Sin Spawn

Mr. Ziggles's page

70 posts. Alias of Gobo Horde.


About Mr. Ziggles

Discription:
Dressed in imposing jet black Hells Knight armor with an equally black and wickedly sharp blade slung at his waist, this Knight, nay, this Demon Knight radiates an almost visible aura of evil and menace, the very air seems unhallowed and all life seems to shun or recoil from its presence. Atop its shoulders sits a black skull with glowing red eyes alight with hellfire and fear itself flees from its gaze, its anger a thing to behold. If one could see inside, they would see a horribly disfigured and scarred hobgoblin, as ugly as sin and as twisted as any abomination. a look of animalistic fury in its eyes but little to no hint of intelligence. Yet these eyes seem unfocused, almost as if all sight has been extinguished from them.
Even more awe inspiring then the Dread rider is the gigantic rhino he rides upon. Massive in size and covered from horn to toe in heavy Hells Plate Mail, black as night like its rider, he looks like a boulder covered in inches thick hardened steel. Indeed, he is as durable as any earth elemental and apparently as heavy as can be seen by the deep imprints caused by his tread. One could only imagine the destruction that one of those Iron Clad hoofs could cause as it comes crashing down through plate like it was paper. Across the surface of the black armor can be seen countless silver scratches from years of abuse. The entire scene would fill you with dread had you not just witnessed the Dread Rider fall off and get trampled by his very mount and screaming something about stupid rocks and and falling asleep...

"You Stupid Rock THING!!! How many times I has to say? DONT MOVE WHEN I IS ASLEEEP!!!"

Mr. Ziggles the really, really, really, really, I mean REALLY, really scary, and ugly dude on a really, really, really big beast. Did I mention he was scary? I mean really scary!
Mr. Ziggles Hobgoblin Fell Rider 20/Scarred Ranger 18, Thug 1, Mammoth Rider 1
LE Large Humanoid (goblinoid), Initiative +4, Senses Perception -7

AC 35(33) Touch 15(26), Flat Footed 34(31) (10 Base, +1 dex, + 14 armor, -1 Size, +5 Enhancement to Natural Armor, +5 Deflection, +1 Natural Armor Bonus, -2 Challenge, -2 Rage, +13 Ghost Rager)
hp 410/410 (19d12 +1d10 +180) 490/490 (19d12 +1d10 +260)
Fort 28(42) Ref 14(24) Will 8(18) (+4 will vs Enchantments, -4 against illusions)
Special Defences DR 4/-, Ferocity, Improved Tolerance, Scarification, Immune to Shaken and Frightened
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Offenses
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Speed 20ft
Melee Blade of DOOM! +35/30/25/20 (2d6 +20/15-20/x2 +Shaken (1 min, DC 14 Will)) or
Raging Blade of DOOM! +39/34/29/24 (2d6 +26/15-20/x2 +Shaken (1 min, DC 14 Will)) or

Modifiers
To Hit: 20 BAB, +10(14)Str, +5 Enhancement, -1 Size, +1 Weapon Focus, +4 Unstopable Rampage, +4 Paired Opportunists, -6 Power Attack, +8 Chalenge, +15 Knights Challenge,
Damage: +15(21)Str, +20 Con, +5 Enhancement, +9 Power Attack, +20 Chalenge, +27 Knights Challenge, +6 Against Spellcasters, +15(19) Mounted Mastery, x2 Spirited Charge, +1d6 Sneak Attack

Current Magical Effects
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Statistics
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Str 30 (38), Dex 18, Con 28(36), Int 10, Wis 10, Cha 24
BAB +20 CMB +30(34) CMD 48(52) (+2 CMB when overrunning)

Modifiers:

Str 16 Base +4 Level, +6 Belt, +2 Size, +2 Tome, +8 Rage
Dex 12 Base, +2 Racial, +6 Belt, -2 Size
Con 16 Base, +2 Racial, +1 Level, +6 Belt, +3 Tome, +8 Rage
Int 10 Base
Wis 8 Base
Cha 16 Base, +6 Headband, +2 Tome
CMB 20 BAB, +9(13) Str, +1 Trait, +2 Rampage
CMD10 Base, +20 BAB, +9(13) Str, +5 Dex, +4 Pauldrons
Fort 12 Base, +9(13) Con, +3 Enhancement, +4 By my Honor, +10 Superstition
Ref 6 Base, 5 Dex, +3 Enhancement, +10 Superstition
Wil 6 Base, -1 Wis, +3 Enhancement, +4 Indomitable Will, +5 Rage, +10 Superstition

