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About Geriant Altidor Max HP: 53 Current HP: 53
Defense AC: 26
Armor
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+1 Full plate +10 +1 –6 35% 20 ft.2 15 ft.2 50 lbs. +1 Heavy steel shield +3 — –2 15% — — 15 lbs. Speed: 30 Offense
Melee:+1 Keen Longsword +13/+8 1d8+5 17–20/×2 — 4 lbs.
Standard full attack: +13/+8(sword)/+10(shield) CMB: +11 CMD:15 (17 vs bull rush) Initiative +1 Fort: +8 Reflex: +5 Will: +4 Special Abilities
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Challenge 3/day +7 damage / +2 to attack if they attack other target Companion Order (Shield) (convert 2 pts damage to non-lethal) Tactician (grant feat 30') 6 rounds Knight's charge (modified to on foot) +4 to attack Expert Trainer Banner +2 saves/ +1 attack Bonus feats Languages: Skills:
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Bluff + Climb +2 Craft + Diplomacy+10 Handle Animal + 13 Heal +8 (+11) Intimidate +7 Profession (Pathfinder) +6 Perception +7 Sense motive +7 Knowledge Local + 6 Ride +12 Stealth -6 Swim -2 Survival +5 Feats:
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Duck and Cover (tactical), Weapon focus (longsword), Improved Shield Bash, Two weapon fighting, Shield slam, Animal Affinity, Shield focus Bonus feat
Traits:
Equipment (lbs)
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5500g +2 full plate 4050g +1 Bashing heavy steel shield 1008g +1 morningstar 1050g +1 repeating heavy crossbow 50g 50 bolts 2000 +1 ring of protection 5000 type 2 bag of holding 4000 Cloak of resistance +2 1500 2 potions cure Serious wounds 50ft rope Backpack Bedroll Waterskin Ghost
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Wolf N Large animal
DEFENSE
OFFENSE
STATISTICS
Capacity:
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Light: lbs Medium: lbs Heavy: lbs [/spoiler]
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Personality
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Description Spoiler:
Tall and handsome, Geriant's hevily muscled frame gives the impression of a stone carving rather than flesh. With long flowing black hair and arresting grey eyes, this charming young knight is quite memorable. In battle he is prepared for all out war, heavily armed and armored against all possible forms of attack, he seems an impregnable walking fortress. Wealth
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5pp 17gp 46sp 100cp gems Future progression
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