Corsair

Marug Kin-Slayer PFS# 29895-2's page

33 posts. Organized Play character for Brox RedGloves.


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Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

ummmm.....still sick here!!!! Dying, even....

gonna be a ghoul...

ah well.

sooooooo....hunnnnnngry.....

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Marug looks at Magrim with a slightly bleery "please don't make me do this again" glance, then shrugs his shoulders listlessly and advances. He side-steps past Nadra and studiously avoids the greased area, stepping diagonally into the room and within melee range. Putting everything he's got into it, Marug swings a beefy fist at the creature!

Reflex!: 1d20 + 4 ⇒ (19) + 4 = 23

Attack!!: 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10 Power Attack, Guidance
Damage!!: 1d6 + 6 ⇒ (3) + 6 = 9

Heavy drops of sweat drop from Marug as he engages the undead thing.

Looks like I effectively avoided the Grease, but this sickness is throwing my accuracy!

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Marug drops his pack and sits down on it, drawing a handful of almonds and some jerky from his sash and stuffs them into his mouth while wiping the sweat from his forehead absently.

Wufs y' founf dere Schyrush?

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Fah...youse aint got da intestrial fortress-tood t' stomach dis anyway...or does ya? Marug offers the flask expectantly...and tosses a surreptitious wink at Ibid

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Well I aint gonna do dat 'gain @ Ibid I owe you a great debt dere ol' man <grin> You have my tanks fer checkin' on me Marug reaches into the large pouch attached to his bandoleer and draws out a wide rounded flask. He unscrews the cap, takes a pull and hands the flask to Ibid I feels like pressed Khazak marg

Orcish:
Khazak marg = dwarf droppings

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Marug's wounds close, yet he does not open his eyes, nor does he rise from the ground. (1 round)

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

HURK-...

Fort 13 paralysis: 1d20 + 3 ⇒ (2) + 3 = 5
Fort 13 Disease: 1d20 + 3 ⇒ (4) + 3 = 7

Sick & paralyzed and on the ground!

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Marug lowers himself to an aggressive crouch eyeing opponents approaching from both sides. As Nadra rushes down the southeast corridor he grins fiercely and punches his shoulder in respect, then wheels about to face the northeast corridor.

He feels the tingling caress of divination magic, focusing his sights on the thing that slouches ever nearer. Spreading his arms wide he charges down the hallway with a primal scream.

As he nears the unliving thing he leaps up and kicks out with a hob-nailed boot!

*uff* wh-WHAAAAAAGGGHHH!!

ATTACK!!!: 1d20 + 4 + 2 + 1 ⇒ (9) + 4 + 2 + 1 = 16 (Power Attack, Charge, Guidance)
DAMAGE!!!: 1d6 + 6 ⇒ (2) + 6 = 8

Gods but that's close...I really hope I hit! Also, very dumb of me to split the group like this, but Marug is looking for one good solo kill. Vanity...definitely my favorite sin! (Place that quote :D)

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Amazingly awesome idea there!

Sadly, Marug doesn't want the shiny to get too far away...arms length is good enough.

Daft!

I'd like to catch him before he really hurts himself if possible? Entirely up to the GM

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

'ow is we handlin' da shinies? Foist grab? Trial by combat? Drinkin'?

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

I saw Ibid going earlier and thought it was ok to go...I'll just wait for the "say so" (GM resolution) to go :D

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

If we're on Round 2 (looks like it), Marug will pop the critter again (with Power Attack).

Attack!: 1d20 + 4 ⇒ (10) + 4 = 14

damage: 1d6 + 6 ⇒ (1) + 6 = 7

hahahahahahahahahahaHAHAHAHA...OI! Keep yer eyes peeled fer more back dere!

my damage die seems to be stuck...

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

OIC

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Nadra should still be able to attack it from where she is at currently...it will just get a concealment bonus (I think). Obviously DM is final arbiter.

Also, Fluffy should have "pounce" as a natural ability, so all claw and bite atttacks plus improved grab. Check that for accuracy please!

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Not seeing a link to the map!

Welly welly well...looks like we gots us a TARGET!

Charge the beastie (+2 atk, -2AC) Hit it with my fist using Power Attack

Attack!: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23

damage: 1d6 + 6 ⇒ (1) + 6 = 7

How's yer likin' DAT!! Hahahahahahahaha!!!

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Marug walks up and puts his hand on the paladin's shoulder, looking to the opposite direction she is watching...

We clear? I don' wants no s'prises poppin out on me

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Marug makes his way to the door, flexing his powerful shoulders and loosening up in case a fight breaks out, his steps are punctuated by chuffing sounds and he rapidly inhales and exhales.

Wot I wouldn't give for somefink solid ter break roit now...wont be long doh...

As Marug passes Grimbli and Fluffy he lowers his hand to the tiger, palm out, fingers slightly wiggling...

Make sure youse reco'nize me, kitty...I don wanna get bit later onz.

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Ruh?

Marug cocks his head slightly left quizzically.

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

So is dey's ghostests roit? But dey's also pups?

