Sleight of Hand usable for Day Job Roll?


Starfinder Society

Sovereign Court 1/5 Venture-Lieutenant, West Virginia—Parkersburg, West Virginia—Vienna

In a recent game we run at our local shop a player asked this question. We weren’t sure of the answer so thought I should ask here.

Sleight of Hand, in the Core, says it can be used in lieu of a Profession check to earn money (under the guise of entertaining). The Society Guide says day job rolls can be had for a trained Profession.

So the question is: can a player with ranks in sleight of Hand but no ranks in Profession use that for a day job roll at the end of a Society module?

The Exchange 5/5 Regional Venture-Coordinator, Mediterranean

Only if they have purchased the Thieves' Guild vanity for 4 prestige points.

Thieves’ Guild (4 PP): Nearly every community, from the smallest village to the teeming metropolis, has a criminal underground, and most have one or more thieves’ guilds to look out for the interests of those on the opposite side of the law. As a member of one such thieves’ guild, you gain a +2 circumstance bonus on Sleight of Hand checks to steal items without being noticed. You can use Sleight of Hand to make Day Job rolls.

Wayfinders 1/5 5/5

This is SFS, not PFS. Vanity doesn't exist as far as I know, so advice is not relevant.

SFS characters do not get Prestige Points. They have Fame and Faction Renown. Fame is the most similar to Prestige, but there are differences, and I have seen nothing to say that it can be spent on PFS vanities. There are no Faction Boons providing this capability, so I would say that this requires clarification by someone like Thursty.

The Exchange 5/5 Regional Venture-Coordinator, Mediterranean

Ah, correct. My comment only applies to Pathfinder Society.

1/5

For SFS, no, the Guide explicitly states which skills can be used (pretty sure Thursty has confirmed this)

Quote:

Day Job: During Downtime, you can attempt one trained

Profession check to earn extra money

and (emphsis added)

Quote:

You gain a number of credits equal to twice your Profession

skill check result, as per the “Earn a Living” entry in the Profession
skill (Starfinder Core Rulebook 146). You cannot use other skills to
make a Day Job check.

and

thursty

Sovereign Court 1/5 Venture-Lieutenant, West Virginia—Parkersburg, West Virginia—Vienna

Awesome. Thanks guys. Hadn’t been asked it before and when I spoke to other Venture folks they said the same Thieves Guild thing. Which we didn’t see in Starfinder. Super thanks for the quick responses!

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