I think this class is really cool!


Kineticist Class

Verdant Wheel

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Obviously haven't played this new Kineticist yet, but in theory this hits a lot of the notes I was hoping for.

I especially like:
All-day martial blasts with trait differentiation
Yoon's art
Elemental Weapon
Playing with the action economy and feat system
Yoon's letter
Distinct-feeling Impulse lists for each element, including different healing powers
Built-in utility
Gom-Gom

Obviously there are always going to be quibbles (I'd like blasts to see a little more emphasis myself) but these are things I am very excited to see stay! Especially Gom-Gom!


Yep. Idly dreaming of Yoon as a Sumkineticurge and Gom-Gom as her raggedy implemolon makes me happy.


Pathfinder Adventure Path Subscriber

I agree. There is a lot of really cool material here.


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I also love the flavor that some of the feat names give. The level 18 feats sound like their names got ripped straight from the pages of a manga or a wuxia film and I never want that to change.

I also really like the way that your playing styles can nest to make multiple kineticists feel unique from one another. The kind of gateway you pick and elements you choose influence a lot of other moving parts.

I also just like gateways; putting that mechanic up front rather than making it something to pick later on makes kineticists feel more distinct from the getgo.


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I really enjoy the class, yeah. They delivered 90% of what I wanted; give it more elemental damage types and bring it up to par with other martials’ accuracy and we’re golden.


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I also love it, despite all the discussion. Considering the martial/caster split I think it's as good as we can expect. Being able to pick one, two, or all elements is awesome and the flavor of impulses is so good. Numbers need to be boosted a little but as a huge fan of earth kineticist they got all the usual earth stuff in there as well as fun new ideas, which is impressive to me.

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