Absalom Abberations - A Pathfinder Society Tale

Game Master Brian Minhinnick

Roll 20 Campaign


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stats:
AC25 T:13 F:22 | F+8 R+9 W+7 | Per+11; darkvision 60’ | Init+2 | CMD 22
Buffs: Greater Magic Fang (CL5, +1 to all limbs), Barkskin (CL12, +5 to Nat Armor), Long arm (+5' reach), See Invisibility, Channel Vigor

Nyugusk comes to stand behind Cladissa just in case there's trouble.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Argor's focus remains on the curious contraption that the elf seemed to be using to combat them.
__________
Take 10 on appropriate Knowledge (have them all, all at +10 or +11).


Abysiel’s chamber contains many of his ancient tools and earlier experiments in manipulating time. Among the salvageable items are an alchemist’s lab, masterwork artisan’s tools, a wand of magic missile(CL 3rd, 50 charges), and a wand of daze (50 charges). There is also a set of goggles of minute seeing and a potion of haste. Scattered throughout the room are a variety of coins brought here by the morlocks as offerings - 5,500 gp. The greatest treasure, however, is Izryen’s Hourglass, which can easily be removed from the grand device with 30 minutes worth of work.

Abysiel’s ledger rests in plain sight on one of the chamber’s many workbenches, and contains vague but incriminating details about how the elf acquired Izryen’s Hourglass from an antiquities trader from House Thrune long ago.

Nuar Spiritskin is grateful for the Pathfinder's assistance and is quite confused as to how he came to be in the Tangle. Should the Freaks reveal that it was Grandmaster Torch’s doing, the Minotaur Prince laughs and declares, “That’s simply not possible, we are the best of friends!” and then refuses to listen to any more such talk. The Minotaur Prince easily leads the Pathfinders out of the maze and back to the surface. "I have been in that maze for too long already. Thank you again, friends. I must return to my business and put those who are doubtless looking for me at ease. If you ever have need of the Minotaur Prince of Absalom feel free to call on me," Nuar says, bowing low to the Pathfinders. He then moves off quickly into the city.

Boon - You Rescued the Minotaur Prince wrote:
You rescued Nuar Spiritskin, the Minotaur Prince of Absalom and he is quite gratefulthat you have done so. Though he is absolutely unclear how he got into the Tangle in the first place, he pays this no mind and spreads the tale of your daring-do to his many contacts throughout the city. You gain a permanent +1 circumstance bonus to any Intelligence or Charisma-based checks made while in Absalom

Venture Captain Dreng is overjoyed to see the Hourglass. He has a reward ready for the Freaks, in the form of a purse containing 1,867 gold pieces each. "Excellent work as always, Agents. I'm glad to know I can count on you. Enjoy some R&R, and we'll send again when we need you."

Everyone get 4 fame/prestige.

Weeks of Downtime: 1d4 ⇒ 2

Argor - I'm going to allow you to do retraining in increments, but not have the changes take place until you're done with all the retraining. That way you can start now and get it done sooner, without having to wait for four weeks of downtime together.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

I take it the wands and coins above are already included in the "reward purse"? Because I'd have liked that wand of MM...:'(


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Something changed in Argor while he studied and oversaw the extraction of Izryen's Hourglass from the device. He wasn't quite sure what it was at first, but the more he thought on things and studied his arcane writings at home, the more he was certain he had stumbled across a new, deeper understanding of how magic worked altogether.

Over the next two weeks, he kept to himself almost entirely within the library. He took all his meals there, and only left to tend to nature's call or to give a brief lecture at the Arcanamirium. The staff quickly learned that it was a terrible idea to interrupt him during the marathon study sessions he was undertaking, and even Arctyryx was forced to stay away from his master.

In an attempt to maintain his dignity and self belief that he was the supreme familiar in the household, Arctyryx played it off as acting as his Master's go-between, and had taken roost on a perch on a shelf near the library door. One well out of reach of the pesky nuisance that was "Cole."
__________
Retraining for 2 weeks. Jannicke will continue her own work and research as well. Making another 100 gold payment on the Manor.


