[YFF/SFS/DMK] 6-16 Dawning Fate (Inactive)

Game Master Kludde

RPG Chronicles
Maps and Handouts
High Tier


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Gil-Oloth moves in, and his couch momentarily contracts, then dilates. K'ssatak-sul moves in, and draws first blood.

Blinky feels the glass eye come back in his head, which cause a great degree of disorientation (Sickened for 1 round). Uncharacteristically, he misses.

Selene also feels the effect of the time-warping (Also sickened) but does manage to land a small hit.

J'Shun starts blasting, convincingly, but only his first shot connects.

Alpha misses, and the laser cannon swings around again

Cannon, J'shun: 1d20 + 20 ⇒ (8) + 20 = 2810d6 ⇒ (4, 6, 4, 4, 6, 1, 6, 5, 4, 3) = 43

The soldiers stay close to the engine, with the furthest walking around to get close to Blinky, and the other two attacking the Hellknight and the Koala

Hammer Fist, Blinky: 1d20 + 21 ⇒ (5) + 21 = 261d10 + 17 ⇒ (2) + 17 = 19
Hammer Fist, KSS: 1d20 + 21 ⇒ (15) + 21 = 361d10 + 17 ⇒ (3) + 17 = 20

---
Blinky
K'Ssatak-Sul
Gil-Oloth
Selene
J'Shun
Alpha

---
Enemy - Red (41)
Enemy
Enemy
Cannon
---

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

Eugh! Something just warped reality Selene exclaimed

She took another shot at the laser
eh: 1d20 + 10 - 1 ⇒ (6) + 10 - 1 = 15 electricity: 1d6 + 4 ⇒ (4) + 4 = 8

Exo-Guardians

Uplifted Koala sp 42/82 | hp 61| rp 10 | EAC 25 KAC 26| fort +9 ref +10 will +8 | init +11 | Perc 15 (21 Traps)(DV)/ UPBear

Blinky tries swinging with the OTHER hand!

vs Red
Trick attack (Take 10) DC11 or Lower tricked.
Attack 1d20 + 13 ⇒ (13) + 13 = 26 vs FF KAC
Damage 2d6 + 14 + 4d8 ⇒ (1, 1) + 14 + (2, 1, 2, 1) = 22
+Flat footed to everyone

Second Seekers (Jadnura)

Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion

Gil-Oloth uses the modified laser on the laser cannon targetting J'Sul.

Round 1

Used to time warping and nauseated condition, Gil-Oloth's body doens't react.

Laser vs EAC: 1d20 + 14 ⇒ (11) + 14 = 25
Damages, F: 8d6 + 10 ⇒ (5, 4, 3, 6, 3, 6, 6, 2) + 10 = 45

Round 2

Gil-Oloth shoots again with the modified laser

Laser vs EAC: 1d20 + 14 ⇒ (9) + 14 = 23
Damages, F: 8d6 + 10 ⇒ (1, 3, 3, 2, 2, 5, 2, 5) + 10 = 33

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

Solar Weapon + Deadly Aim: 1d20 + 14 - 2 - 3 ⇒ (1) + 14 - 2 - 3 = 102d6 + 14 + 1 + 4 + 2 ⇒ (4, 5) + 14 + 1 + 4 + 2 = 30 - vs KAC (Red)
Solar Weapon + Deadly Aim: 1d20 + 14 - 2 - 3 ⇒ (7) + 14 - 2 - 3 = 162d6 + 14 + 1 + 4 + 2 ⇒ (5, 2) + 14 + 1 + 4 + 2 = 28 - vs KAC
Attune:Photon 2 (Red)

The Hellknight continues to fight on the front line, taking foe's blows on himself...

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha tries to line up a more accurate shot.

Trick Attack 'Take 10' = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (5) + 13 = 18, for 1d6 + 4 + 4d8 ⇒ (1) + 4 + (8, 1, 3, 1) = 18 Electricity damage.

However, it seems that their calibration is still a bit faulty...

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 10 (PC sheet) | SP 96/140 HP 74/74 | RP 10/11 | EAC 30, KAC 32 | Fort +13, Ref +11, Will +5 | Init: +4 | Perc +15, SM +2 | Speed 25 ft. | Active Conditions: Unflankable.

