
Claxon |
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You're confusing things a bit here Brian.
People are referring to NPC classes.
Those classes are:
Adepts
Aristocrats
Commoners
Experts
Warriors
NPCs can be made with PC classes, but PC classes are more powerful and affect CR differently than NPC classes.
A goblin could be a warrior 1 (NPC class) or fighter 1 (PC class).
Fighter is basically the PC class equivalent of the warrior NPC class.

Brian Turner 355 |
Yea I'm definitely confusing things a bit. I've gotten used to think of warrior and fighter as meaning the same class as a player but i think i need to start making these distinctions since im being a DM now. Thanks for the help.I definitely need to reread the section on using npc and pc classes on adventures. Thanks for all the help.

lemeres |

The warrior NPC class is just full BAB and martial weapons. Unlike PC classes, it doesn't get anything else as it levels.
Although the difference between a goblin warrior and a goblin fighter isn't necessarily that big at level 1.
Which admittedly, could make a lot of difference. With two feats, it could pull off a reach build at level 1 (power attack+combat reflexes). And since goblins have a racial weapon that is reach... it wouldn't be unusual.
So yes. if you want to differentiate your goblin warriors from fighters, give the warriors just the dogslicers, while giving the fighters a nice horsechopper. That will make the fighters more deserving of their CR.
For other PC classes, it is easier to distinguish between from the NPCs early on.

Dasrak |

Whether an NPC uses PC classes or NPC classes also determines its stat array. Those with PC class levels get 15/14/13/12/10/8, while those with only NPC class levels get 13/12/11/10/9/8. Monsters with no classes have it worst, with 11/11/11/10/10/10. For this reason, adding a PC class level to a monster or NPC is one of the most CR-efficient ways to make it stronger, since so many things improve when you add PC class levels. It's always worthwhile to do a "sanity check" at the end because it's so easy to create NPC's that are way stronger than their CR would imply.

lemeres |

Whether an NPC uses PC classes or NPC classes also determines its stat array. Those with PC class levels get 15/14/13/12/10/8, while those with only NPC class levels get 13/12/11/10/9/8. Monsters with no classes have it worst, with 11/11/11/10/10/10. For this reason, adding a PC class level to a monster or NPC is one of the most CR-efficient ways to make it stronger, since so many things improve when you add PC class levels. It's always worthwhile to do a "sanity check" at the end because it's so easy to create NPC's that are way stronger than their CR would imply.
yeah... the whole 'experienced horsechopper' thing should likely be reserved for bosses. Because he would likely get an AoO off on everyone that goes at him, and he would likely have great AC. So most party members would be at risk of getting hit twice at least... not great for the survival chances of a level 1 character.
And if you go with the CR system and aim for a challenging encounter... that could mean 4 horse choppers quite easily... maybe even 6.
Good use of reach tactics is for when you are aiming for a battle of attrition at low levels.