Argor Constantine wrote:
I take it the wands and coins above are already included in the "reward purse"? Because I'd have liked that wand of MM...:'(

Yeah they are. It's listed out because in PFS you can only buy items that your adventurer found at some point in their career, or has enough Prestige for. In this game it all gets liquidated. Sorry bub!


I'd love to see some day in the life of Arctyryx and Cole posts. Like how they interact with each other, and what they do when not serving as props in Cladissa and Argor's posts, etc. :P


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

I could make that happen during this downtime, as it is a prime opportunity (and possibly his last!) for Arctyryx to take center stage.


When the Freaks first came together it was Spring. Now the Summer is past and the days are growing shorter. The first hints of Fall are showing in the city, with the plant life changing and the temperature becoming more bearable. Absalom's nearness to the equator grants it relatively warm weather year round, and the Winter is often more pleasant than the Summer. Though little farming is done on the island, the time of year for harvest is nearing and people prepare for the various festivals their cultures celebrate in Autumn.

The group has spent a whole season together adventuring. Some times it feels as if they just met yesterday, others as if they've been living together for years. What is certain is that when they met, it was as a group of strangers. Now they are more like a strange family. When they are out on the streets it's not totally uncommon to have someone point at them and whisper. When they do overhear snatches of the conversation, it's usually something like "Isn't that one of the Freaks! They're the ones who..." followed by a wildly inaccurate account of one of their recent exploits. The Freaks have become a real group, and more than that, they are beginning to be famous.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

With his Master more preoccupied and more easily angered than usual, Arctyryx decides to spend the day guarding his Master's studies from outside the library. However, after an hour of this, his stomach grumbles and he decides to see what Mr. Goodpies is preparing this evening for dinner.

He flutters into the kitchen and lands on the back of a chair. He was in luck, it appeared the obese half lying was preparing to grill some fresh trout. He stretches his wings and asks, "Any of those not big enough to feed to the rest of the house, friend?"

Goodpies jumps with a start and turns to the raven. He clutches his chest with a chubby hand nd says, "For the love of Desna! Ha scared me half to death, Arcy!"

Arctyryx ruffles his feathers. He hated when the halfling shortened his name. He composes himself and says, "My apologies. So...got a spare trout for a hungry raven?"

The halfling turns and scans the days catch for a suitably small specimen, but Arctyryx doesn't give him long to ponder as he flies over and snatches one in his talons and flies back into the den, cawing a "Thanks!" over his wing as he returns to the mantle by the library door.

As he begins eating his prize, eyes first, he notes the lounging form of Cole had awaken from its nap in a sunbeam and taken interest in the bird's meal. Arctyryx knew the feline couldn't reach him at his current location, so he took great pleasure in exaggerating the taste and enjoyment derived from every beak full to torment the cat.


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Cole languidly eyes the imperious wizard's familiar. His feline eyes narrow to yellow slits as the bird noisily consumes his meal. His tail swishes back and forth, the only movement from the midnight-black form. With practiced indifference, he is nonplussed by the raven's actions.

Look! Trout! remarks Cladissa as she comes into the room, holding a large specimen she rescued from Mr. Goodpies' grill before it started cooking. She has already taken a big bite as she moves across the room on her catlike feet. She crouches in front of Cole and lowers the fish to the floor.

Cole glances up at Arctryryx as he licks his lips. Cladissa follows his gaze and sees the raven on his perch. She licks her lips in a mirror to her familiar, and smiles a predatory smile. Her tail flicks and swishes with pleasure as they both dine on the fresh fish.

After Cladissa finishes her meal, stretches, and rolls over into the patch of sunlight that Cole had been lounging in, the black cat gets up and stalks out of the room. He slinks through the estate, sparing one final glance back at the raven.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Arctyryx's eyes narrow as Cladissa ruins his fun. But when the cat makes his way beneath Arctyryx's perch, he turns his head and pushes the bones of his meal off and onto Cole's back. He then gasps and says, "Oh my, I am soo clumsy! My sincerest apologies..."
__________
Bluff: 1d20 + 2 ⇒ (1) + 2 = 3


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Sense Motive: 1d20 + 1 ⇒ (16) + 1 = 17

Cole yowls in surprise, then eyes Arctyryx with a smoldering glare during his mock-apology. He shakes his head and strides out of the room, tail proudly in the air.