I think J'Shun might have got an AOO on purple if it passed within 10' of him. He was one square down and to the left of where he is now. I put the AOO in the spoiler of my last post.

J'Shun deflects the laser bolt from the cannon with his shield and then moves into flanking position with K'ssatak-sul. guarded step "You dare to turn your back on the first son of Summersword!"

Entropic Strike + Flanking vs. Purple EAC: 1d20 + 12 + 2 ⇒ (6) + 12 + 2 = 20
Bludgeoning (Force) Damage: 3d6 + 15 ⇒ (5, 5, 3) + 15 = 28

Entropy points +2, EAC 30, KAC 32 this round.

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

Selene is still trying to figure out where the gravity wave came from.


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J'Shun's response is effective when the enemy moves past him, and no passage goes unpunished.

Selene shoots at the laser cannon, and notices it could be disabled with sufficient computers or engineering skills, though the work would be elaborate (Multiple succesful checks needed to disable).

Shooting also works, though hitting the mark is helpful, which she doesn't.

Blinky gives a right-handed swing and connects this time. Gil-oloth blasts at the laser cannon, sending sparks flying from the ceiling, though the weapon remains online.

K'ssatak-sul strikes wildly, but fails to do any damage. Alpha misses as well, and J'shun fails to take advantage of his superior positioning.

The laser cannon swivels, aiming at Gil-Oloth

laser cannon, Gil-Oloth: 1d20 + 20 ⇒ (18) + 20 = 3810d6 ⇒ (6, 4, 5, 6, 6, 3, 1, 2, 6, 6) = 45

While the sentinels keep defending the finitrium engine.

Hammer, blinky: 1d20 + 21 ⇒ (5) + 21 = 261d10 + 17 ⇒ (8) + 17 = 25
Hammer, KSS: 1d20 + 21 ⇒ (4) + 21 = 251d10 + 17 ⇒ (8) + 17 = 25
Hammer, JShun: 1d20 + 21 ⇒ (4) + 21 = 251d10 + 17 ⇒ (5) + 17 = 22

---
Blinky
K'Ssatak-Sul
Gil-Oloth
Selene
J'Shun
Alpha

---
Enemy - Red (63)
Enemy - Blue (26)
Enemy
Cannon (78)
---

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

VS RED

Solar Weapon + Deadly Aim: 1d20 + 9 ⇒ (17) + 9 = 262d6 + 21 ⇒ (2, 5) + 21 = 28 vs KAC
Solar Weapon + Deadly Aim: 1d20 + 9 ⇒ (8) + 9 = 172d6 + 21 ⇒ (4, 6) + 21 = 31 vs KAC

Exo-Guardians

Uplifted Koala sp 42/82 | hp 61| rp 10 | EAC 25 KAC 26| fort +9 ref +10 will +8 | init +11 | Perc 15 (21 Traps)(DV)/ UPBear

Those things can hit!

Blinky takes the hit with a grunt and keeps throwing hands!

vs Red
Trick attack (Take 10) DC11 or Lower tricked.
Attack 1d20 + 13 ⇒ (4) + 13 = 17 vs FF KAC
Damage 2d6 + 14 + 4d8 ⇒ (5, 4) + 14 + (5, 8, 4, 3) = 43
+Flat footed to everyone

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Trick Attack 'Take 10' = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (4) + 13 = 17, for 1d6 + 4 + 4d8 ⇒ (6) + 4 + (8, 7, 6, 5) = 36 Electricity damage.

Alpha is still having trouble with targeting, much to their disgust.

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

Gil ... you need assistance? Selene calls out. Hey! Maybe we can get the laser to shoot the engine

She casts Fly on herself and takes off into the air to get up to the laser.

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 10 (PC sheet) | SP 96/140 HP 74/74 | RP 10/11 | EAC 30, KAC 32 | Fort +13, Ref +11, Will +5 | Init: +4 | Perc +15, SM +2 | Speed 25 ft. | Active Conditions: Unflankable.