Feats Coordinated Maneuvers (bonus), Coordinated Charge (bonus), Paired Opportunists (bonus), Trample (bonus), spirited charge (bonus), Weapon Focus (katana, bonus), mounted blade, mounted combat, trick riding, mounted skirimisher, ride by attack, wheeling charge, Skill Focus (Intimidate), cornugon smash, intimidating prowess, combat reflexes, master craftsman, craft wounderous item, power attack, raging brutality
Rage Powers Fearless Rage (bonus), Superstitious, Witch Hunter, Ghost Rager, Furious Mount, Greater, Trample, Greater, Overbearing Advance, Quick Reflexes
Traits Bred For War, Unnatural Presence
Fatal Flaw Blind as a Bat, Gullible
Skills x4
Acrobatics +7 (3 Ranks, +3 CS, +5 Dex, -4 ACP)
Craft: (Alchemy) +25 (+20 Ranks, +3 CS, +2 Master Craftsman, +0 Int)
Handle Animal +11/25 (+9 Ranks, +3 CS, +10 Expert Trainer (mount only), +4 Link (mount only), -1 Wis)
Intimidate +81 (20 Ranks, +3 CS, +4 Racial, +1 Trait, +6 Skill Focus, +10 FCB, +9 Visage, +10 Mounted, +7 Cha, +12 Str)
Knowledge (Nature) +11 (8 Ranks, +3 CB, +0 Int)
Perception -7 (0 Ranks, -6 Blind as a Bat, -1 Wis)
Ride +42 (20 Ranks, +3 CS, +10 FCB, +5 Competence, +4 Dex)
Sense Motive -5/+4 (0 Ranks -4 Gullible, +10 Order, -1 Wis)
Languages Common, Goblin

Equipment:

+5 Keen, Courageous Obsidian Katana, 98,325gp, 4.5lb Blade of DOOM!
+5 Warding Hellknight Plate, 47,950gp, 50lb, -4 ACP

Belt
Belt of Physical Perfection, +77,000gp, 1lb (144,000 base, 77,000 for crafting

Headband
Headband of Havoc, 8,000gp, 1lb (8,000 base, 4,000 for crafting, 8,000 for combining)
Headband of Alluring Cha, 18,000gp, 1lb (36,000 base, 18,000 for crafting

Amulet
Torc of Lionheart Fury, 8,000gp, 1lb (8,000 base, 4,000 for crafting, 8,000 for combining)
AoNA 25,000gp (50,000 base, 25,000 for crafting)

Shoulders
Juggernauts Pauldrons, 20,000gp, 1lb (40,000 base, 20,000 for crafting)
+3 Cloak of Resistance 9,000gp, 1lb (9,000 base, 4,500 for crafting, 9,000 for combining)

Slotless
Wayfinder with Cracked Opalescent White Pyramid, 1,000gp (2,000 base, 1,000 for crafting)
Horsemasters Saddle, 6,000gp, 5lb (12,000 base, 6,000 for crafting)
Darkskull, 30,000gp, 5lb (60,000 base, 30,000 for crafting (has purge invisibility tied to it and it acts as my helmet)

Rings
+5 Ring of Protection, 50,000gp,

Tomes and Manuals
+2 Tome of Leadership and Influence 52,500gp (55,000 base, 52,500 for crafting)
+2 Manual of Gainful exercise, 52,500gp (55,000 base, 52,500 for crafting)
+3 Manual of Bodily Health, 78,750gp (82,500 base, 78,750 for crafting)

