elcaleebs RoW Group journals (may contain spoilers)


Campaign Journals


Much like the previous campaign I ran, I have asked my group if they would be interested in writing character journals for the RoW campaign that we are currently underway.
As before, character posts are optional, but bribes of special re rolls will be granted for players contributing.
Link to previous Campaign Journals.

Summary of story so far:
While on a pilgrimage to Zimar, the Cleric of Gozreh, Elsbeth, stumbled upon a man unconcious in the road, suffering from what appeared to be frostbite. She loaded him up onto her mule, and carted him to the nearby town of Heldren for help. Passing the village Armoury, Apothecary, and Temple, she stops outside the tavern, where she drags the unconscious man inside after shoving him off the mule. Sybbl (Fighter and Guinevere (Ranger) come over and help her bring the man to the armouries, while Morgana (alchemist) fetches the town priest and Zasha (witch) the wise woman. After dropping him off, they all make their way to the Silver Stoat tavern, where they have a few drinks. After a bit, they are summoned to the Armouries to speak with the now conscious man, Yuln, who informs them that the caravan he was guarding was attacked and Lady Argentea was kidnapped by bandits. he asks them to rescue her, giving his cold iron longsword to Sybbl.

The party spent the night in Heldren, split between the Silver Stoat and Sybbls rented house. They awoke early the next morning and made their way to the site of the destroyed carriage. While investigating, Morgana removed a spear jammed in the handles of one carriage, releasing the 2 zombies that had been left inside. After a much longer than expected battle, the group defeated the zombies and continued exploring. Guinevere found some Jewelry, which Zasha was much too keen to see, and Guinevere hid it from her. The group took what they could off the bodies, including the armour and sword from the frozen guard captain.

Following the tracks into the forest, Sybbl finds a chest, and triggers a trap opening it, sending a log rolling out of the trees. Shortly after, the group was ambushed by a small, dragon-like creature that burrowed through the snow, popping up and grabbing onto Morgana. They stab it to death, eventually, and continue on. They make their way to a clearing, where a majestic Elk beckons them in, offering them sanctuary and respite from the cold. As the group approaches it, they see another man (Tiedrix, Bard) who seemed to have been talking to the elk when they arrived. while talking, Syblls sword shrunk suddenly, as did Elsbeth, and then the stabbing started. The party fought the atomie and the elk desperately, eventually managing to plead with it to let them live. In exchange, it demanded they leave the forest and never return. They continued into the forest.

After finding a copse of trees with dead crows hanging from the branches, the party decided that this would be a good place to rest. As they hunkered around the fire for the night, none of them saw the sprites moving about, getting into position, until it was too late. They sprung out of the shadows, blinding and stunning Tiedrix and Sybbl before Morgana managed to catch and kill one of them. In an act of rage and revenge, one of the sprites stabbed Sybbl repeatedly, in the face, killing her. The remaining 2 sprites disappeared into the forest. The party divided up Sybbls possesions, then put her body on the fire. They continued deeper into the woods.

Member of the High Lodge, Alistair (Warpriest, Sybbls replacement) was out communing with his god (Milani?) near the river when he saw a group coming from the other side. he hid in the bushes as they get yelled at by a snow man, but when Guinevere attempts to cross the river and is attacked by an elemental from below, he rushes onto the ice, slipping and falling and almost sliding through a hole in the ice. As the party whittles down one elemental, the other shoves Alistair into the water, where he catches hypothermia. It is a group effort to haul him out, but they continue on the way, finding a corpse in the snow where Alistair was hiding. No one seems to care. He offers to lead them to his lodge, and they agree.

Arriving at the lodge, Alistair immediately notices that something isn't right. He races forward, tripping the crossbow trap and nearly falling, but presses forward. While bandits shoot arrows out the windows, Zasha (now a barbarian) slices through a window, and climbs inside, taking a couple arrows but slicing things up in the meantime. the others follow, while Guinevere continues shooting from outside. Zasha tries to chase a fleeing bandit, only to get stabbed from behind by Ten Penny. She returns the hit, and Ten Penny drops her weapons and surrenders just as 2 Frost Skeletons appear from the stairwell. They take down Alistair, and while Ten penny throws a tanglefoot bag at the skeleton, Zasha picks Alistair up to try to move him out of the way, but is herself knocked out by one of the skeletons. Meanwhile, all the dead bandits begin to rise, Morgana is paralyzed, and Guinevere runs screaming in fear out into the snow. While Tiedrix is trying to fend off Rohkar, Elsbeth moves to help Zasha and Alistair, and instead feels compelled to murder Alistair. Ten Penny moves over to flank Rohkar, gets a good backstab in on him, and he surrenders. the party searches the lodge, finding Lady Argentea (Paladin, Alistairs replacement) in the cellar, some clues and other items, loots Alistairs body, frees Vrixx the Pixie, and poorly ties up then locks Rohkar in the cellar, without searching him or removing any of his gear. Somehow, he escapes in the night.

They head back to Heldren, report to the mayor, and are taking some time to do some research and shopping in town.

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