The blows from the sentinel glance harmlessly off of J'Shun's shield and he returns the favor with Sun Crusher.

Entropic Strike + Flanking vs. Blue EAC: 1d20 + 12 + 2 - 4 ⇒ (16) + 12 + 2 - 4 = 26
Bludgeoning (Force) Damage: 3d6 + 15 ⇒ (3, 1, 6) + 15 = 25

Entropic Strike + Flanking vs. Blue EAC: 1d20 + 12 + 2 - 4 ⇒ (10) + 12 + 2 - 4 = 20
Bludgeoning (Force) Damage: 3d6 + 15 ⇒ (6, 3, 5) + 15 = 29

Entropy Points +2, EAC 30, KAC 32 this round.

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

GM, I'm sorry, my attack was also against BLUE foe.

Second Seekers (Jadnura)

Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion

Pain, is a state of mind. I don't believe I'm in pain.

Gil-Oloth's couch flies next to the laser and she touches the canon to disable it for a few secondsOverload.

The couch's vines slashes at the canon.

Xenolash, immature vs KAC: 1d20 + 12 ⇒ (7) + 12 = 19
Damages, A&S: 2d4 + 13 ⇒ (4, 3) + 13 = 20


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K'Ssatak-sul lashes out again, and this time connects with his opponent. Blinky deals another off-target right-hander.

Alpha misses, while Katrina gets closer to the laser. J'shun meanwhile stands his ground, and deals some serious damage to blue.

Gil-Oloth lashes at the laser cannon, but only hits the armor plating.

Overload only works on weapons in your possession

The Laser cannon, surprisingly, swivels away from Gil-Oloth and targets Selene

Laser Cannon, Selene: 1d20 + 20 ⇒ (13) + 20 = 3310d6 ⇒ (3, 6, 3, 6, 3, 5, 3, 6, 5, 1) = 41

Hammer, blinky: 1d20 + 21 ⇒ (10) + 21 = 311d10 + 17 ⇒ (5) + 17 = 22
Hammer, KSS: 1d20 + 21 ⇒ (6) + 21 = 271d10 + 17 ⇒ (1) + 17 = 18
Hammer, JShun: 1d20 + 21 ⇒ (9) + 21 = 301d10 + 17 ⇒ (10) + 17 = 27

---
Blinky
K'Ssatak-Sul
Gil-Oloth
Selene
J'Shun
Alpha

---
Enemy - Red (63)
Enemy - Blue (80)
Enemy
Cannon (78)
---

Second Seekers (Jadnura)

Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion

@GM not this ability:
As a standard action, you can cause a short in an electronic device, including most ranged energy weapons, melee weapons with the powered special property, or a single armor upgrade. This makes the device nonfunctional for 1 round. Overload doesn’t cause a locked door, safe, or other device to open, but it prevents anyone from opening it for 1 round. You must be adjacent to the device to use this ability. If you have a drone, you can instead use this ability on an electronic device adjacent to your drone. If you have an exocortex with the wireless hack ability, you can instead use this ability on any electronic device within range of your exocortex’s wireless hack. If you use overload on an item or armor upgrade in someone’s possession, the owner can attempt a Reflex saving throw to negate the effect (DC = 10 + half your mechanic level + your Intelligence modifier). Overload doesn’t affect androids, cybernetics, drones, powered armor, robots, or creatures with the technological subtype (all of which have shielding against this sort of attack), or items larger than Medium. Once a device has been successfully overloaded, a residual static charge prevents that device from being overloaded again for 1 minute.

Second Seekers (Jadnura)

Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion

While the hovering couch continues to strikes at the cannon, Gil-Oloth starts mingling with it.

