Vox Mesmerist and Vital Strike?


Rules Questions


Gonna keep it short and sweet. Would a Vox Mesmerist's Wounding Words ability be able to be used in conjunction with vital strike? Relevant text to follow:

Quote:
At 3rd level, a vox can focus the power of his voice to magnify the force of his blows in melee. As a standard action, a vox can make a melee touch attack that deals 1d6 points of sonic damage plus 1 point per mesmerist level. Alternatively, he can make a single attack with a melee weapon as a standard action, adding the listed sonic damage to the damage dealt by his weapon on a successful attack. He can use this ability a number of times per day equal to 3 + his Charisma modifier.

It seems to me that this would indeed work, as vital strike modifies a standard action attack, allowing a vox mesmerist to pile on pain strike, vital strike, and wounding words into a single attack for a reasonable if not overly-impressive big-hit build. Am I missing something?


I'd say they don't stack. This use of Wounding Words is a specific standard action, not an attack action, so vital strike can't modify it.


It wouldn't stack for the same reason other standard action attacks don't.

The Exchange Owner - D20 Hobbies

Doesn't stack because it's a standard action and doesn't say it is an "attack action".


Alright, so chalking the vox archetype up as another downgrade to avoid, as that combo was the only way i could think of salvaging its action economy.

Scarab Sages

Weird words was never going to be your main attack combo, as it is limited use per day. It's still a side grade, as you get some very nice sonic spells added to your spell list and touch treatment isn't that great. It's a themed archetpye that lets you play a bene gesserit.

The sonic damage is just a bonus, and it's worth the standard action if you combine it with your voice for the debuff.

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