D3stro 2119 |
So as SF2e is being made, and seems it will be compatible with PF2e (at least more so than it used to be with SF1e to PF1e), I would like to ask you all what you would like to see in terms of the toolkit books for the series; ie books like the galaxy exploration manual, or Galactic magic, Tech revolution, etc.
I'll be frank: I don't like Starfinder's setting, or its mechanics. Having said that, even I have to admit that reading through the galaxy exploration manuals adventure/story prompts was entertaining and thought provoking (ironically whatever setting those prompts seem to be set in is far more interesting to me than the default one).
So, overall, what would you like to see from SF2e in terms of toolkit books? Personally, one that I would really like would be a dedicated tech levels/alternate time periods support book, sort of like the exploration manual but more focused on societies and such and less on the minutia of planetary structure, etc.
D3stro 2119 |
Whatever tech book gives mechanic and SRO
I'm pretty sure mechanic is gonna still be a core book class.
The base android write up in the latest play test seems to imply to a certain degree that there will be a lot more non-humanoid androids (with, incidentally, some acknowledgement of the lore of PF-era androids, which further shows how its meant to be compatible with PF2e to me). Whether android ancestry feats will replace the SRO niche is uncertain however, though I personally want that to happen.
Driftbourne |
A lot of it depends on how they do the core rule book. if they do it like the PF2e remaster with 2 player books then more of the character-oriented material needed to get the game going will be out upfront. Books like Galaxy Exploration Manual, Galactic Magic, and Tech Revolution, all came out in the second half of Starfinder, so not likely we would see them in the first wave of new books. Beyond the core, the most like books we will see next are the alien, setting, and armory-type books.
Beyond the core, alien books, and main setting books, I like the idea of books being somewhat like Parts of Call where you get several locations, that have playable spaces and equipment related to those locations. That way playable species have lots of background story info right in the same book.
What PF2e players are looking for from the new Starfinder books will like be different then Starfinder players. If I want something that's not in SF2e yet I can just convert the old version. Honestly, I'm likely to just collect the SF2e books until there are more of them out before playing. I got the PF2e core rule book when it came out and while waiting on more books I checked out Starfinder and started playing that, it took another 2 years before I finally started playing PF2e.