Sheila Heidmarch

Lady Drusilla D'Alazario's page

152 posts. Organized Play character for -Karma-.


Full Name

Drusilla D'Alazario

Race

| AC: 22 T: 22, FF: 19 | CMD 25(27/29) | HP 55/55 | Fort +10, Reflex +10, Will +17 | Perception +19, Sense Motive +29 | Init: +9 | Darkvision 60'

Classes/Levels

| Speed 30ft | Ki 13/13, ToS 6/6, Advice 14/14 | Active conditions: |

Gender

Female Aasimar Monk 4 / Inquisitor 1 / Evangelist 3

Age

100-ish (and it's not polite to ask)

Deity

Irori

Languages

Common, Celestial, Draconic, Aklo, Abyssal, Infernal, Ignan, Polyglot, Tien

About Lady Drusilla D'Alazario

PFS #96960-6
Race: Aasimar (Archon-blooded)
Class: Sensei / Monk of the Lotus / Ki mystic / Qinggong monk 4 | Inquisitor (Sanctified Slayer) 1 /Evangelist 4
(Effective monk level: 7)

Combat stats: BAB +6
Attack: Unarmed +13 1d8-2 (BAB + WIS)
Attack: Light crossbow +8 1d8
AC: 22, touch 22, FF 19 (DEX+2, WIS +8, +1 Monk, +1 Dodge (evangelist))
Saves: F:+10 / R:+10 / W: +17
Init: +9 (Dex, reactionary, Improved Initiative, Ioun Stone)
CMD: 26 (30 vs grapple, 28 vs trip/reposition; via RoKM) (10 +BAB -STR +DEX +WIS +MonkAC +Dodge)
CMB: +15 (+17 when grappling) (Maneuver training, WIS)
HP: 61 (8+5+5+5+5+5+5+5+5 +9x1 CON +4x1 FCB)

Stats:

STR 7
DEX 14
CON 13
INT 14
WIS 26 (Headband)
CHA 7

Abilities:

Advice (15 /day Inspire courage; +2 hit/dmg)
Touch of Serenity 7/ day (DC 22) (2rnd duration)
Domain: Conversion Inquisition
Charm of Wisdom (Ex): Wisdom instead of your Charisma when making Bluff, Diplomacy, and Intimidate checks
Stern Gaze (Ex): +1 morale bonus on intimidate / sense motive
Monster Lore (Ex): +WIS on Knowledge checks
Studied target (Ex): Move action: +1 Bluff, Knowledge, Perception, Sense Motive, Survival, Attack, Damage rolls
Maneuver Training (Ex): a monk uses his monk level in place of his base attack bonus when calculating his Combat Maneuver Bonus.
Gift of tongues

Ki pool (14):
- If the monk has at least 1 point of ki in his ki pool, he gains a +2 bonus on all Knowledge skill checks.
- As a swift action, the monk can spend 1 ki point to
* immediately before making an ability, or skill check to gain a +4 insight bonus on the check.
* Increase his speed by 20 feet for 1 round
* Give himself a +4 dodge bonus to AC for 1 round.
- ki strike allows his unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction.
-Mystic insight: As an immediate action, the monk can spend 2 ki points to grant an ally within 30 feet the ability to reroll a single attack roll or saving throw.
-Mystic Wisdom (Su): At 6th level, a sensei may use his advice ability when spending points from his ki pool to activate a class ability (using the normal actions required for each) in order to have that ability affect one ally within 30 feet rather than the sensei himself.

Qinggong:
Scorching Ray (2 ki)
-ranged touch, 4d6 fire damage
Barkskin (1 ki) (+3 AC, 50 min)
True strike

Evangelist:
Protective Grace (Su): +1 Dodge bonus to AC
Skilled: 2 additional class skills
Divine boon: Expansive Knowledge (Sp) identify 3/day, fox’s cunning 2/ day, or secret page 1/day

Spells:

0: Stabilize, Read Magic, Detect Magic, Guidance
1 (3/day): Litany of Sloth, True Strike

Racial abilities:

Celestial Resistance: acid resistance 5, cold resistance 5, and electricity resistance 5
Skilled: +2 Intimidate, Sense Motive
Spell-Like Ability (Sp): continual flame
Darkvision: darkvision 60 ft.