183,750 Tomes
388,475 Mr. Ziggles
278,900 Mr. Heavyfoot
885,125 Total

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TRACKED RESOURCES
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Demanding Challenge (7/7)
Greater Tactician (5/5)
Headband of Havoc (1/1)
Juggernauts Pauldrons (3/3)
Knights Challenge (1/1)
Rage (47/51)
Warding Armor (1/1)
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Special Abilities
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Bonus Feats +3 bonus feats.
Brute Steed mount gains +2 Str and -2 Dex.
By My Honor +4 moral bonus to Fort as long as he remains LE
Damage Reduction gain DR 4/-
Deadly Rampage do not provoke AOO when overrunning and gain free attack on successful overrun.
Demanding Challenge 7/day swift action +8 to hit and +20 damage against target until target is dead or unconscious or combat ends. Cavalier and target take -2 AC against everyone except each other.
Dread Rider +10 to intimidate checks while mounted. 1/round make free intimidate check against target of charge or trample.
Expert Trainer +10 to handle animal against mount. Reduce time needed to train animal by 1 day per week at +5 DC, train multiple animals at +2 DC per animal after first.
Favoured Class Bonus +10 to ride and intimidate checks.
Fearsome +4 racial bonus to intimidate.
Fell Presence 60ft aura. Enemies take -5 to saves against fear.
Frightening increase shakened condition by 1 round. If target is shaken for 4+ rounds can make it frightened for 1 round instead.
Gigantic Steed steed grows to huge and gains +2 Str and Con.
Greater Rage +8 Str, +8 Con, +5 Will saves, -2 AC. Moral Bonuses.
Improved Tolerance gain a second save at the start of next turn against nauseated, sickened, fatigued, exhausted, dazed, frightened, shaken, or stunned or halve the duration if no save.
Indomitable Will +4 will saves vs enchantments.
Knights Challenge 1/day swift action. +15 to hit and +27 damage against target until target is dead or unconscious or combat ends. Cavalier and target take -2 AC against everyone except each other. +4 Circumstance bonus on critical confirmation rolls.
Link handle mount as a free action or push it as a move action. Gain +4 circumstance bonus on handle animal and wild empathy checks involving mount.
Master Tactician gain +3 teamwork feats as bonus feats. 5/day swift action to grant all allies within 30ft 2 teamwork feats for 13 rounds.
Mount gain 20th level mount. take no ACP to ride checks while riding. Mount gains light armor proficiency and starts combat trained.
Mounted mastery +4 dodge bonus when charging against readied attacks, When charging, add mounts Str mod to damage, Gain Spirited Charge as a bonus feat.
Order of the Sword Mr. Ziggles must show courage in the face of danger, mercy to those who have wronged him, and charity to the poor and the meek. He must be just and honorable at all times and in all things. He must defend his honor. Gain +10 competence bonus to sense motive when used to oppose a bluff check.
Rampage gain trample as a bonus feat, +2 bonus on overrun attempts while mounted. Mount gains +2 damage on hoof attacks and trample attacks.
Scarification ignore 1 bleed effect per round.
Scarred +1 Natural Armor Bonus.
Sneak Attack +1d6 damage when target is denied dex bonus or flat footed.
Terrifying Visage +9 to intimidate checks against non-barbarian humanoids, +9 to diplomacy against barbarians. Increase the DC of fear effects by 1.
Terror standard action 60ft AOE. DC 29 Will save or be shaken for 21 rounds. Creatures of 10hd or less are frightened for 20 rounds. Success makes you immune for 24 hours.
Tireless Rage not fatigued at the end of rage.
Unstoppable Rampage overrun up to 4 targets as a single overrun taking -5 after the first or until failed attempt. Attacks made while overrunning gain +4 to hit and automatically confirm crits.
Wild Coercion gain wild empathy as a 1st level druid.

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Encumbrance 26.5lb
Light 532lb, Medium 1,064lb, Heavy 1,596lb
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Backstory:

CL4P-TP was one of the last of his series created by the Dahl Corporation and his series was known for its tendencies to malfunction or otherwise become exceedingly eccentric. Programed to serve and repair he was created to be a maintainence bot or to do other manual labour and this he does well and with a cheery attitude.
CL4P-TP stands just over 2 feet high with a slim build supported by a single wheel, has two spindly arms ending in a pair of surprisingly dextrous pincers. At the top-center of his chassis lies a single lens that acts as his eye to the world and his front pannel hinges open to reveal a compartment used to store whatever odds and ends they collect.
Always ready to help out with his cheery attitude or to offer advice, yet he tends to come off as annoying more than anything else and due to his extensive memory banks can be a bit of a know-it-all. In an attempt to cheer others up or simply to while away the time he has taken to singing and dancing further cementing his annoying demeanor yet dispite this he usually wishes to remain in the background supporting and fixing out of the spotlight.