Cole is unseen for the next several hours.

Some time later, Cladissa is deep in her own studies, examining a text which details the wing structures of various birds of prey. Cole slinks up behind her and spares a glance at Arctyryx through his slitted pupils. After a moment of eye contact, Cole begins rubbing along Cladissa's legs and purring.

She looks down at him and smiles. Time for a break, you think? she coos as she scoops up the black ball of fur and puts him in her lap. She pets him and scratches behind his ears and before long both are purring contentedly.

As his fur is being stroked just the way he likes it, his eyes crack open slightly and he looks over to the raven sitting alone on his perch.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Arctyryx watches the scene unfold, and as the two get comfortable in their chair, the raven scoffs and turns his head away as if watching the pair was beneath him.

"I'm doing something IMPORTANT for my Master. He is just no more than a glorified house cat. Master Argor sees me as an important ally, not some pet!"


Hrimnagel searches the cavern's dizzying decorations for sculpture ideas before escorting the minotaur home.

After cleaning up at Jabberwocky, the deep gnome asks Mrs Goodpies for a picnic basket for two, which he then takes to the hidden shrine to Count Ranalc.

He worships with the bleached gnome and shares the story of his Pathfinder mission with her. After the story, he tries to discuss the bleaching process.


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Unaware of her familiar's ongoing rivalry or her role as a pawn in their games, Cladissa finishes her latest research book on avian wings and heads out into the streets of Absalom. Scapulars, alula, primary coverts, bow covers, speculum, remiges... she intones to herself as she walks through the streets.

She had reached Catfolk Alley with the intention of spending the afternoon in the grooming parlor, but stopped to do some window-shopping. The "winter" selections of dress were on display, and Cladissa was eyeing a few of the new styles when she is approached by a human man. He points to one particular mannequin wearing a shimmering green gown, saying, That would complement your fur patterns nicely, if I may be so bold to suggest. He smiles and turns to her.

Cladissa looks at him wide-eyed, after appraising the dress and not being entirely certain he was correct. Um, okay, she nods, being polite. I'm just looking, anyway.

The man laughs. Of course, sure. That's part of the fun, right? Although I must say, you must have a hard time finding a dress that's as attractive as you.

Cladissa swallows hard and is again grateful for how her new fur can hide her furious blushing. She reaches up and twines a finger in her hair nervously. Umm, thank you, I guess, but I'm not really, she demurs.

You're far too modest. I've never seen a more beautiful one of your kind. My name's Roald, by the way. He offers his hand.

Cla- Cladissa, she stammers, taking his hand with her own, which he brings up to his mouth for a light kiss. But I'm not a... she tries to add. Then she glances around, noticing that there's not a lot of humans, or other races besides Catfolk in this small district of the city.

Roald picks up on her confusion. Oh, I live right around the way, so I cut through here often. Have you just moved here? I've met many Catfolk here and I'm sure I would have remembered seeing you before.

No, I live in the Foreign Quarter, Cladissa answers, finding her footing in this conversation finally. But I'm come by here from time to time. She reclaims her hand from his and takes a step back. I have an appointment. I should be going.

She tries to quiet the butterflies in her stomach as she turns toward the grooming parlor. She feels his eyes on him, causing her tail to swish reflexively. She glances over her shoulder, and sees him smiling. She gives him a slight smile back.

Later, in the parlor, the stylist begins her ministrations. I see you've met Roald. Or, at least he's met you.

Umm, yes. He seems nice, she says, her voice muffled by the pillow on which she is laying.

Avoid him. He's a dog, the Catfolk stylist says bluntly.

Cladissa looks up, confused. He appears human. His scent, too, is--

No, sweetie. He may be human, but he's a dog. As in, he chases cats.

Oh. Cladissa returns to her relaxed position. She thinks a little more. Oh. Oh.


Hrimnagel Avaldamon wrote:

Hrimnagel searches the cavern's dizzying decorations for sculpture ideas before escorting the minotaur home.

