| Jay707 |
I'm starting a RoTRL group. I want them to have a drawback for their characters based on the 7 deadly sins for reasons in the book. There are already a couple such as envy, avarice (greed), and pride.
Can any of you help think of some for the rest of the flaws? :)
Thank you in advance!
Lust -
Gluttony -
Sloth -
Wrath -
| Danny StarDust |
I'm starting a RoTRL group. I want them to have a drawback for their characters based on the 7 deadly sins for reasons in the book. There are already a couple such as envy, avarice (greed), and pride.
Can any of you help think of some for the rest of the flaws? :)
Thank you in advance!
Lust - Wastes money on prostitutes, and would take any given chance to hit on a NPC (even villains), which may provide hilarious situations
Gluttony - Wastes money on food and drinks, would even get distracted in battle when seeing or smelling food/baverages
Sloth - When rolling initiative, if rolled the highest init, gets to start first, otherwise always acts last. Waste money on transportation.
Wrath - Roll d% in combat with , say, 75% as threshold everytime a NPC hits the character. If d% rolls 75+, the NPC that hit the Wrath character becomes the focus of his wrath and have him unleash his full might upon that NPC (i.e. highest spells and special abilites etc.) and completely annihilates said NPC, while neglecting other NPCs (even if it would cause himself harm by AoO's). That means, even is the NPC is "down" (i.e. below 0 hp), the character doesn't stop, the NPC has to feeeeeel his wrath.