Xenolash, immature vs KAC: 1d20 + 12 - 4 ⇒ (8) + 12 - 4 = 16
Damages, S&A: 2d4 + 12 ⇒ (3, 1) + 12 = 16
Xenolash, immature vs KAC: 1d20 + 12 - 4 ⇒ (6) + 12 - 4 = 14
Damages, S&A: 2d4 + 12 ⇒ (3, 4) + 12 = 19

Computer: 1d20 + 22 ⇒ (13) + 22 = 35

Exo-Guardians

Uplifted Koala sp 42/82 | hp 61| rp 10 | EAC 25 KAC 26| fort +9 ref +10 will +8 | init +11 | Perc 15 (21 Traps)(DV)/ UPBear

Blinky is rocked by the second hit but throws his other lucky paw that seems to be more reliably connecting.

vs Green
Trick attack (Take 10) DC11 or Lower tricked.
Attack 1d20 + 13 ⇒ (20) + 13 = 33 vs FF KAC
Damage 4d6 + 28 + 8d8 ⇒ (2, 1, 2, 6) + 28 + (8, 2, 7, 8, 8, 3, 5, 2) = 82
+Flat footed to everyone

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Trick Attack 'Take 10' = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (5) + 13 = 18, for 1d6 + 4 + 4d8 ⇒ (6) + 4 + (6, 3, 4, 7) = 30 Electricity damage.

Alpha still can't quite manage to hit anything.

"I'm sorry, everyone - it would appear that this place is messing with me more than I thought."

That's my excuse, and I am sticking with it!

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

OW OW OW ... Selene exclaims followed by a lot of cuss words in a mixture of Castrovelian and Jinsul. That HURT ... I FEEL that PAIN

Gil .. if we can unlock it's gearing we may be able to point the laser where we want it, irregardless of it's targeting sensor.

She flies around to a position behind the laser and tries to unlock it so it can swing free.
engineering: 1d20 + 3 ⇒ (19) + 3 = 22

This is more Kat's thing than mine

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 10 (PC sheet) | SP 96/140 HP 74/74 | RP 10/11 | EAC 30, KAC 32 | Fort +13, Ref +11, Will +5 | Init: +4 | Perc +15, SM +2 | Speed 25 ft. | Active Conditions: Unflankable.

The sentinel's assault hammer is not strong enough to overcome the Space Admiral's shield and a 2nd dent along with the previous burn mark provide more evidence of J'Shun's superior combat abilities. Time seems to stand still and the air around J'Shun shimmers as waves of entropic force cascade from his clan's ancient longsword as he brings it to bear on his enemy again.

Entropic Strike + Flanking vs. Blue EAC: 1d20 + 12 + 2 - 4 ⇒ (7) + 12 + 2 - 4 = 17
Bludgeoning (Force) Damage: 3d6 + 15 ⇒ (3, 1, 1) + 15 = 20

Entropic Strike + Flanking vs. Blue EAC: 1d20 + 12 + 2 - 4 ⇒ (10) + 12 + 2 - 4 = 20
Bludgeoning (Force) Damage: 3d6 + 15 ⇒ (2, 2, 1) + 15 = 20

Entropy Points +2, EAC 30, KAC 32 this round.

If Blinky takes down his foe J'Shun utters a Victory Cry and Blinky gets back 19 stamina points.


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@Gil-Oloth, Selene: In that case scrap the attack on Selene

Gil-Oloth disables one of the targeting chips, while the couch lashes, but misses.

Blinky's lucky paw is not so lucky for green, though Alpha's luck seems to have temporarily abandoned him. Selene tries to disable the cannon, but her engineering skills look to be insufficient.

J'Shun's twin strikes both miss.

---
Blinky
K'Ssatak-Sul
Gil-Oloth
Selene
J'Shun
Alpha
---
Enemy - Red (63)
Enemy - Blue (80)
Enemy - Green (82, FF)
Cannon (78)
---


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Can i have an action for KSS?

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

KSS-BOT:

KSS takes advantage of the flank, and smacks away at Blue.

Solar Weapon + Deadly Aim: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16, for 2d6 + 21 ⇒ (3, 2) + 21 = 26 Vs. KAC.
Solar Weapon + Deadly Aim: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21, for 2d6 + 21 ⇒ (4, 2) + 21 = 27 Vs. KAC.

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

Selene suddenly feels reality shift and she's not hurting any more.

Thanks Gil. I'm not exactly sure what you did, but I sure appreciate it.

Second Seekers (Jadnura)

Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion

As I said before, time is fluid. What is, will not before.