After cleaning up at Jabberwocky, the deep gnome asks Mrs Goodpies for a picnic basket for two, which he then takes to the hidden shrine to Count Ranalc.

He worships with the bleached gnome and shares the story of his Pathfinder mission with her. After the story, he tries to discuss the bleaching process.

No time for super good response, but I want to get something up here.

Figtrigbit shares her story. She explains is as a sort of depression that brings on physical changes and usually death. She survived the process, and became what she is now.


CladissaVelorryan wrote:

Unaware of her familiar's ongoing rivalry or her role as a pawn in their games, Cladissa finishes her latest research book on avian wings and heads out into the streets of Absalom. Scapulars, alula, primary coverts, bow covers, speculum, remiges... she intones to herself as she walks through the streets.

She had reached Catfolk Alley with the intention of spending the afternoon in the grooming parlor, but stopped to do some window-shopping. The "winter" selections of dress were on display, and Cladissa was eyeing a few of the new styles when she is approached by a human man. He points to one particular mannequin wearing a shimmering green gown, saying, That would complement your fur patterns nicely, if I may be so bold to suggest. He smiles and turns to her.

Cladissa looks at him wide-eyed, after appraising the dress and not being entirely certain he was correct. Um, okay, she nods, being polite. I'm just looking, anyway.

The man laughs. Of course, sure. That's part of the fun, right? Although I must say, you must have a hard time finding a dress that's as attractive as you.

Cladissa swallows hard and is again grateful for how her new fur can hide her furious blushing. She reaches up and twines a finger in her hair nervously. Umm, thank you, I guess, but I'm not really, she demurs.

You're far too modest. I've never seen a more beautiful one of your kind. My name's Roald, by the way. He offers his hand.

Cla- Cladissa, she stammers, taking his hand with her own, which he brings up to his mouth for a light kiss. But I'm not a... she tries to add. Then she glances around, noticing that there's not a lot of humans, or other races besides Catfolk in this small district of the city.

Roald picks up on her confusion. Oh, I live right around the way, so I cut through here often. Have you just moved here? I've met many Catfolk here and I'm sure I would have remembered seeing you before.

No, I live in...

Lol! Hot furry action, yeah! I'm definitely going to respond to this. Probably tomorrow. Does Cladissa have any interest in a romantic partner?


Cladissa, if you want me involved in your RP stuff, I can play Roald. Or you can keep doing solo stuff, it's always fun to read. Let me know. Either way, the appointed day is here. New scenario time.

A couple of weeks pass with the Freaks going about their business and pursuing their new friendships. Imrizade calls on Cladissa once, inviting her to visit a salon that she frequents with some other young female adventurers, all from the upper social classes. While they don't immediately warm to Cladissa, it's nice for her to feel like she might have found a group of future friends. During another of her trips to Catfolk Alley, Roald greets her on the street again. This time he has some fresh tiger lilies and a covered basket. He gives them to her and after another brief flirtation, leaves her to her business. Inside the basket are some small meat treats. They consist of barely cooked fish and chicken minced into a ball, and then rolled in boiled rice and sesame seeds to create a gripping surface. Along with them is a passingly good poem about Cladissa's grace and beauty.

Figtrigbit shares more of her sad story with Hrimnagel, and seems to be happy for his company when he comes to the shrine. She asks to see his artwork after hearing about it, and accompanies the deep gnome back to Jabberwocky lane to view his sculptures. Each one brings a smile to her strange face.

Argor and Nyugusk remain locked into their research, They only leave the manor on occasional shopping trips. Grommuk spends most of his time out brawling and eating. He seems to be somehow getting bigger by the day. If this trend continues, he will be the size of an ogre before spring. The serum seems to be reverting him into some kind of more primitive version of an orc. Fourteen days after their ordeal in Delirium's Tangle the Pathfinders are summoned to the Grand Lodge again, this time in the middle of the night!

