Aram Zey

Bijannar Su-Sin's page

118 posts. Alias of Jason Sonia.


Full Name

Frasha Bijannar Su-Sin

Race

Human (Karsab ethnicity)

Classes/Levels

Brotherhood Adept 4/Aristocrat 1

Gender

Male

Size

Medium (5'3", 165 lbs)

Age

29

Alignment

NG

Deity

Amar Utu

Location

Mtol Daerine

Languages

Ashkanian(w) (Lower Ashkan, Temple Ashkan), Domani (Plains Domani), Mtol Dærask (w) (Dærini) Sylvænar and Valiunt (w)

Occupation

Brotherhood Adept (scholar/magician)

Strength 12
Dexterity 14
Constitution 16
Intelligence 18
Wisdom 13
Charisma 9

About Bijannar Su-Sin

This will be my character for The Shadowlands Peacemaker Campaign play-by-post.

Frasha Bijinnar Su-Sin
Male Human (Karsab) Aristocrat 1/Brotherhood Adept 4
NG Medium Humanoid (human)
Init +2; Senses Perception +6

GM Quick Stats:

Defense; AC 15, FF 12, T 13; Saves Fort +4, Ref +3, Will +8; HP 37/37
Skills +6 Perception (16 Passive), Sense Motive +5 (15 Passive)*
Speed 30 ft. Concentration +10 Hero Point 1

*Assuming the character takes a 10 on passive activities to "notice things" (in both conversation and his/her environment).

Combat:

Defense

AC 15 (19)*, touch 12, flat-footed 13 (17)* (+3 armor, +2 Dex, +4 shield*)
hp 37 (4d6+1d8+15)
Fort +4, Ref +3, Will +8
*when shield is cast

Offense

Speed 30 ft.
Melee Dagger +3 (1d4+1/19-20/x2)
Ranged Dagger +4 (1d4+1/19-20/x2) or light crossbow +4 (1d8/19-20)

Special Attacks Channel Magical Essence +1 (7/day); Hero Point 1

Brotherhood Spells Known (CL 4, +3 melee touch, +4 ranged touch; concentration +10; 5% chance spell failure):
2 - command undead (5%)(DC 16), glitterdust (5%)(DC 16), locate object (5%), scorching ray (5%)
1 - color spray (5%)(DC 16), detect secret doors (5%), disguise self (5%)(DC 16), illusion of calm (5%)***(DC 16), mage armor (5%), ray of sickening (5%)*(DC 15), sculpt corpse (5%)**(DC 15), shield (5%), true strike, vanish (5%)**

*From Ultimate Magic.
** From The Advanced Player's Guide.
** From Ultimate Combat.
Special Qualities Brotherhood Education, Brotherhood Resources, Eyes of Magus


Statistics:

Statistics

Str 12, Dex 14, Con 16, Int 18, Wis 13, Cha 9
Base Atk +2; CMB +3; CMD 15

Feats Arcane Armor Training, Armor Proficiency (light), Combat Casting, Focused Mind (trait), Indomitable Faith (trait), Spell Focus (Illusion), Spell Mastery (color spray, disguise self, mage armor, vanish)

Skills Acrobatics +3, Appraise +12, Bluff +6, Climb +2, Craft (woodworking) +10, Diplomacy +6, Escape Artist +2, Handle Animal +1, Knowledge (arcana)* +13, Knowledge (engineering) +8, Knowledge (geography) +9, Knowledge (history) +10, Knowledge (local) +8, Knowledge (nature) +10, Knowledge (nobility) +12, Knowledge (planes) +9, Knowledge (religion) +9, Linguistics +5, Perception +6, Sense Motive +5, Sleight of Hand +2, Spellcraft +12

*Scholarly Tradition: Ashkanians gain a +2 racial bonus to either Knowledge (Arcana) or Knowledge (Religion).

