The Storm in Isger

Game Master Sigil


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F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Elinor's in the lead unless someone is scouting ahead - she's still got expeditious retreat) and a glowing sword. She ascribes to the 'let the heavies at the front take the damage' school of trap finding but is perfectly happy to enable a different school (as long it doesn't take too long).

I'd suggest Elinor and Abbas in front, furries next, frails next and Pluchak bringing up the rear.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

I would be just behind Elinor and Abbas to provide ranged support and I can be there for trapfinding and disabling, if necessary.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric will stay near the front, but off to the side to have a clear charging lane.


Ok, so far it's

Elinor & Abbas
Narnel & Taedric

Brydyn & Pluchak (rear)

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Sounds good to Abbas and me.


The group edges around the corner, using Elinor's blade for a light source. At first, the hallway is empty then, as you go deeper, it starts showing the detritus of goblins and wolves living in this section of the tomb. Scat and garbage are strewn along the floor, along with the descreated remains of some of the tombs interned.

The goblins were obviously using the man sized niches on either side of this portion of the hall way for sleeping. Ruined and dirty skins and blankets can be seen in many niches.

The hallway bends left, and Narnel picks up a soft gurgle of water. Using extreme caution, the group turns the corner and sees a small room just after a T junction. One side (the long part of a T) turns back to the right. The top of the T ends in a room with a fountain against the far wall. You can only make out general details from here, but it seems to be an elegant fountain much abused by time and these humanoids.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

"Why paladin stop you fighting goblins? Thought paladins are good warriors. Like Pluchak and you?" Abbas frowns as he remembers the words of Taedric earlier.

"I never met paladin. Like to meet one one day."

Gods, I enjoyed writing that. Seneca and Aidan can go in the third rank if you like.


Elinor & Abbas
Narnel & Taedric
Seneca & Aidan
Harlynn & Bryndyn
Pluchak (rear)


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Love it!

Elinor pats Abbas on the shoulder.

"Paladin's are well meaning busy bodies who have very strong ideas about the right way of doing things. Not like you at all."


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric nods, "They are, Abbas. Very good ones. A paladin was the hero of Umok, and he stopped the goblins from killing us.... which is why no paladin would stop me from running down the goblins."


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Elinor watches Abbas struggle with the Gnome's series of double and triple negativesand then takes pity on him.

"What he means is paladins, good, goblins, bad. Anything else is just gnomes being gnomes. Me, I've always wanted to corrupt a paladin, just a little."

She smiles dreamily and gives Abbas' muscular upper arm a good squeeze.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel rolls his eyes, and whispers so that Abbas and Eli can hear just in front of him.

Such corruption now would certainly lead to us giving away our position, no?


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Elinor pouts at Narnel.

"Always so cautious. You could help?"

She's joking (they think) and she strides forwards towards the fountain, pulling Abbas along beside her.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

"Abbas not got all this down pat but corrupting sounds wrong. Like sour milk?" Unable to keep up with the conversation and decide his own movements, the brawny warrior trots along with Ellie.

He smiles at Taedric, "you kill goblins good. You like paladin too."


I LOVE this.... but I have not hing to work with folks. What are you doing with the room/fountain. Investigate or continue down the hall?

IMPORTANT - please read my post in the discussion forum


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)
Elinor wrote:
"...she strides forwards towards the fountain, pulling Abbas along beside her..."


heh - I missed that with the dialog... blush....

sorry! New post tomorrow.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric nods at Abbas' statement, and then says in a very quiet tone, "Thank you.", and seems almost pleased when Elinor drags his friend away.


Elinor and Abbas approach the fountain first, followed loosely by the others. The fountain is structurally sound - a solid basin decorated with sculpted leaves in the stone. Water flows from a large vase, held in place about 6 feet above the water fountain by the carved effigy of a pleasnt faced woman adorned in relatively simple clothes. The woman is a full sculpture, standing about a foot away from the wall. The oddity of the woman came with the smiling mask she wore...on the back of her head.

The water, however, is fouled. A few floating rat corpses are prevalient, along with some indescrible sludge caked just under the water near the near lip. The water falling seems clean, but it immediately merges with the brackish water below, making the whole unpalatable.

Religion checks are appropriate if you wish.