The Penumbral Accords

Venture-Captain Drandle Drang looks tired at the emergency meeting in his chambers in the Grand Lodge. “I’m sorry to call you in on such short notice and on such a dark night, but a friend of yours, and the Society, needs your help immediately.” From an adjoining chamber, an elegantly dressed woman of middle age with olive skin and long, straight black hair and piercing eyes steps into the room. Accompanying her is Imrizade Blakros. “Allow me to introduce to you Hamaria Blakros, of the esteemed Blakros family, whose name I’m sure you all know. You of course already know Imrizade.”

Hamaria sits at Dreng’s side, smooths her satin dress over her knees, and speaks in a clear though pained voice. “I’m afraid my forebears made a terrible mistake, and I need you to help remedy the situation. When the Blakroses were first gaining a financial and social foothold centuries ago, my ancestors made a pact called the Penumbral Accords with a strange organization on the Shadow Plane called the Onyx Alliance, which granted us trade routes through its dark realm to avoid unpleasant searches, tariffs, and questions among the many parties with whom we traded. At the time, this was an invaluable service, but as our wealth and influence grew, the benefits became less pronounced. Now, almost five centuries later, we no longer want to pay the ongoing price of this agreement. Since that time, we’ve been providing a steady stream of slaves to the Onyx Alliance... including the eldest of our daughters each generation. This year we have two eldest daughters — my twins Eleanir and Michellia — and I refuse to let them be taken!"

“But we can’t actively break the Penumbral Accords ourselves. We don’t know all the details other than our end of the bargain, which requires us to deliver slaves to our very own Blakros Museum on the night of each new moon — and to deliver the eldest Blackros daughter of each generation on the new moon after her 21st birthday. We are told to stay away until dawn, and have honored this command thus far. In every instance for generations, we’ve returned to find no sign of the slaves or our own heirs left in the building. They’ve got some device that lets them take our daughters to their plane, something that only functions one night a month, and only until dawn. That night is tonight, and my Eleanir and Michellia are already there! I need you to get in before the sun rises and deactivate or destroy whatever allows them to keep stealing our people. If that prevents them from ever threatening us and holding the Penumbral Accords over our heads again, even better. After your previous instances of aiding our family, I insisted that Captain Dreng send no other Agents.”

Dreng leans forward. “You understand, I’m sure, how valuable our relationship with the Blakros family is to the Decemvirate. Their assets at the museum are immense, and assisting the Lady Hamaria tonight will go along way to ensuring that both her family and our organization can form a long-lasting alliance that will benefit all parties.” He glances at Hamaria, who nods once in agreement. “Hurry to Blakros Museum, friends. There isn’t much time!”

Imrizade steps forward looking worried. "You saved me, I know you can save my sisters too. Thank you," she says.


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Cladissa shifts uncomfortably and looks at her companions, but quickly nods in agreement with the assignment. She offers a tight smile to Imrizade, and her tail flicks about in worry. Five centuries of offerings? I can understand the desire to terminate the bargain, but how do you know it can be ended?

She was about to protest further, but when she makes eye contact with Imrizade, Cladissa nods and finds herself agreeing to go through with it despite her reservations.


"I'm not certain, but I have to believe there is a way," Lady Hamaria replies to Cladissa. "What that may be, you five are much better equipped to determine than I."


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Cladissa looks dubious, but makes a sidelong glance at Argor and lets him take the lead.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Argor has some choice words about this, but will have to post them after work in the AM.


stats:
AC25 T:13 F:22 | F+8 R+9 W+7 | Per+11; darkvision 60’ | Init+2 | CMD 22
Buffs: Greater Magic Fang (CL5, +1 to all limbs), Barkskin (CL12, +5 to Nat Armor), Long arm (+5' reach), See Invisibility, Channel Vigor

Nyugusk arrives at the grand lodge straight from the lab he's been holed up in for the last two weeks. New scents cling to his insectoid carapace as the freaks sit together in Drang's chambers: a burnt metallic oder overlaid with a whiff of something like a troglydite's musk -- strong enough that even those without Cladissa's nose could smell it.

He nods to the captain, and then to Imrizade, saying. "You can count on us." Then turning to his fellow freaks he says, "I've heard of the shadow plane of course, but that's about where my knowledge ends. Have any of you heard of this Onyx Alliance? Or have anything to say about the plane of Shadow that we should prepare for?"