Mr. Heavyfoot The big, heavy and dumb rock creature. Thing.
Mr. Heavyfoot Rhino Charger 16
N Huge, Animal, Initiative +2, Senses Scent, Perception +18

AC 42(40), Touch 15(26), Flat Footed 41(39) (+1 dex, +14 Armor, +19 Natural Armor, -2 Size, +4 Enhancement Bonus to Natural Armor, +5 Deflection, +1 Insight, -1 Challenge, -2 Rage, +13 Ghost Rager)
hp 264/264 (16d8 +144) 324/324 (16d8 +204)
Fort 24(38) Ref 17(27) Will 11(21)
Special Defences Immune to Fatigue, Stalwart, Immune to Shaken and Frightened
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Offenses
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Speed 80ft
Melee Gore +30 (4d6 +27/x2) 10ft reach, or
Raging Gore +30 (4d6 +27/x2) 10ft reach, or
Special Attacks Powerful Charge +26 (8d8+22/x2) 10ft reach
Raging Powerful Charge +30 (8d8 +26/x2) 10ft reach, or
Trample 4d8+35
Modifiers
To Hit: 12 BAB, +15 Str(19 Str), -2 Size, +5 Enchantment, +4 Challenge, -5 Power Attack, +4 Paired Oppertunists
Damage: +22 Str(28 Str), +5 Enchantment, +10 Challenge, +7 Power Attack, +2 Rampage, +5 against spellcasters

Current Magical Effects
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Statistics
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Str 40(48), Dex 14, Con 28(36), Int 3, Wis 13, Cha 5
BAB +12
CMB +27(31)
Overrun 37(41) +2 when Charging
CMD 39(43)
Overrun 43(47)

Modifiers:

Str 22 Base +2 Level, +6 Str Bonus, +2 Brute Steed, +2 Gigantic Steed, +6 Belt, +8 Rage
Dex 12 Base, +6 Dex Bonus, -2 Brute Steed, -2 Gigantic Steed
Con 19 Base, +1 Level, +2 Gigantic Steed, +6 Belt, +8 Rage
Int 2 Base, 1 Level
Wis 13 Base
Cha 5 Base
CMB 12 BAB, +9(13) Str, +2 Size, +2 Coordinated Maneuvers, +2 Dusty Rose Prisim
Overrun 27(31) Base, +4 Greater Overrun, +2 Rampage, +2 Size from Titanic, +2 Gauntlets, +2 (when charging) Thunderous Belt
CMD10 Base, +12 BAB, +9(13) Str, +2 Dex, +2 Size, +2 Dusty Rose Prisim
Overrun 39(43) Base, +2 Improved Overrun, +2 Size from Titanic
Fort 10 Base, +9(13) Con, +5 Enhancement, +10 Superstition
Ref 10 Base, +2 Dex, +5 Enhancement, +10 Superstition
Wil 5 Base, +1 Wis, +5 Enhancement, +10 Superstition

Feats light armor proficiency (bonus), Coordinated Maneuvers (bonus), Coordinated Charge (bonus), Paired Opportunists (bonus), medium armor proficiency, heavy armor proficiency, improved natural attack, power attack, improved overrun, greater overrun, charge through, combat reflexes, endurance

Fatal Flaw Dracophilia
Tricks 9 +7 bonus, Combat Trained (bonus). 22 total.
Attack, Attack, Break Out, Come, Defend, Down, Exclusive, Flee, Guard, Heel, Overrun Maneuver, Trample Maneuver, Bull Rush Maneuver, Menace, Seek, Stay, Throw Rider, Track, Watch, Work, Fetch, Bury

