+1, 4 points), spell combat
Magus (Hexcrafter) Spells Prepared (CL 1st; concentration +4)
. . 1st—rime frostbite[UM], shield
. . 0 (at will)—brand[APG] (DC 13), detect magic, light
--------------------
Statistics
--------------------
Str 16,
Dex 12,
Con 14,
Int 16,
Wis 10,
Cha 8
Base Atk +0;
CMB +3;
CMD 14
Feats Additional Traits, Rime Spell[UM]
Traits bruising intellect, illuminator, magical lineage, merciful scimitar
Skills Diplomacy +5, Intimidate +7, Knowledge (arcana) +7, Knowledge (planes) +7, Perception +1, Spellcraft +7
Languages Common, Dwarven, Elven, Halfling
SQ hex arcana
Other Gear lamellar (leather) armor[UC], scimitar, magus starting spellbook, 75 gp
--------------------
Special Abilities
--------------------
Arcane Pool +1 (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Hex Arcana You can substitute Hexes for Magus Arcana.
Rime Spell Spell with the cold descriptor also entangles creatures if the spell damages them
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.