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As Selene bends time, K'ssatak-sul attempts to deal with the sentinels, but misses twice.

The nearly disactivated cannon swivels again, but it can't seem to find a target.

The sentinel keep up their defense, even though their wounds are starting to weigh on them

Hammer fist, blinky: 1d20 + 21 ⇒ (10) + 21 = 311d10 + 17 ⇒ (7) + 17 = 24
Hammer fist, KSS: 1d20 + 21 ⇒ (11) + 21 = 321d10 + 17 ⇒ (9) + 17 = 26
Hammer fist, J'shun: 1d20 + 21 ⇒ (7) + 21 = 281d10 + 17 ⇒ (4) + 17 = 21

---
Blinky
K'Ssatak-Sul
Gil-Oloth
Selene
J'Shun
Alpha

---
Enemy - Red (63)
Enemy - Blue (80)
Enemy - Green (82, FF)
Cannon (78 - 1 more check needed)
---

Second Seekers (Jadnura)

Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion

Computer: 1d20 + 22 ⇒ (5) + 22 = 27 If it's a fail, I can reroll that

Gil-Oloth continues to work the cannon.

The vines on her couch continues to lash at the canon.

Xenolash, immature vs KAC: 1d20 + 12 ⇒ (2) + 12 = 14
Damages, S&A: 2d4 + 13 ⇒ (1, 1) + 13 = 15

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

Admiral J'Shun, it seems to me that our soldiers are attacking different targets. Give them the right orders.

Solar Weapon + Deadly Aim + Flank: 1d20 + 11 ⇒ (18) + 11 = 292d6 + 14 + 1 + 4 + 2 ⇒ (6, 1) + 14 + 1 + 4 + 2 = 28
Solar Weapon + Deadly Aim + Flank: 1d20 + 11 ⇒ (7) + 11 = 182d6 + 14 + 1 + 4 + 2 ⇒ (4, 6) + 14 + 1 + 4 + 2 = 31
vs blue

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha lines up another shot, desperately hoping that *this* time, they might actually hit...

Trick Attack 'Take 10' = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (9) + 13 = 22, for 1d6 + 4 + 4d8 ⇒ (4) + 4 + (7, 3, 6, 2) = 26 Electricity damage.

Targeting Blue, or Red if the former has gone down.

Exo-Guardians

Uplifted Koala sp 42/82 | hp 61| rp 10 | EAC 25 KAC 26| fort +9 ref +10 will +8 | init +11 | Perc 15 (21 Traps)(DV)/ UPBear

Blinky eats the third hit, then gives back one of his own.

vs Green
Trick attack (Take 10) DC11 or Lower tricked.
Attack 1d20 + 13 ⇒ (15) + 13 = 28 vs FF KAC
Damage 2d6 + 14 + 4d8 ⇒ (5, 4) + 14 + (8, 1, 1, 8) = 41
+Flat footed to everyone

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

We're gonna need that since we're going up against a pre-cog Selene grumbles, while trying to force the laser to aim at the engine. She also searches through alternate realities to find one where she is more competent at engineering - even if she has to steal her sister's skill set - but has little luck - apparently witchwarping doesn't work like that.

So she fires a Force Blast at the engine and any sentinels next to it in sheer frustration.

force: 2d6 ⇒ (3, 2) = 5 (Ref save for half)

30ft cone and possible knockback

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 10 (PC sheet) | SP 96/140 HP 74/74 | RP 10/11 | EAC 30, KAC 32 | Fort +13, Ref +11, Will +5 | Init: +4 | Perc +15, SM +2 | Speed 25 ft. | Active Conditions: Unflankable.

As the sentinel in front of J'Shun goes down (blue) he steps over the body and moves onto the flank of the next one.

"You cannot stand toe to toe with the first son of Clan Summersword!"

Entropic Strike + Flanking vs. Red EAC: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18
Bludgeoning (Force) Damage: 3d6 + 15 ⇒ (6, 1, 5) + 15 = 27

Whoever took down blue gets back 17 stamina from J'Shun's Victory Cry.


