Providence Pouch, an item for replenishing and upgrading your consumables!


Homebrew and House Rules


Inspired by this thread the problem statement that this item tries to address is the following:

  • Item DCs are static and fall off, making many items (and especially consumables) become ineffective over time.
  • Players often attach importance to reliable and recurring access to resources, rather than the one-time benefits of a consumable.

    Without further ado, here's the items in question:

    Providence Pouch (Item 1+)
    Traits: invested, magical
    Usage: Worn; Bulk: Negligible

    This larger-than-average pouch contains a false bottom. When you invest the pouch, you insert a consumable item of up to light Bulk and of a level no higher than that of the pouch, which rests inside the false bottom and remains inaccessible while the item remains invested.

    Providence pouches can be of any level, and typically have the lowest Price for permanent items of their level.

    Activate--Just What's Needed (One Action) (manipulate); Frequency once per day; Effect You pull a copy of the consumable from the pouch. The copy functions like the original consumable in every way, except it uses a standard DC for the pouch's level if it uses a DC. The item disappears if the pouch loses its investiture or if you Invest the item anew, whichever comes first.

    ---

    Plentiful Pouch (Item 1+)
    Traits: invested, magical
    Usage: Worn; Bulk: Light

    This conspicuously oversized pouch is the result of an inventor attempting to multiply the effects of a providence pouch by placing one inside of another. Inside this pouch's false bottom sits a providence pouch; the item works exactly like a providence pouch, except its activation has a frequency of once per 10 minutes, rather than once per day. Plentiful pouches are resultingly much more expensive, and typically have the highest Price for permanent items of their level.

    ---

    In summary: for the much heftier price of a permanent item, you'd get to turn your one-time consumables into once-a-day, or even once-an-encounter consumables, while upgrading their DC to be more relevant to your current level. Although the item itself would need to be upgraded (so that you can't get an infinite supply of level 20 consumables for the price of a level 1 permanent item), you'd get the choice to opt into more reliability, and even low-level versions would be useful for items that lack a DC.

    Also worth noting that this item could be particularly good on Alchemists: not only would you get the consumables you'd be able to craft with quick and advanced alchemy, you could also store what permanent consumables you do get to Craft in these pouches for reuse. In fact, you could even use advanced alchemy along with a plentiful pouch to turn one temporary consumable into many more for the day!

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