Feats:

Improved grapple
Improved initiative
Snake Style
Deific Obedience
Skill Focus (Sense Motive)

Skills:

(4x(4+2) 1x(6+2) 4x(6+2)
Acrobatics +7 (2) (Dex),
Diplomacy +20 (Wis) (9)
Disable Device +6 (1)
Intimidate +23 (Wis) (9) +1 stern gaze +2 racial
Knowledge (arcana) +12 (1) (Int) +2 Ki +4 Obedience
Knowledge (dungeoneering) +12 (1) (Int) +2 Ki +4 Obedience
Knowledge (engineering) +12 (1) (Int) +2 Ki +4 Obedience
Knowledge (geography) +12 (1)(Int) +2 Ki +4 Obedience
Knowledge (history) +12 (1)(Int) +2 Ki +4 Obedience
Knowledge (local) +12 (1)(Int) +2 Ki +4 Obedience
Knowledge (nature) +12 (1) (Int) +2 Ki +4 Obedience
Knowledge (nobility) +12 (1) (Int) +2 Ki +4 Obedience
Knowledge (religion) +16 (5)(Int) +2 Ki +4 Obedience
Knowledge (planes) +12 (1)(Int) +2 Ki +4 Obedience
Linguistics +12 (6) (Int)
Perform (oratory) +3 (2) (Cha)
Profession (teacher) +12 (1) (Wis)
Perception +20 (9)(Wis),
Sense Motive +30 (9)(Wis) +1 stern gaze +2 racial +2 snake style +2 ioun stone, +3 skill focus
Spellcraft +7 (2) (Int)

Traits:

Wisdom in the Flesh (Climb)
Reactionary

Equipment:

Wearables:
Traveler's outfit 5 lbs
Courtier's outfit Jewelry 7 lbs
Hot Weather outfit 4 lbs
Wrist sheath x2 2 lbs
Belt pouch (Pathfinder's kit)
Handy haversack 2000gp
Headband of Inspired Wisdom +4
Cloak of resistance +2 1000gp
Magenta Prism (Cracked) Ioun Stone (+2 competence bonus on Sense motive)
Vibrant Purple Cracked Ioun Stone (stores a spell)
Dusty Rose Cracked Ioun Stone (+1 init)
Ring of Ki Mastery

Weapons:
light crossbow 4 lbs
18 bolts,
10 cold iron bolts (silvered)

Wands:
Wand of CLW 1 lb 12 / 50
Wand of CLW full
Wand of CLW full
Wand of Mage Armor 1 lb 32/50
Wand of Heightened Awareness 23/50

Consumables:
Alchemist's fire x5 2 lb
Tanglefoot bag 1 lb
Air crystal
Holy weapon balm
Smelling salts
Alkali flask
Vermin Repellent
Powder 0,5 lbs
Potion of CLW 1 lb
Antiplague
Antitoxin
Scroll of Remove Fear 25gp
Scroll of Weapons Against Evil 25gp
Scroll of Disguise Self 25gp
Scroll of Protection From Evil 25gp
Scroll of Percieve Cues 150gp
Scroll of See Invisibility 150gp
Scroll of Align Weapon 150gp
2x Scroll of Comprehend Languages 1 lb
Scroll of Lesser Restoration x5
Potion of Mage Armor 50gp
Potion of Endure Elements 50gp
2x Potion of Flight
Oil of Daylight 2PP
Wooden Holy Symbol of Irori 1gp

Tools & kits:
Masterwork Backpack 4 lbs
Pathfinder's kit 22 lbs
Grooming kit 2 lbs
Scrivener's Kit 1 lb

Capacity L/M/H: 0-23/24-46/47–70 lbs.
MW backpack L/M/H 0-26/27-53/54-80 lbs.

Chronicles:

Inventory tracking sheet

#1: First Steps, Part I: In Service to Lore (finished: 31.5.2014)link
Rewards: 1XP, 2PP, 417 gp
Purchases: Wand of CLW (2PP), l. crossbow, 20 bolts (37 gp) 10 cold iron bolts (2gp), Pathfinder's kit (12gp), Alchemist's fire (20gp), Tanglefoot bag (50gp)

#2: 1-39: The Citadel of Flame (finished: 25.7.2014)
Rewards: 1XP, 2PP, 553 gp
Chronicle

#3: 2-01: Before the Dawn Part 1: The Bloodcove Disguise (finished: 25.01.2015)
Rewards: 1XP 2PP, 506 gp
Chronicle
Purchases:
Wand of Mage Armour (2PP)
masterwork backpack 50gp,Grooming kit 1gp,Courtier's outfit 30gp + Jewelry 50gp 7 lbs,Hot Weather outfit 8 gp 4 lbs,Scrivener's Kit 2gp 1 lb,Spring-loaded wrist sheath x2 10 gp 2 lbs,Powder 1cp
Antiplague 50gp,Antitoxin 50gp,Air crystal 50gp,Holy weapon balm 30 gp,Smelling salts 25 gp,Alchemist's Fire 20 gp ,Alkali flask 15gp,Vermin Repellent 5 gp
=396,01 gp => The Favour of Cartaghen => 356,41
2x Scroll of Comprehend Languages 50gp,Potion of CLW 50gp
=>456,41

