Continuing Feasts of Ravenmoor...


Adventures


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Hi All

I was wondering if anyone has ever considered (or actually played through) and continuation of events post Feasts of Ravenmoor?

There is mention of heading to Churlwood to find the druid who was the original corrupter of the town founder. Is there any detailed information on what might be found in the Churlwood (or failing that Varisian forests in general)

If it is the same druid it would put this individual at well over 300 years old.

Would this "Druid" actually be something else? Some kind of outsider? If not what could live over 300 years - ideally without hitting venerable (I tried statting up an 8th level Elf Blight Druid and it's low armour and AC would probably make it less of a challenge than the creature at the end of Feast).

I have also struggled to find much information about Ghlaunder's allies. I have only really located mentions of Blightspawn and that is it.
Would there be ties to Demons with this deity?

I would imagine a heavily corrupted forest. So perhaps corrupted Fey, Animals etc.
(Need to dig out how some of the fey in Reign of Winter were corrupted)

Thanks for any help

Contributor

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Lanathar!

Glad to see someone interested in continuing Feast of Ravenmoor! I don't have it open in front of me, but thought I'd share a few historical nuggets that might guide you in the right direction.

The Churlwood druid may very well be alive and...well, maybe not well. Understanding why that is trespasses into a bit of freelancer faux pas where I have to talk about the original draft over the published version, but there's some key inspiration there, so here you go.

The original draft's corrupting influence wasn't a giant mosquito blightspawn-thing, but rather a blight ooze. You're going to want to check out the recently-released Bestiary 6 to see what Paizo eventually did with that idea, and Robert Brookes did a stand-up job bringing that idea to life. But for your purposes--and more CR-appropriate and relevant to my original intent with Feast--you should know that I recycled the discarded blight ooze idea into the Tears of Nuruu'gal for the Sun Temple Colony in Lost Cities of Golarion. Those critters are essentially the original blue-corn-blight antagonist of Feast of Ravenmoor given a fiery rewrite. So if you look those creatures up, you'll see that for as long as they inhabit their host, they effectively provide immortality. That's the great gift they offer, enabling them to spread their corrupting influence across the land through their humanoid host. And that's probably the sad current state of the Churlwood druid...

So, in short, if you want to recreate that creature, you've got a statblock in an official Paizo product that's pretty darned close to what I imagined that druid was dealing with in Churlwood, and can cover that 300-year spread and give you some nice tools to work with.

Lastly, my foundation for a lot of those Churlwood references were me imagining the aftermath of a scenario from an old published adventure from Dungeon Magazine #11--"The Dark Heart of Ulom," which is about a sentient forest that has been severely corrupted. And that was: "what if the corruption had a way to be mobile, and escaped?" Those kernels of ideas tend to get washed out and take on new life during the writing process, to where the homage might be tentative at best by the time it goes to print, but it does offer me a chance to highly recommend that adventure to you as a sequel of sorts that you might convert to serve the corruption theme as you explore the horizon beyond Ravenmoor. Have fun!

Silver Crusade Contributor

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You could also do something with the blighted fey template, which just got a reprint in Bestiary 6.

Also, Lost Cities of Golarion is A+++ content (especially the Sun Temple Colony). I highly recommend it. ^_^

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