Skills 16
Climb +10(14) (1 Rank, +3 CS, +15(19) Str, -9 ACP)
Perception +18 (14 Ranks, +3 CS, +1 Wis)
Swim +10(14) (1 Rank, +3 CS, +15(19) Str, -9 ACP)

Languages Rhino

Equipment:

+4 Titanic, Expeditious Hellknight Plate, 69,150gp, 250 lb, -9 ACP

Belt
Belt of Thunderous Charging, 10,000gp, 1lb (10,000 base, 5,000 for crafting, 10,000 for combining)
Minotaur Belt, 11,000gp, 1lb (11,000 base, 5,500 for crafting, 11,000 for combining)
+6 Belt of Physical Might, 45.000gp, 1lb (90,000 base, 45,000 for crafting)

Amulet
Hand of Glory, 4,000gp, 2lb (8,000 base, 4,000 for crafting)
Courageous, Impact AoMF, 36,000gp, (36,000 base, 18,000 for crafting, 36,000 for combining)
AoNA, 25,000gp (50,000 base, 25,000 for crafting)

Cloak
+5 Cloak of Resistance, 12,500gp, 1lb (25,000 base, 12,500 for crafting)

Hands
Gauntlets of the Skilled Maneuver, 2,000gp, 1lb (4,000 base, 2,000 for crafting)

Ring
+5 Ring of Protection, 50,000gp,

Other
Wayfinder with Dusty Rose Prisim, 2,250gp, (5,500 base, 2,250 for crafting)
Permanent Greater Magic Fang, 7,500gp
Slotless Horseshoes of Speed, 4,500gp, (3,000 base, 1,500 for crafting, 4,500 for slotless)

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TRACKED RESOURCES
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Expeditious Armor (3/3)
Hand of Glory (1/1) See Invisibility
Hand of Glory (1/1) Daylight
Titanic Armor (1/1) Enlarge Person
Titanic Armor (1/1) Bonus on CMB
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Special Abilities
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Barding Training reduce ACP and heavy load penalties and MDB by 3. Move at normal speed in heavy armor or at a heavy load.
Brute Steed mount gains +2 Str and -2 Dex.
Deadly Rampage do not provoke AOO when overrunning.
Gigantic Steed steed grows to large and gains +2 Str and Con, -2 Dex.
Greater Rage +8 Str, +8 Con, +3 Will saves, -2 AC. Moral Bonuses.
Indefatigable immune to fatigue.
Knights Challenge +8 to hit and +14 damage against target until target is dead or unconscious or combat ends. Cavalier and target take -1 AC against everyone except each other. +2 Circumstance bonus on critical confirmation rolls.
Mounted Challenge +5 to hit and +10 damage against target until target is dead or unconscious or combat ends. Mount takes -1 AC against everyone except challenged target.
Rampage Mount gains +2 damage on hoof attacks and trample attacks.
Stalwart Steed whenever mount succeeds at a Fortitude or Will save that would normally result in a reduced or partial effect, the mount is unaffected.
Unstoppable Rampage overrun up to 4 targets as a single overrun taking -5 after the first or until failed attempt. Attacks made while overrunning gain +4 to hit and automatically confirm crits.

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Encumbrance 26.5lb
Light 6,384lb, Medium 12,768lb, Heavy 19,152lb
----------------------

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Backstory:

CL4P-TP was one of the last of his series created by the Dahl Corporation and his series was known for its tendencies to malfunction or otherwise become exceedingly eccentric. Programed to serve and repair he was created to be a maintainence bot or to do other manual labour and this he does well and with a cheery attitude.
CL4P-TP stands just over 2 feet high with a slim build supported by a single wheel, has two spindly arms ending in a pair of surprisingly dextrous pincers. At the top-center of his chassis lies a single lens that acts as his eye to the world and his front pannel hinges open to reveal a compartment used to store whatever odds and ends they collect.
Always ready to help out with his cheery attitude or to offer advice, yet he tends to come off as annoying more than anything else and due to his extensive memory banks can be a bit of a know-it-all. In an attempt to cheer others up or simply to while away the time he has taken to singing and dancing further cementing his annoying demeanor yet dispite this he usually wishes to remain in the background supporting and fixing out of the spotlight.