Reavers and SPAAAAACE-MADNESS


General Discussion


Thoughts?


You're going to have to be a bit more specific if you want answers, you know.

Actually asking a question might help you out in that department.


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My thoughts are that I better be able to have a Firefly-class ship. Billowing smoke optional of course.


Malefactor wrote:

You're going to have to be a bit more specific if you want answers, you know.

Actually asking a question might help you out in that department.

One that isn't just "Thoughts?", I mean.

Dang forum rules not letting me edit my posts after an hour

Scarab Sages

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Y'all better not be trying to steal my ice cream bar, is all I'm saying.


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Well, "space madness" really isn't all it's cracked up to be in the Firefly universe...

Major Movie Spoilers:
... as it's really caused by an unusual reaction to a passivity gas pumped into the atmosphere of a "lost" planet.

... but it actually might be a thing in Pathfinder and thus in Starfinder, considering the Dominion of the Black.

Acquisitives

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Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber

Space Madness is essential.


The White W0rg wrote:
My thoughts are that I better be able to have a Firefly-class ship. Billowing smoke optional of course.

indeed.

I need something to blow up.

RPG Superstar 2009 Top 32

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Freehold DM wrote:
The White W0rg wrote:
My thoughts are that I better be able to have a Firefly-class ship. Billowing smoke optional of course.

indeed.

I need something to blow up.

You can't take the sky from me!


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I prefer the Firefly tv show version of the Reavers to Serenity's version.

That said, I think there is more than ample justification for Reaver-like groups of people who have been driven mad from over exposure to the Dark Tapestry and/or experimentation by agents of the Dominion of the Black.

RPG Superstar 2009 Top 32

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Cthulhudrew wrote:
I prefer the Firefly tv show version of the Reavers to Serenity's version.

Not surprising. They movie had to compress all the information that would have been developed over three to five seasons.


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Lord Fyre wrote:
Cthulhudrew wrote:
I prefer the Firefly tv show version of the Reavers to Serenity's version.
Not surprising. They movie had to compress all the information that would have been developed over three to five seasons.

It still did not cover all of it. The mystery behind Shepherd Book's past was not fully revealed until the Graphic Novel's came out.


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It varies on the type. From what I observed.

Reavers - chemical weapons test almost gone right. 98% dead, 2% insane.
Necromorph/Markers - signal tapping into a person's subconscious giving the order to kill, dead converts into unknown undead type.
Pandoram - Mutations caused by exposure to reactor core, mutation type unknown.

Rest are either PlanetSide or had the foresight to make starships bigger just in case of kanoddling. Pandoram is the closest to deep space sickness or sci-fi equivalent of Wendigo syndrome.

Scarab Sages

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PaladinDemo wrote:

It varies on the type. From what I observed.

Reavers - chemical weapons test almost gone right. 98% dead, 2% insane.
Necromorph/Markers - signal tapping into a person's subconscious giving the order to kill, dead converts into unknown undead type.
Pandoram - Mutations caused by exposure to reactor core, mutation type unknown.

Rest are either PlanetSide or had the foresight to make starships bigger just in case of kanoddling. Pandoram is the closest to deep space sickness or sci-fi equivalent of Wendigo syndrome.

I'm damn impressed someone remembers Pandoram that well.

The Deadspace zombies and mad men are directly caused by the alien artifact. Sort of like

Spoiler:
Among the Living
.


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DEAD SPACE!!!!!


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Lord Fyre wrote:
Freehold DM wrote:
The White W0rg wrote:
My thoughts are that I better be able to have a Firefly-class ship. Billowing smoke optional of course.

indeed.

I need something to blow up.

You can't take the sky from me!

uses dead space chainsaw to take hands, sky from Lord Fyre


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Belabras wrote:
PaladinDemo wrote:

It varies on the type. From what I observed.

Reavers - chemical weapons test almost gone right. 98% dead, 2% insane.
Necromorph/Markers - signal tapping into a person's subconscious giving the order to kill, dead converts into unknown undead type.
Pandoram - Mutations caused by exposure to reactor core, mutation type unknown.

Rest are either PlanetSide or had the foresight to make starships bigger just in case of kanoddling. Pandoram is the closest to deep space sickness or sci-fi equivalent of Wendigo syndrome.

I'm damn impressed someone remembers Pandoram that well.

The Deadspace zombies and mad men are directly caused by the alien artifact. Sort of like ** spoiler omitted **.

Watched it last year. Probably misspelled it too.

RPG Superstar 2009 Top 32

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Freehold DM wrote:
Lord Fyre wrote:
Freehold DM wrote:
The White W0rg wrote:
My thoughts are that I better be able to have a Firefly-class ship. Billowing smoke optional of course.

indeed.

I need something to blow up.

You can't take the sky from me!
uses dead space chainsaw to take hands, sky from Lord Fyre

I still have the sk ...


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I always wondered how the reavers maintained the sensibility to operate spacecraft.


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It's like space zombism - they have to be smart enough to hide in the shower, open the door (sometimes) or whatever!

So... space magic!

... like Dead Space!

(More seriously, though; their higher cognitive functions never actually shut down. It was just that their personality was entirely overwritten and reformatted to be purely motivated by aggressive rage and murderous hatred for all that is "other" than themselves - i.e. all non-Reavers and any Reavers who, by incident or intent, somehow misaligned themselves with the Reaver(s) in question - and with absolutely no moral qualms about anything. I can attest that, though never even close to being murderous or violent, even when really ticked off, there is still a working portion of your brain that is attempting to solve a problem. Making your ship go there so you can murder and eat people is a problem that needs to be solved, and furiously, for such creatures. Instinctual pack behavior - aka, mob-mentality - leads to more or less working together, and general survival of the early urges yields only survivors capable of properly channeling their infini-rage into a mostly-survivable - sort of - "working conditions"... it's just that the "work" was murder, torture, and general evil mayhem. Like in Dead Space! >:D)


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Umbral Reaver wrote:
I always wondered how the reavers maintained the sensibility to operate spacecraft.

Or why their hyper aggression reactions never harmed each other, only non reapers.


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Gilfalas wrote:
Umbral Reaver wrote:
I always wondered how the reavers maintained the sensibility to operate spacecraft.
Or why their hyper aggression reactions never harmed each other, only non reapers.

whedonian plot holes.


Lord Fyre wrote:
Freehold DM wrote:
Lord Fyre wrote:
Freehold DM wrote:
The White W0rg wrote:
My thoughts are that I better be able to have a Firefly-class ship. Billowing smoke optional of course.

indeed.

I need something to blow up.

You can't take the sky from me!
uses dead space chainsaw to take hands, sky from Lord Fyre
I still have the sk ...

I can watch that on loop hundreds of times and it still makes me laugh.


Freehold DM wrote:
Gilfalas wrote:
Umbral Reaver wrote:
I always wondered how the reavers maintained the sensibility to operate spacecraft.
Or why their hyper aggression reactions never harmed each other, only non reapers.
whedonian plot holes.

Like Dead Space~!


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Tacticslion wrote:
Freehold DM wrote:
Gilfalas wrote:
Umbral Reaver wrote:
I always wondered how the reavers maintained the sensibility to operate spacecraft.
Or why their hyper aggression reactions never harmed each other, only non reapers.
whedonian plot holes.
Like Dead Space~!

quiet, you!


Hee...
>:)

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