Karlo Graevs - Brawler (Strangler) 7
Lawful Evil Medium Humanoid (Human Male)
Init +2;
Senses Perception +8, Sense Motive +9
Feats Readied: Improved Trip, Greater Trip, Kraken Throttle, Kraken Wrack, Dodge, Power Attack
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DEFENSE
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AC 18, touch 13, flat-footed 16 (+1 natural armor, +5 Hide Shirt, +2 Dex)
HP 77 (7d10 + 7 Con)
Fort +6,
Ref +7,
Will +4
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OFFENSE
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Speed 30 ft.
Melee Dan Bong +13,+8 1d6+6 (19-20, x2), Pin +21 2d6+6 (19-20, x2), Grapple Attack +21 3d6+12 (19-20, x2)
Ranged
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STATISTICS
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XP
Str 19,
Dex 14,
Con 12,
Int 8,
Wis 14,
Cha 10
Base Attack +7;
CMB +11(+12 trip, +19 grapple, +21 maintain grapple);
CMD 23(24 trip, 29 grapple)
Feats Improved Unarmed Strike,
Improved Grapple,
Sap Adept,
Greater Grapple,
Kraken Style,
Combat Expertise
Traits Vigilant Battler(+1 to Sense Motive, +2 vs feint),
Purchased Loyalty(reroll will save against charm when protecting who pays him 1/day)
Armor Check Penalty 0
Favored Class Brawler +7 skill points
Skills Acrobatics 7(2), Bluff 8(5), Climb 9(2), Disguise 12(2), Escape Artist 9(4), Handle Animal 6{8}(3), Know Local 8(6), Perception 8(3), Sense Motive 9(3), Stealth 10(5) 35 total points
Languages Common
Equipment +2 Dan Bong (+2 to grapple, blocking), +2 Hide Shirt (+5 AC), Amulet of Natural Armor +1, Hat of Disguise (constant disguise self spell = +10 to Disguise), Camel (900H/600M/300L, 50ft speed) {Camel Harness (+2 to Handle this Animal, 2 lbs), Dandy Brush (2 lbs), Camel Feed (6 days, 60 lbs),
Cash 6,774 gp 3 sp
Encumbrance Light ()
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SPECIAL ABILITIES
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Brawler's Cunning Int is 13 to qualify for combat feats.
Martial Flexibility 7/day, As a move action for two or swift action for one, may gain the use of a combat feat for one minute.
Martial Training Counts as both a monk and fighter for feats and magic items.
Strangle +2d6 sneak attack on successful grapple to do damage or pin.
Maneuver Training +2 CMB and CMD for grapples, +1 for trips
Practiced Strangler does not suffer Dex penalties from grappling.
Brawler's Strike unarmed attacks count as magic
Sleeper Hold 1/day, instantly render a pinned opponent unconscious with a grapple check.
Close Weapon Mastery close weapons deal damage as brawler's level-4 unarmed strike