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Gil-Oloth shuts down the laser cannon, while the couch tries to detroy it - but lust plinks off the armor. K'ssatak-sul keeps on whittling down the blue enemy with the help of Alpha, each scoring a hit, while Blinky's lucky paw rends some flesh off his enemy.

@Selene: your position on the map is not up to date, so it's not possible to tell who you're hitting can you update and describe who you target?

J'Shun fails to prove why standing toe to toe with the first son of Clan Summersword is such a bad idea.

For the record, blue is not down

---
Blinky
K'Ssatak-Sul
Gil-Oloth
Selene [ Clarification needed ]
J'Shun
Alpha
---
Enemy - Red (63)
Enemy - Blue (134)
Enemy - Green (123, FF)
Cannon (OFFLINE)
---

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

Selene is up in the air near Gil, behind the laser cannon. She's force blasting the engine itself


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Selene bumps the engine with a forceful blast, knocking it off its bearing and causing the already critical contraption to explode in a burst of fire and shrapnel

Fire Damage: 6d6 ⇒ (2, 2, 3, 2, 4, 4) = 17
Piercing Damage: 6d6 ⇒ (2, 5, 1, 6, 4, 3) = 21
DC 19 reflex to take half from both
Affects everyone within 20 feet of the engine (so only Alpha is not affected)

Reflex: 1d20 + 9 ⇒ (15) + 9 = 24
Reflex: 1d20 + 9 ⇒ (20) + 9 = 29
Reflex: 1d20 + 9 ⇒ (19) + 9 = 28

The blast knocks a sentinel to the ground, and almost takes out a second one.

Hammer Fist, Blinky: 1d20 + 21 ⇒ (18) + 21 = 391d10 + 17 ⇒ (2) + 17 = 19
Hammer Fist, KSS: 1d20 + 21 ⇒ (11) + 21 = 321d10 + 17 ⇒ (8) + 17 = 25

Rattled by the blast, but their will not broken, the remainig two sentinels fight on and on.

---
Blinky
K'Ssatak-Sul
Gil-Oloth
Selene
J'Shun
Alpha

---
Enemy - Red (77)
Enemy - Blue (DEAD)
Enemy - Green (137, FF)
Cannon (DESTROYED)
---

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

"Good shot, Selene?"

From the questioning way Alpha makes the statement, it is clear that they are not sure...

Nevertheless, they line up a shot on Red.

Trick Attack 'Take 10' = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (2) + 13 = 15, for 1d6 + 4 + 4d8 ⇒ (5) + 4 + (6, 2, 1, 5) = 23 Electricity damage.

However, apparently, the exploding engine rattled them more than they were expecting, and their shot goes wide.

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

Wow! I didn't think it was going to be THAT effective
ref: 1d20 + 9 ⇒ (20) + 9 = 29

She then fires force bolts at Green, hoping to free up Blinky
mm: 3d4 + 3 ⇒ (4, 1, 1) + 3 = 9


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Alpha seems to be fairly distracted by the blast, not even getting close to a hit. Fortunately, Selene keep on raining death from above, and her magic missiles take out another sentinel.

---
Blinky
K'Ssatak-Sul
Gil-Oloth

Selene
J'Shun
Alpha
---
Enemy - Red (77)
Enemy - Blue (DEAD)
Enemy - Green (DEAD)
Cannon (DESTROYED)
---

Exo-Guardians

Uplifted Koala sp 42/82 | hp 61| rp 10 | EAC 25 KAC 26| fort +9 ref +10 will +8 | init +11 | Perc 15 (21 Traps)(DV)/ UPBear

"Woah!"

Reflex 1d20 + 9 ⇒ (9) + 9 = 18

Blinky gets cooked, but punches the last remaining foe to make a point.

vs Green
Trick attack (Take 10) DC11 or Lower tricked.
Attack 1d20 + 13 + 2 ⇒ (13) + 13 + 2 = 28 vs FF KAC
Damage 2d6 + 14 + 4d8 ⇒ (1, 5) + 14 + (2, 1, 4, 4) = 31
+Flat footed to everyone

S: 0/73 H: 12/55

"Going to need a tea after this one"

Second Seekers (Jadnura)

Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion

Reflex: 1d20 + 12 ⇒ (20) + 12 = 32 Gil-Oloth takes 18 points of damages
Reflex couch: 1d20 + 4 ⇒ (4) + 4 = 8 the couch takes 36 point of damages

Gil-Oloth senses before it was happening the incoming explosion and avoid part of the blast but her couch took the full effect!