Glancing toward the spot that he thinks perhaps Hrimnagel is sitting, he adds, "This is kind of your domain (or at least your patron's) isn't it?"


None of you have heard of the Onyx Alliance.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Argor looks very perturbed by the situation but says nothing at first beyond, "We will do what we can."

Once they are away from the noblewomen, his tongue no longer keeps its peace.

"A problem they have faced for centuries, but only on the night of the deal, AFTER they've already sent their daughters in, do they seek aid. Does no one see the benefit in proper preparation in this damned city?"

I will Take 10 on appropriate knowledges to warn the group of general dangers posed by denizens of the Shadow plane. Still at work so feel free to bestow this info on us as if Argor were saying it, Jelani.


Shadow creatures thrive in darkness and often have some immunity or resistance to cold. Undead are also relatively common there.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

"Nevertheless, for those of you unlearned in such things, expect to face all sorts of shadow creatures. Also, denizens of the shadowy realms tend to be very resilient against effects that generate energy of sub-zero temperatures," Argor says dryly as they walk.

he then rolls his eyes and adds, "And do not forget about the scores of undead. No mission for the Society would be complete without them!"


Hrimnagel introduces Cladissa and the Jabberwocky staff to his friend Figtrigbit who stays for a couple of meals during the two weeks. While the two gnomes are alone, Hrimnagel points out his slate gray skin and suggests, "Maybe deep gnomes are born Bleached but don't know that it's a bad thing?"" He genuinely enjoys the time with her as the walls around his heart begin to slowly dissolve.

===================================================================

From the shadows of the venture-captain's office, a small thin voice makes a snarky comment, "Yet another example of short-lived races undervaluing the consequences of deals that survive their own life. Let that be a lesson to those seeking power who would bargain with powerful entities." While Argor can't see the deep gnome, the arcanist feels his gaze upon him.

===================================================================

"I actually agree with Argor's suspicions. If we are not careful, we will become part of the slave shipment." The deep gnome surprises everyone but Grommuk who wouldn't care that Hrimnagel agreed with Argor.

Hrim will enter with some Magic Stones for the undead but otherwise needs to be DNPCed until I can get home. Cheers!


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

It is indeed an unfortunate arrangement, and made worse that slaves have been delivered to the Plane of Shadow monthly for the past five centuries. While the Blakroses' only concern is to themselves, I particularly feel inclined to stop the arrangement for the slaves' sake, Cladissa observes with more fire in her words than usual.


Heading directly the to museum, I presume?


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

I don't think we have anywhere else to go first.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Yep, Arctyryx is with me by the way.


stats:
AC25 T:13 F:22 | F+8 R+9 W+7 | Per+11; darkvision 60’ | Init+2 | CMD 22
Buffs: Greater Magic Fang (CL5, +1 to all limbs), Barkskin (CL12, +5 to Nat Armor), Long arm (+5' reach), See Invisibility, Channel Vigor

Standing outside the museum, Nyugusk drinks his mutagen, once again growing an incongruous piglike snout and bulging, hairy muscles on his already transmogrified body.

He nods to his fellow freaks. "Ready when you are."

No prep here. Not doing any other buffs yet.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Argor casts a protective enchant,net from a scroll he carries, and then says, "Let's be on with it then. I have things to do back at the manor once this task is completed..."

He casts a sidelong glance towards Arctyryx perched upon his staff before focusing his attention once again on the doorway to the museum.

"Interesting all the trouble this place of learning is causing this city, is it not?"
__________
Use Scroll of Mage Armor.


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Causing us, you mean, Cladissa answers while using one of her own scrolls. The city is blissfully unaware of what trouble this place could have caused. Cole twines around her legs, staying close. She lets the two big orcs take the lead, and sniffs to make sure Hrimnagel is present.
____________
Also using scroll of mage armor, caster level 2.


Great pillars of hewn black stone support the vaulted ceiling of the Blakros Museum’s grand entryway, visible through its wide, double doors. Braziers mounted on the pillars cast white radiance from balls of continual light. A fossilized dinosaur skeleton occupies the northwest corner of the room.

