Move: 6 Run: 8
Basic Attacks:
Long Spear: +5, reach, 1d10+3
Javelin (3): +3, range 5/10, 1d6+3
Commander's Strike:
At Will, Standard
Ally makes basic melee attack, +3 damage.
Viper's Strike:
At Will, Standard
+5 vs. AC
Hit: 1d10+3
Effect: If target shifts, it provokes an OA from one ally.
Wolf Pack Tactics:
At Will, Standard
Before attack, one ally adjacent to me or target may shift.
+5 vs. AC
Hit: 1d10+3
Inspiring Word:
Encounter x2, Minor
Me or Ally gets surge +1d6
Warlord's Favor:
Encounter, Standard
+5 vs. AC
Hit: 2d10+3, One ally within 5 gains +3 to hit target for one turn.
Lead the Attack:
Daily, Standard
+5 vs. AC
Hit: 3d10+3, all allies within 5 gain +3 to hit target until end of encounter.
Miss: All allies within 5 gain +1 to hit target until end of encounter.