Marug will move to the nearest child phantasm and slowly pass his beefy paw through the specter's head. Prolly gonna get myself killed doing this lol

How's I s'pposed to bash dis lot? Mebbe if dey's 'ad a bit of flesh an' bone I could smash dat but dey cants be tetched!

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Oi! Deris, why aint you knowin' 'bout da Necro-palace? Youse da groun's-keepa roit? So why aint you keepin' no groun's in da Necro-palace? If'n youse is leadin' us ter'n ambush you'll feel da back o' me 'and...

Intimidate: 1d20 + 3 ⇒ (13) + 3 = 16

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Hhhrrrmm...not sure wot an "em-ity" is er why it's 'tween us'n. Is it somefink yer eats? Jes so long as dat striped rat don spray me I's happy...I 'gree bout dat gouns'keepa...why don't 'e know bout dis ere his'try? Mebbe itsa trap or somefink

Marug follows the old man into the mist, watching for an ambush.

Youse needa stay close, we don' wanna get split up inna fog

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Sure ting gramps, jes lets me go in dere foist...no knowin' what may jump up at'cher... at the sound of Magrim's approach Oi! wot's dat? Rest'a y'ns ok fer lettin a dorf come 'long? Cause I ghashKhan ich'vae...err...I's aint got no uhhh...wot's dat word...aint got no fight wit im...

Orcish, literal:
"See no threat from it"

Leaning in closer to Ibid, Marug stage-whispers Ole granny what's-er-name jes might be a demon-fiend...or she might offer yer some Vudran tea...no knowin!

Marug pats Ibid on the shoulder as he passes by

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Coooorrrrrr....dat right dere is a mighty beast indeed! Youse gotta have sum mighty magiks t'tame such a cree-cha! Roit den. 'ere's da job. We's goin down inna necky-palace. We's gonna grabs a lizzerd ring wot fits on two fin'gers, den whatever elsen we like, den we come back an get paid fer it. While we's on dat sub'jeck, wots da goin rate onna job like dis Mista Vencha' Cap'n?

Marug puffs out his chest at this last question. Cryrus is pretty sure he can hear a couple of faint pops as Marug's ribs threaten to burst loose from his skin...

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

DAMMIT! You even used the same pic as me!!!!!

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

That gnome sorc wouldn't happen to be named Langolain would it? And he wouldn't *just happen* to have a huge tiger animal companion named "Baby" would he? Cause if so I'm telling Venture Captain on you that you're copying my characters! :D

My guess would be to bring the sorc.

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Now youse is speakin' mah langy-age dere Shy-russ!

Marug places a friendly chunk on Cyrus' shoulder while flashing him a toothsome grin

But I'll be more 'jen-riss' 'bout dis'n once I see 'im trow back a pint. 'Least dat ways I'll know 'es 'live Directing his attention to Ibid Whatcha say 'bout dat gran'dad...care t' quaff a pint an some chips?

Without waiting for a reply he off-handedly addresses Nadra Yer'n vited too dere knight...if'n yer gots da stomach fer it! At this last he gives her a wink and a smile.

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

At the sound of the ancient crackling voice, Marug spins around, fists raised! Seeing the Bard, Marug heaves a great sigh of relief, but his eyes narrow in anger at being so easily caught off-guard.

Youse looks like yer jes came up outta dat neckry-palace, why'dja wanna go back in dere, fossil? Missin' yer brudder and sister skelingtons den?

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

half orcs can be very cheerful when given the proper motivation!

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Good...good! Dat's real nice...All dis talk got me hun'gry...an' thirsty! I's all fer 'eadin' down dere inna mornin'...jus' need one night ter feast a lil and drink more! Oh an mebbe we kin fin' a few more t'come 'long too! Dis'll be real fun eh? Eh?

Marug is practically dancing with glee as he sidles up to Cyrus, energetically elbowing his arm.

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Ah...err...tanks. So youse is tinkin' mebbe we might bash some skelingtons an zomboys and stuff? Cause I'm all fer double-killin' tings...

At the prospect of possible violence Marug seems to cheer up immensely.

Whatcha say dere Vencha-Cap'n? Youse tink we's gonna fin' us some 'res'liss dead' ta smash down dere?

Unconsciously, Marug rubs his scarred and craggy knuckles.

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

The towering half-orc indelicately sidesteps towards Cyrus and elbows his arm while leaning toward him...

Oi...wots a necri-poliss?

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Heh..."Drownyards"...dat's pretty good dere. I'll 'elp fin a way t'yer lizzerd ring an bring it back. Any dat stands in me way'll feel me fist. Dat'll lern em...

Grand Lodge

Male Cragkin Half-Orc Brawler 1 | Init: +2 | Unarmed Strike +5 (+4) 1d6+4/+6 (+1d4 bleed) B crit: x2 | CMB: +5 | CMD: 17 (15Fl) | AC: 16/ 12 Tch/ 14 Flft | HP: 6/11 | F: +3 R: +4 W: +0 | Acrobat: 5 | Climb: 3 | Intimidate: 3/4 | K: Dungeon: 5 | Perception 6/7 | Sense Motive: 4 | Survival 5

Oi! Reddy to bash dem skulls in...