| Chrion |
I'm about to start playing in a campaign in which we will be fighting almost exclusively undead. I play a lot of divine casters (just finished playing a pretty badass bad touch cleric) and don't really feel like playing a divine class. I know they can be super powerful against undead, but I'm looking for something different. What are some non-divine options that are interesting to play and can still bring the undead hate?
| MrCharisma |
Ranger (technically still divine) would give you favoured enemy.
Occultist can turn any +1 weapon into an undead-bane weapon (by pevel 6 they can turn any weapon into a +1 undead bane weapon)
Alchemists can get some anti-undead stuff.
Also some (most?) classes have an archetype or two that specialise against undead.
Firebug
|
There are quite a few... I would suggest going to Archive of Nethys Search type in undead in the search bar and go to archetypes and class features.
Archetypes for Alchemist, Bard, Investigator, Kineticist, Medium, Monk, Occultist, Ranger, Rogue, Slayer, Spiritualist, Witch and Wizard all have archetypes, and a whole set of other class features (rage powers, etc) that you can look through as well.
Grandlounge
|
Killing something specific rangers and inquisitors have exceptional skills in that department. Inquisitors also have a lot of anti-undead spells as do most divine caster, but you know this and they are both divine.
Undead sorcerers can just take over undead. This is very potent. Command undead is a very powerful level 2 spell.
Spiritslayer slayer has some good abilities.
I have found the most dangerous undead to be incorporeal so any build should be ready for that. Ghost touch, instant weapon, force sword etc.
| MrCharisma |
| LordKailas |
If you're going up against a variety of undead you could take Creature Focus instead of Dedicated Adversary. You don't get as many bonuses but what you do get applies to an entire category of creatures instead of a specific creature.
| MrCharisma |
If you're going up against a variety of undead you could take Creature Focus instead of Dedicated Adversary. You don't get as many bonuses but what you do get applies to an entire category of creatures instead of a specific creature.
Oh I always forget that Dedicated Adversary doesn't give youba full category of favoured enemies, you have to pick a specific type. Yup Creature Focus is definitely better (also nice find, I didn't know that feat).
| DeathlessOne |
Oh I always forget that Dedicated Adversary doesn't give youba full category of favoured enemies, you have to pick a specific type. Yup Creature Focus is definitely better (also nice find, I didn't know that feat).
It's a great feat for those with Martial Flexibility, or anyone else that can pick up a feat on the fly. DOn't neglect your knowledges, however. Your character does need to be able to identify the creature to use it.
| MrCharisma |
MrCharisma wrote:Oh I always forget that Dedicated Adversary doesn't give youba full category of favoured enemies, you have to pick a specific type. Yup Creature Focus is definitely better (also nice find, I didn't know that feat).It's a great feat for those with Martial Flexibility, or anyone else that can pick up a feat on the fly. DOn't neglect your knowledges, however. Your character does need to be able to identify the creature to use it.
Yeah I'm playing an Occultist in one of my games. Identifying enemies makes a HUGE difference on how the fight goes (for Legacy Weapon, but same principal). Knowledge for the Win!