| James Gibbons |
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I can't figure out how vampires interact with grapple
http://paizo.com/pathfinderRPG/prd/bestiary/vampire.html
round 1
So Say the vampire has just successfully grappled a PC
- no extra effects
assume PC doesn't break grapple
round 2
the vampire can choose to pin the PC or do natural damage to the PC
- If pinned the PC takes 1d4 con damage and the vamp gets 5 temp hp
- If damaged the PC takes 1d4+4 damage plus energy drain. that's 2 negative levels which includes 10 damage to PC and 10 temp hit points for vamp
assume PC doesn't break grapple
round 3
???
now why would the vampire pin, unless on the third round the vamp does both by maintaing pin?
does the energy drain temp hp stack with it's self normally?
it wouldn't stack with the blood drain temp hp right?
| Claxon |
But why would vampires choose that over simply damaging the PCs? Is it because the temporary HP from blood drain stacks? Is it a less good option intentionally because vampires are hard?
Why would they bother grappling at all then or using energy drain when their regular full-attack would do more damage?
Options. The vampire has options to do things in different ways.
| Kthanid |
In any case, not everything that's in a stat-block is meant to be used in normal combat.
Blood Drain is used to feed and create spawn, and it's not a good idea to feed while fighting, unless the enemies are weak enough. It's more for when the Vampire is one vs. one, or has snatched someone and feeds till the victim dies, making it a spawn in the safety of its own lair.
| Lady-J |
In any case, not everything that's in a stat-block is meant to be used in normal combat.
Blood Drain is used to feed and create spawn, and it's not a good idea to feed while fighting, unless the enemies are weak enough. It's more for when the Vampire is one vs. one, or has snatched someone and feeds till the victim dies, making it a spawn in the safety of its own lair.
it can be a pretty good intimidation factor when the pc's 1st see the bbeg and he is just draining a commoner