Languages:Ashkanian(w) (Lower Ashkan, Temple Ashkan), Domani (Plains Domani), Mtol Dærask(w) (Dærini) Sylvænar and Valiunt(w)

Gear:
117.9/1,550 Solins to spend: masterwork studded leather (175 gp; 20 lbs), spellbook (free; 3 lbs), Red w/ Gold Trim Brotherhood Robes (5 gp; 6 lbs), half-carved wood stick (free; -), (4) daggers (8 gp;4 lbs), light cross bow w/ 10 bolts (36 gp; 5 lbs), backpack (2 gp; 2 lbs), bullseye lamp (12 gp; 3 lbs), ornately carved whitewood wand (wand of protection from evil), flask (1 gp; 1 lbs), 8 days rations (4 gp; 8 lbs), (1) water skin (1gp; 4 lbs), signet ring (5 gp), pen & ink (8 gp, 1 sp), (2) sunrods (4 gp; 2 lbs), spell component pouch (5 gp; 2 lbs), scroll case (1 gp; 1/2 lbs), and a blank spellbook (15 gp; 3 lbs). Prepared Scrolls: endure elements (25 gp), mount (25 gp), magic aura (25 gp), reduce person (25 gp), invisibility (150 gp), and protection from arrows (150 gp).

Encumbrance 43 lbs - light load; 86 lbs - medium load; 130 lbs - heavy load

Traveling Weight: 61 lbs

Combat Weight: 41 lbs

GM/Player Workbook:
I have 117.9 solins remaining, which I'm going to bank. I'll keep 7-8 solins with me at all times, making withdrawals when I need to. Otherwise, I think I'm done!! Woot!

Motivations:

Personal Motivations While I long to travel the gates and see all of Saemyyr, I know I must serve in a local chapterhouse. I have requested a seat in Shag-Ekur, that I might at least see my father again. Of course, I know that a man with my experience and mind could easily take the reins of such a chapterhouse. My father will see, and soon, precisely what I've become.

Interpersonal Group Motivations While some Brothers prefer to work alone, Brother Shinsharren once quipped that a man apart is an easy target - the lone wolf is hunted first. I've seen him keep a large crowd about him, perhaps because he is a natural magician, perhaps because he has a way with people. I am far more introspective, but I can see the wisdom in his words. I, too, should seek companions. Hopefully, such people will possess the skills I lack to achieve the will of the Brotherhood, both here in Mtol Daerine and afar. Of course, I'll need to make myself indispensable to this group, earn their respect and, with time, even their loyalty.

Campaign Motivations My work in Shad-Ekur is not my only goal. I know that the Brotherhood has need of men willing to shape the fate of nations and, although I lack the necessary charm some diplomats enjoy, have the intelligence and will to do the same. Perhaps Ashkanian might one day have a vacancy. And when they do, I will step in to fill it!

Contacts:

Darya is a former Brotherhood of the Magus student at the Citadel. Talented, industrious, and beautiful, Darya left the Citadel earlier this year (roughly a year prior to her graduation) to care for her younger sister, Jujua, whom she recently brought from her village in Ashkanian. Although she possesses a wealth of both academic and arcane knowledge, the Brotherhood of Magus let her resign without censor. She still resides in Mtol Daerine.

Kazul, Fire-Dancer is a talented performer who, if his tall tales are to be believed, once taught performers in Har Masa his elusive art. He swears, however, a single accident involving a traveling Taqsequin nobleman was all it took to close his small school and eradicate his savings, forcing him to move on. While he’s friendly to most people, he’s taken a liking to young Bijannar and frequently invites him to his rather dramatic performances. When he’s not setting up elaborate shows for tourists in the markets, he can be found scavenging stories at the Tradeway Tavern in the Guild District.

Sir Illemiere, Knight of Kashouli is an industrious, by the book watch captain. In charge of the lower half of the Guild District of Mtol Daerine, he’s accustomed to a variety of complaints, both from the residents and the various business owners who call the district their home. While he’s a straight-shooter, he also realizes most of the city is run by the Brotherhood of Magus and defers to their experience there. His interactions with Bijannar have been all professional, routine encounters – mostly settling disputes between merchants in his district and Citadel students.