Female Human (HP 18/18, AC 13/T12/FF 11, CMD 13, F 1, R 5, W 5, Perception +3, Init +2)

Harlynn contemplates her past studies
religion: 1d20 + 12 ⇒ (16) + 12 = 28

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas touches the fountainhead, wiping away the dirt and grey-green mould.


For Harlynn And anyone who gets 20+ on their Religion check.

Spoiler:
You have heard of this diety before - it is Alseta, The Welcomer. She is a Lawful Neutral Goddess of Doors, Transitions and Years. Her Domains are Community, Law, Magic, Protection. Her Favored Weapon is a Dagger.

For Abbas and anyone who touches the water.

Spoiler:
The water tingles, not unpleasantly, when you touch it.

Liberty's Edge

Moving further down the hall, you note that the progress has seemed to be continually made in a downward direction. Gradual but definite. All along the way you find the leavings of the recent invaders. Offal, rags, broken bits of armor or weapons, and far more mundane things. A bent spoon. A cracked bowl. A shredded book. A frayed bit of rope. All this stands in contrast to the ancient stonework that seems to be more or less in perfect condition.

Soon, the passage opens into another room. Vast is the immediate word for it.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Narnel quickly moves to the flank and into the shadows of the vast chamber with an arrow drawn.

Stealth: 1d20 + 10 ⇒ (3) + 10 = 13
Perception: 1d20 + 7 ⇒ (18) + 7 = 25

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn lingers at the fountain, a vague grin showing as his fingers touch the water. As the group moves down the hall, he follows, ready as always to defend his clan.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

YAY! Welcome back Sigil.

"Come out come out wherever you are!"

No doubt most of the group shake their heads in despair at Elinor's continuing refusal to take the potential for immediate death seriously.

"What are we doing here again?" she asks Aidan in what is obviously a blond moment.


Female Human (HP 18/18, AC 13/T12/FF 11, CMD 13, F 1, R 5, W 5, Perception +3, Init +2)

Alesta what are you hiding here?

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas tests the water for its goodness, before he takes a sip. The warrior seems to be entranced by the moment and so falls behind the scouts.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric shrugs, "We came down here following the goblins that needed killing. Now, I think we're trying to figure out what they were doing down here."


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Detect Magic, spell failure: 1d100 ⇒ 78 success.

Liberty's Edge

Even someone with Abbas' wit can see that the water in the basin appears to be too foul to drink. the water that flows down however does not appear to impure on a cursory examination.

Elinor:
The water appears to be magic. It shines faintly of conjuration, divination and transmutation.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"Don't drink that my lovely; it'll probably turn you into a toad!"

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

His mouth shuts like a trap, he looks a little sheepish for a second, a little boy with his hand in the biscuit barrel.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric asks, "Can we see what's befouling the basin water? This stuff send clean enough. Might Aidan be able to purify it?"

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Probably the foul stuff floating in the water. Look, there is a dead rat! adds Bryndyn.

Liberty's Edge

The rats can be seen in the water. One has to wonder about what cannot be seen. The miserable goblins take a special joy in ruining everything they find, even to their own detriment.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

If the group is loitering around the fountain, Bryndyn will start fishing stuff out of the fountain.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric shakes his head then says, "So what's wrong with the clean water Abbas took from the source? "

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn looks at Taedric. "I'm not cleaning the basin to drink, as I believe the source is probably pure. I'm cleaning it because it should be cleaned. Water is precious, and this fountain has no body caring for it."


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"I'm not so sure of that Bryn. Someone's enchanted it."

Liberty's Edge

Bryn is able to put his hands in and out with no effect either beneficial or deleterious.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric says, "Might it be the magic that makes it pure -- before this filth, Elinor?"

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryn continues to clean.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas helps the lizardman, not sure why but sure that it is a good thing to do. He makes a neat pile of vegetation next to stones and pebbles and puts mud on the other side.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"I doubt it. It's magic of change and chance, not protection."

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

The water tingers my fingles a bit when I touch it Bryndyn observes as he helps Abbas clear the last of the detritis from the fountain.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric nods, then smiles grimly, "Well, it never hurts to be lucky."

Liberty's Edge

For your efforts the water seems much cleaner now.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn, satisified, completes his task and turns to the rest of the group. "What now?"

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