#4: 2–02 Before the Dawn, Part I: Rescue at Azlant Ridge
Gains: 1XP 2PP, 515 gp
Chronicle

#5: The Wormwood Mutiny
Gains 3XP, 4PP, 3711gp
Chronicle

#6: The Paths We Choose
Gains 1XP, 2PP, 1280gp
Chronicle
Spending
Handy haversack 2000gp
Magenta Prism (Cracked) Ioun Stone 800gp
Wand of Heightened Awareness 2PP
Scroll of Remove Fear 25gp
Scroll of Weapons Against Evil 25gp
Scroll of Disguise Self 25gp
Scroll of Protection From Evil 25gp
Scroll of Percieve Cues 150gp
Scroll of See Invisibility 150gp
Scroll of Align Weapon 150gp
Potion of Mage Armor 50gp
Potion of Endure Elements 50gp
Wooden Holy Symbol of Irori 1gp
Alchemists' Fire 20gp
Weapon Blanch (silver) 5gp

#7: 0-01 Silent Tide
Gains 1XP, 2PP, 860 gp
Chronicle

#8: 1-35 Voice in the Void
Gains 1XP, 2PP, 1251+20gp
Chronicle

#9: 7-05: School of Spirits
Gains 1XP, 2PP, 1900gp
Wand uses: 2 CLW, 1 Mage Armor, 2 H. awareness
Buying: Headband of Inspired Wisdom +2 (4000gp)
Chronicle

#10 Midnight Mirror
Wand uses: CLW: 2, Mage Armor: 5, H. Awareness: 6
Used: Oil of Daylight, 2x Alchemists fire, Scroll of See Invisibility
Buying: Cloak of resistance +1 (1000gp), Scroll of See Invisibility (150gp), 5x Alchemists fire (100gp), Oil of Daylight (2PP), Vibrant Purple Cracked Ioun Stone (2000 gp), Dusty Rose Cracked Ioun Stone 500gp
Chronicle

#11: 6-97 Siege of Serpents
Gains: 1XP, 2PP, 1875 gp
Wand uses: CLW: 3, Mage Armor: 3, Heightened Awareness: 1
Chronicle

#12: #4–21: Way of the Kirin
Gains: 1XP, 2PP, 3288 gp
Wand uses: Mage armor: 3, Heightened Awareness: 2
Chronicle

#13: 3-10: The Immortal Conundrum
Gains: 1xp, 2PP, 2553 gp
Wand uses: CLW: 5, Mage armor: 1, Heightened Awareness: 2
Used: 2x Scroll of Comprehend languages
Buying 2xScroll of Comprehend languages
Chronicle

#14 3-24: The Golden Serpent
Gains: 1xp 2PP, 2552 gp
Wand uses: CLW: 13, Mage armor: 1, Heightened Awareness: 3
Buying: Ring of Ki mastery 10000gp
Chronicle

#15 7-17: Thralls of Shattered God
Gains: 1xp 2PP, 4028 gp
Wand uses: CLW: 7, Mage armor: 1, Heightened Awareness: 2
Chronicle

#16 8-03: Captives of Toil
Gains: 1xp, 2PP, 4106 gp
Chronicle

#17 34: Encounter at the Drowning Stones
Gains: 1xp, 2PP, 3186 gp
Buying: Wand of CLW 2PP, 5x scroll of lesser restoration 750gp, potion of fly 750 gp

#18 8-00: The Cosmic Captive
Gains: 1xp, 2PP, 5409 gp
Buying: Cloak of resistance +2 3000gp WIS headband +4 12000gp


Future:

Feats:
snake style
kraken style
Obediance?
discordant voice
Signature skill

Gear:
Inquisitor's Monocle
Belt of Superiour maneuvers
Gauntlets of the Skilled Maneuver
Dusty Rose Prism (Normal) Ioun Stone
Armbands of the Brawler
shirt of immolation
Periapt of Temporary Familiar

Qinggong:
slow fall (4th), high jump (5th), wholeness of body (7th)

| AC: 21 T: 21, FF: 18 | CMD 24(26/28) | HP 55/55 | Fort +9, Reflex +9, Will +15 | Perception +18, Sense Motive +28 | Init: +9 | Darkvision 60'
| Speed 30ft | Ki 12/12, ToS 6/6, Advice 13/13 | Active conditions: |