**SPOILERS** New Crew Member


Dead Suns

The Exchange

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Well.

Wasn't what I expected to happen, but I played the goblins from C7a too well. One got killed by the laser trap, but the second got invited to be part of the crew.

Even after rigging the soldier's spear with a stickybomb grenade ... then prematurely pulling the pin and webbing most of the group.

Even after he happily dropped a live frag grenade at everyone's feet.

Even after he just started firing down the hall ... missing everyone and doing the killing shot of an Akata.

So, meet 'Humphrey', Goblin 'Junk-geneer' ...

*sigh*


Ha, nice. I think you can handle this one of two ways - either play him extremely risky and kill him off before the crew gets annoyed by him, or tone down his behavior and rebuild him as a PC a couple levels behind the party.

The Exchange

#2 is definitely the option I am going. I think I want to add a bit of wacky fun, but I never want him to outshine the party, and I definitely don't want to "Jar Jar" him.

Just, every once in a while ...

"Convinced that last attack broke half your ribs, you spit out blood while readying your weapon to strike the <bigbad> again ... Make a perception check. You passed! WTF! Is that Humphrey? What's he doing?" And then add something odd with a random result here.

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