Not able to repair her couch in the moment, she concentrates on the last standing sentinel and shoots.

Seeing the Future doesn't alway prevent the inevitable, just mitigate it.

Laser vs EAC: 1d20 + 14 ⇒ (12) + 14 = 26
Damages, F: 8d6 + 10 ⇒ (4, 3, 4, 3, 2, 2, 3, 6) + 10 = 37

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

Ref: 1d20 + 2 ⇒ (18) + 2 = 20

0 SP, 20 HP .))

Hell broke loose. With these words, K'ssatak-Sul directs the blade of darkness at the last enemy.

Solar Weapon + Deadly Aim: 1d20 + 14 - 2 - 3 ⇒ (3) + 14 - 2 - 3 = 122d6 + 14 + 1 + 4 + 2 ⇒ (3, 4) + 14 + 1 + 4 + 2 = 28 - vs KAC
Solar Weapon + Deadly Aim: 1d20 + 14 - 2 - 3 ⇒ (4) + 14 - 2 - 3 = 132d6 + 14 + 1 + 4 + 2 ⇒ (6, 3) + 14 + 1 + 4 + 2 = 30 - vs KAC

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 10 (PC sheet) | SP 96/140 HP 74/74 | RP 10/11 | EAC 30, KAC 32 | Fort +13, Ref +11, Will +5 | Init: +4 | Perc +15, SM +2 | Speed 25 ft. | Active Conditions: Unflankable.

"Blue on blue, check your fire, check your fire."

Reflex Save: 1d20 + 9 ⇒ (6) + 9 = 15

J'Shun takes out his frustration on the final sentinel by unleashing the entropic energy built up in his body by the exploding engine.

Entropic Strike + Flanking vs. Red KAC: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34
Bludgeoning (Force) Damage: 3d6 + 3d4 + 15 ⇒ (2, 4, 1) + (4, 2, 1) + 15 = 29
Critical Bludgeoning (Force) Damage: 3d6 + 3d4 + 15 ⇒ (4, 4, 5) + (3, 4, 4) + 15 = 39

Entropy points +0, EAC 29, KAC 31 this round.


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How better to vent your anger than pummeling an enemy? Blinky sure seems to think so, and pummel the last sentinel, making him an easy target for Gil-Oloth. A flash of laser fire later, and the last enemy is down!

Combat over

The finitrium engine's destroyed husk marks the first part of the mission complete... next objective is getting to the core, deeper inside the complex.

Though I can understand if it takes at least ten minutes before you move on

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

I will be grateful for the 52 hp healing .)

Exo-Guardians

Uplifted Koala sp 42/82 | hp 61| rp 10 | EAC 25 KAC 26| fort +9 ref +10 will +8 | init +11 | Perc 15 (21 Traps)(DV)/ UPBear

Blinky takes a seat and gets to work with DocJr and his medical equipment.
and a 10 minute rest

On Blinky
Medicine 1d20 + 15 ⇒ (20) + 15 = 35
Restores 9hp
73/73 - 21/55

On K'ssatak
Medicine 1d20 + 15 ⇒ (18) + 15 = 33
Restores 9hp

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Meanwhile, Alpha tends to Gil.

Medicine - 'Take 10' = 32, so 13 hp healed.

Second Seekers (Jadnura)

Female Human Witchwarper - 9 | SP 00/45, HP 30/58, RP 09/10 | EAC 23, KAC 24 | F+5, R+8, W+6 | Perc +15 | Init +6 | s/d 1:7/7 2:4/5 3:4/4 | IWS 1:7/7 2:5/5 3:4/4 | SS(J) | 124312-709

Selene floats back down to the ground and offers Blinky a cup of Castrovalian tea out of her own thermos flask.

You did say you wanted a cuppa and I don't blame you

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