Gazzinar Karr Member of the Mahrka Order of the Brotherhood of Magus, Gazzinar haunts the Citadel's library, giving many the impression he is a permanent part of the decor. In his early-to-mid thirties, the accomplished scholar and magician is starting to fatten slightly around his mid-section, the direct result of his love of dates and chocolate covered buts.

Instincts:

Always attempts to identify spells he sees or hears being cast. This is a direct result of his training in the Citadel.

Always watches a person's physical gestures (and listens to the inflection in their voice) when they talk, attempting to discern their true motives. This is something Nasreen taught him.

Always remains quiet in a large group (four or more), letting the more charismatic types do the talking! He's prone to bungle his words and knows it.

Always says a little prayer to Amar Utu before preparing his spells.

Always checks his armor and gear at night, cleaning and repairing it if needed.

Character History

Prelude:

Prelude Born in Shag-Ekur, in the northeastern corner of Ashkanian, Bijannar grew up in a fertile land. His parents owned a small villa and were, by virtue of their good fortune and luck in business, minor nobles. Although his father, Mahtab, failed several times to become the satrap of Shag-Ekur, he was still well-loved and charismatic. Sadly, even as a boy, Bijannar did not possess the sweet words or good looks of either parent. Most of the girls he favored paid him little heed, and as he grew, he learned to wisely loose himself in his education.

He was schooled by his pavan, a man named Asri'an whose skill with the scimitar was equal to his passion for scrolls of all variety. Physically average, Bijannar learned little in the art of combat, much to his father's chagrin. But he did love his books, something his father wisely encouraged, especially when it became evident that his son would not follow him into business or politics. Asri'an, a long time of his father, encouraged this as well, suggesting he might prosper as an arcanist, something none in his family had done before. It was Asri'an who suggested that Bijannar might study at the Citadel, in far off Mtol Daerine. So, in keeping with his family's tradition, he set out on foot for Har Masa on his 22nd summer to find his path..

The journey was a harrowing one, something that Bijannar did not have the physical strength or cunning for. It took him nearly two years, on foot, making his way across the country and out into the western deserts. For the latter part of his journey, Bijannar wisely hired on with a caravan, translating and penning contracts for the caravan driver. When he was translating documents, he worked as a general laborer, building up both his stamina and knowledge of the surrounding lands. He learned a lot about the nature of the desert on his trip to Har Masa.

Several days outside of Har Masa, however, Bijannar grew ill. Fearing ill desert spirits or worse, a desert curse, the caravan left him at a small oasis a week east of the city proper. Bijannar had served his driver faithfully, and the man paid out his full wage, leaving Bijannar in the care of a local alchemist - a woman named Nasreen. Although some whispered that the woman a witch, none knew her to ever cause harm. Few were surprised when she took Bijannar out into the desert to cure him. What healing she worked, however, brought him close to death. Bijannar survived, but the agility he had as a young man left him. Worse, what looks he did enjoy worsened. But that brush with death had another effect. It awakened Bijannar's need - his need to control his fate, his life, and his sense of destiny. It also awakened his need to repay his debt to the Nasreen.

So, Bijannar spent a year in Nasreen's service. He collected her rare desert herbs, recorded all of her scrolls, and served as her translator when such times arose. She, in turn, taught him what tongues she knew, how to care for the desert animals, (a task Bijannar took little liking to), and how to carve fine woods.

At the end of his service, Nasreen gifted Bijannar with enough gold to buy his way to Mtol Daerine and sent him on his way.

Several weeks later, Bijannar passed his entrance exams and entered the Citadel. A year later, he was proud to don his white and gold robes - now a Novitiate. That summer, now in his 26th year, Bijannar returned home for the first time. His trip, however, was not a happy one. First, he learned his mother had fallen to the flu. Second, his elder brother, determined to prove himself in the southern lands of shadow, had fallen to an abomination there. Of is immediately family, only his father and he remained. Worse, his father feared he would lose Bijannar as well and begged he quit the academy. Bijannar, however, could not. He left at the end of that summer, his father an older, much more dour man for it.