Upon crossing the threshold, the air ripples and all visible surfaces shimmer as if they were momentarily composed of still, reflective liquid. As soon as the effect manifests, the strange sensation ends, leaving thick shadows covering all surfaces. The white light of the braziers glows an arcane shade of blue, illuminating the shadowy form of a different skeleton that overlays the more solid dinosaur from moments ago. The shadowy skeleton is that of a young dragon.


"Why we come here so many times? Every time different. Grommuk no like this place. Everything here want to kill us," the orcish brawler complains. "Now all dark and cold..." he trails off into a dissatisfied growl.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Argor summons his red light orbs forth and wills them forward into the chamber.


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Oh, my. Dragon, Cladissa points out. She takes in a deep breath to see if there are other threats lurking in the room, while trying to identify the dragon's skeleton.

Knowledge (arcana): 1d20 + 12 ⇒ (4) + 12 = 16


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Argor casts a spell to detect magic auras and scans the room, the dragon skeleton in particular.
________
Detect Magic.
Knowledge (Arcana): 1d20 + 10 ⇒ (15) + 10 = 25
Knowledge (Planes): 1d20 + 10 ⇒ (16) + 10 = 26
Knowledge (Religion): 1d20 + 10 ⇒ (18) + 10 = 28
Spellcraft: 1d20 + 21 ⇒ (20) + 21 = 41 <-----


It appears to be a shadowy reflection of the skeleton of a young copper dragon.


Hrimnagel casts Detect Evil and suspects the doorway was a passage to the plane of Shadow. "Argor, could we have already traveled to the plane of shadow?"

3 Magic Stones for 30 minutes
Perception & Stealth take 10+13=23 & 10+24=34


stats:
AC25 T:13 F:22 | F+8 R+9 W+7 | Per+11; darkvision 60’ | Init+2 | CMD 22
Buffs: Greater Magic Fang (CL5, +1 to all limbs), Barkskin (CL12, +5 to Nat Armor), Long arm (+5' reach), See Invisibility, Channel Vigor

Nyugusk feels an excited fascination as he passes through the shimmering film and sees reality shift before him.

He decides its time to drink his extract of Alchemical Allocation, glugging it down. He wipe his lip with the back of his left pincer while adding to Hrimnagel's question, "And anyone know what that new skeleton is? Looks like some kind of a dragon's!"

He then he draws his potion of Stoneskin, getting ready to gargle with it.

__________________________

Stnd extract of alchemical allocation
Move draw Stoneskin potion


Argor Constantine wrote:
Argor summons his red light orbs forth and wills them forward into the chamber.

Caster level check: 1d20 + 4 ⇒ (13) + 4 = 17

Argor is able to summon his lights, but feels a great resistance to the spell going through. Only by an extreme effort of will is he able to force the spell to completion.


The skeleton appears to be simply a mundane dragon's skeleton. Other than its strange shadowy appearance, it is just a set of bones at the moment. It does not detect as evil, though Argor knows that it would be an excellent specimen for animation as an undead guardian. Judging by their past experiences in this museum, it's probably best to maintain their guard.


As the Agents move further into the room they notice a shadowy plaque on the southeast column which declares the building to be “Wightir House, Experimental Laboratory of Onyx Alliance, Authorized by Order of Argrinyxia, the Shifting Lady of Ebony Scales.”

After a moment of consideration, Argor decides that they are not on the shadow plane per say. It appears rather as if the Shadow Plane and the Material plane have been forced to merge inside the museum. Theoretically the Freaks should be able to interact with both the Material Plane and the Shadow Plane while within the building as if completely on the relevant plane, even though elements native to the Shadow Plane appear dark and insubstantial.


Does the planar effects affect Hrim's shadow powers?


No. It's dark in here, but other than that the only thing it affects is magical light effects.


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Cladissa doesn't feel that relieved when she learns the skeleton only could be an animated guardian. Perhaps we should remove a few key bones from the skeleton in order to prevent it from fighting efficiently if someone were to animate it while we remain in this netherealm? she suggests.

She thinks on how best to sabotage it, considering the dragon's anatomy. Heal: 1d20 + 10 ⇒ (4) + 10 = 14

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