Aldern Foxglove

Darwyn Tafare's page

172 posts. Alias of vagrant-poet.


Full Name

Bard - Tomb of Horrors (DD4)

About Darwyn Tafare

DARWYN TAFARE
XP 26,000/32,000
NG male human war chanter bard 12
Initiative +13; Passive Insight 20; Passive Perception 20
Action Points 1
Languages Common, Deep Speech, Draconic, Elven, Giant
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DEFENSES
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AC 25 (+9 chainmail)
Fort 24; Ref 24; Will 27
hp 84; current [57]
Bloodied 42
Healing Surge 21; Surges/day 10 [3];
Other -;
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OFFENSE
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Speed 5 squares;
Melee duelist’s rapier +14 (1d8+4)
Ranged magic longbow +11 (1d10+3) 20/40
Class Features bardic training, inspire by example,
inspire by word, skill versatility, song of rest (+5 hp), virtue of valor (9 hp, +2 on damage next attack),
BARD POWERS
—Class—
majestic word [1/2] USED
Encounter (Special), Arcane, Healing
Action minor; Range close burst 10
Target: You or one ally in burst
Effect: The target can spend a healing surge and regain an additional 2d6+5 hit points. You also slide the target 1 square.
Special: You can use this power twice per encounter, but only once per round.

words of friendship
Encounter, Arcane
Action minor; Range personal
Effect: You gain a +5 power bonus to the next Diplomacy check you make before the end of your next turn.

—At will—
guiding strike
At-Will, Arcane, Weapon
Action standard; Range melee (weapon)
Target: One creature
Attack: +15 vs. AC
Hit: 1d8+8 damage, and the target takes a –2 penalty to the defense of your choice until the
end of your next turn.

vicious mockery
At-Will, Arcane, Charm, Implement, Psychic
Action standard; Range ranged 10
Target: One creature
Attack: +14 vs. Will
Hit: 1d6+8 psychic damage, and the target takes a –2 penalty to attack rolls until the end of
your next turn.

warsong strike
At-Will, Arcane, Weapon
Action standard; Range melee (weapon)
Target: One creature
Attack: +15 vs. AC
Hit: 1d8+8 damage, and any ally who hits the target before the end of your next turn gains 3
temporary hit points.

—Encounter—
charger’s call
Encounter, Arcane, Weapon
Action standard; Range melee (weapon)
Target: One creature
Attack: +15 vs. AC
Hit: 2d8+8 damage, and each ally within 5 squares of you gains a +4 bonus to attack rolls while charging until the end of your next turn.

scorpion’s claw strike
Encounter, Arcane, Weapon
Action standard; Range melee (weapon)
Target: One creature
Attack: +15 vs. AC
Hit: 2d8+8 damage, and you slide an ally who is adjacent to the target to another space adjacent
to it. Until the end of your next turn, the ally also gains a +3 power bonus to AC.

shout of triumph
Encounter, Arcane, Implement, Thunder
Action standard; Range close blast 3
Target: Each enemy in blast
Attack: +14 vs. Fortitude
Hit: 1d6+8 thunder damage, and you push the target 3 squares.
Effect: You slide each ally in the blast 3 squares.

victorious smite
Encounter, Arcane, Weapon
Action standard; Range melee (weapon)
Target: One creature
Attack: +15 vs. AC
Hit: 1d8+8 damage.
Effect: As a free action, an ally within 5 squares of you can shift 3 squares and make a basic attack against the target with a +3 bonus to the attack roll and the damage roll.

Daily—hideous laughter
Daily, Arcane, Charm, Implement, Psychic
Action standard; Range ranged 10
Target: One creature
Attack: +14 vs. Will
Hit: 3d8+8 psychic damage, and the target can’t take opportunity actions and takes a –2
penalty to attack rolls (save ends both).
After-effect: The target can’t take opportunity actions (save ends).
Miss: Half damage, and the target can’t take opportunity actions until the end of your next turn.

slayer’s song
Daily, Arcane, Weapon
Action standard; Range melee (weapon)
Target: One creature
Attack: +15 vs. AC
Hit: 2d8+8 damage, and the target grants combat advantage to you and your allies (save
ends).
Miss: Half damage.
Effect: Until the end of the encounter, whenever you hit an enemy, that enemy grants combat advantage to you and your allies until the end of your next turn.

song of discord
Daily, Arcane, Charm, Implement
Action standard; Range ranged 10
Target: One creature
Attack: +14 vs. Will
Hit: The target is dominated until the end of your next turn.
Effect: The target makes a basic attack against an enemy of your choice as a free action.

—Utility—
battle chant
Encounter, Arcane
Action minor; Range close burst 10
Target: You and each ally in burst
Effect: Choose an enemy in the burst. Each target gains a +2 power bonus to attack rolls against that enemy until the end of your next turn.

inspire competence
Encounter, Arcane
Action minor; Range close burst 5
Target: You and each ally in burst
Effect: Choose a skill. Until the end of the encounter, each target gains a +2 power bonus to his or her next check using that skill.

ode to sacrifice
Encounter, Arcane
Action minor; Range close burst 5
Target: One ally in burst
Effect: You transfer one effect on the target that a save can end to yourself or to another ally in the burst. The new subject of the effect gains a +3 power bonus to saving throws against that effect.

veil
Daily, Arcane, Illusion
Action minor; Range close burst 10
Target: You and each ally in burst
Effect: You transform the auditory, tactile, and visual qualities of the targets’ bodies and equipment. Each target assumes the appearance of a humanoid of the same size, even the appearance of a specific individual you have seen. The illusion lasts for 1 hour, or you can end it as a minor action. A creature can recognize a target’s form as illusory with an Insight check opposed by that target’s Bluff check with a +5 power bonus.

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STATISTICS
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Str 12, Dex 14, Con 17, Int 15, Wis 9, Cha 20
Feats Bardic Knowledge, Human Perseverance, Improved Initiative,
Improved Valor*, Linguist, Point Blank Shot*, Ritual Caster, Strength of Valor, Weapon Focus (light blade), Weapon Proficiency (rapier)
*Paragon Tier feat
Skills Arcana +15, Bluff +16, Diplomacy +16,
Dungeoneering +8, History +11, Heal +10, Insight +10, Nature +8, Perception +10, Religion +11, Streetwise +14; +1 on all untrained, -1 on physical
Equipment +3 duelist's rapier (Lv. 11), +1 magic longbow (Lv. 11),
+3 magic chainmail (Lv. 11), Cli Lyre (Lv. 12),
+3 amulet of protection
Treasure standard adveturer’s kit, 30 arrows,
everburning torch, scroll of raise dead, 59 gp
Carrying Capacity 55 lbs.; Normal 120 lbs.
Rituals Comprehend Language, Glib Limerick*
Cure Disease, Endure Elements, Gentle Repose, Hand of Fate, Raise Dead, Remove Affliction
Component Fund: 12,630 gp
*Bard ritual