The Academy Years:

Bijannar's time at the Citadel passed quickly, with little in the way of difficulty. He had several trying moments while he was learning Sylvænar - a language that almost set him back a year - but he otherwise excelled in his subjects. He met both Darya and Captain Illemiere at the Citadel, although he rarely talked to the former while in school. He was, by far, too busy with school. While he had a host of professors who influenced him, his favorite was Abre Yisha, his professor of the Illusionary Arts.

The Test of Nine:

Bijannar's test was, in a word, trying. The emotional aspects of the exam - the focus on those he loved and their relationship to the Brotherhood left him unsure and, to some degree, guarded. Knowing that others frequently left the exam changed, he elected to use the opportunity to adopt a more subtle, submissive personality - one befitting both his rank in the Brotherhood and what others expected from him. He knew he wasn't the best public speaker growing up, so he often relied on his position - that of royalty - to carry him on. But not now. Now he had to stand on his own and, if what the test revealed were true, he'd have even more to weigh - both at home and abroad.

And then there was the matter of those he passed the test with - Harith Jar'n, Gwen Astaya, Sirio Vennik, and Calliana Karn. What had happened to them? Had he really burnt Calliana? And what of the strange sights? And more importantly who was the watcher? All of this burned imprints into Bijannar's brain in the days following his test. Things he'd long remember, even when he wished he could...

Journal:

7th day of Vomanah, hour of Thami, 10,064 ÆS

It's time for a new journal. I've surrendered all of my old journals - everything detailing my trials and tribulations at the Citadel - to the library to be chronicled or destroyed as they see fit. I hope for the former, but I suspect the latter. So few make it in.

But I am now a full Brother and free to keep my own council. Of course, that doesn't mean the Order I select won't require the same of me. But that is no fear of mine.

While I'm forbidden to speak of my test, I will say this. It was nothing I could have anticipated. Asri'an, my old pavan, would have approved. It touched on every aspect of my being; it tested my emotional fortitude, my loyalty, my knowledge of the world, my personal assumptions about being, and of course, my mastery of arcane magic. The men and women behind this exam are insidious in their application and, having passed now, I completely understand how so many fail. Oh, how life here in the Citadel remains a waking illusion.

~Bijannar

9th day of Vomanah, hour of Athir, 10,064 ÆS

Well, it's official. Darya, one of the girls studying here at the Citadel, has opted out. I've been watching the signs for weeks now. It's obvious she misses Ashkanian badly. She talks endlessly about her little sister, the water shortages in her village, and what might become of it if she does not return. I will hate to see her go. I'm fond of her, both because of her looks and her spirit. I truly wish she could have done more here. Noble hearts...

~Bijannar

11th day of Vomanah, hour of Thami, 10,064 ÆS

I saw Darya in the streets today. She looks much different in plain attire. She is much like I imagined her. When she caught my eye, I immediately strode up and spoke softly to her. The crowd around her parted and, knowing our reputation, she gave me a little look. I put on my best stern face and firmly demanded she come with me. The murmurs that followed were all but laughable. We certainly enjoyed a laugh about them over lunch. She tells me that there is little hope for her village. She's saved some solins and plans to send for her sister. She believes, even as a civilian, she can make a better life for her sister in Mtol Daerine. I noted that she made no mention of her father. I did not inquire. She has taken a small apartment in the Guild District, so she's only a "short walk through the park." Her words.

She would have made a wonderful Adept. It's truly a shame.

13th day of Vomanah, hour of Athir, 10,064 ÆS

I'm curious. Darya was far along enough to learn more than how to read arcane script and maybe see its aura... but she seems to have her own aura about her. She exudes something. I'm not quite sure what it is. It's not arcane and I know she's no mentalist. Perhaps I give her more credit than she deserves.

More importantly, I've begun looking the various Orders within the Brotherhood that attract me. I'm not sure which one will call to me, or if my first choice will find me a suitable candidate, but I have some ideas. None of the masters have approached me directly, either.