| MartialPlayer603 |
I'm mostly just throwing this out here because I've read up alot of good information for what I want to make if I went with a ranger build, but due to wanting to try a more combat/skill heavy class, I kinda want to pull things off with a Slayer, specifically a sniper archetype.
Essentially I just want to make a sneaky, perceptive archer that's able to pick off targets at range while being able to assist my party with my skills outside of combat or possibly looking at teamwork feats or contributing damage at range.
Gnoll is mostly there for flavor, since I wanted to pick an uncommonly used race that would arouse suspicion or a sense of distrust from most of whatever realm he ends up in.
If it helps, I doubt this character is going to see any action beyond level 9 (since all the characters I've played in every Pathfinder campaign I've participated in has never hit the double digit level mark).
Level 1 Ability Scores right now are sitting at
Str: 14
Dex: 17
Con: 14
Int: 12
Wis: 14
Cha: 7
| avr |
Archery feats/slayer talents are pretty straightforward. Something like this works:
1: Point blank shot
2T: Ranger combat style (archery): precise shot
3: Rapid shot
4T: Rogue talent (fast stealth)
5: Weapon focus (longbow)
6T: Ranger combat style: improved precise shot or point blank master
7: Manyshot
8T: Rogue talent (combat trick): clustered shots
9: {open}
The feats above lean towards being a good archer. If you'd rather lean towards being the perfect stealth guy then you might want to fit in Skill Focus (stealth), Hellcat Stealth, maybe the Trapfinding talent too in place of some of those feats/talents.
As a sniper teamwork feats aren't likely to be your best thing - you're probably not next to other party members most of the time, and you have no way of giving teamwork feats to others.