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I am a little lost here, I am not sure If I am reading something wrong or I am just missing the point.. So hopefully with no spoilers...
Sheet #1 Plunder & Peril (Rum Punch)... I got it no issues there.
Sheet #2 Plunder & Peril (Dangerous Waters)... I got it no issues there.
Sheet #3 Plunder & Peril (Black Coral Cove)... I got it no issues there.
Sheet #4 (Bonus Chronicle Sheet)I understand how and when they get the sheet but the.... PCs either get all the stuff or the PC can choose to get some of the stuff???? Why would anyone choose to get only some of the stuff, and by stuff I mean boons, XP, PP, Fame, $$$$. Its a bit confusing. Am I missing the point or misreading the sheet???
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It's a way to get around the traditional problem of AP chronicle sheets - characters leveling too fast. I personally won't be taking the XP and gold from the fourth sheet when I GM the last section, because the character I'm putting them on will already have lost several play opportunities through getting GM XP. I do, however, want access to the boons on it. I'm sure at least one of my players will take the same option.
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I can tell you that starting a character at level seven has not been too much fun. Used gm exp to get a char to 3rd level and then gave him 4 Dragon's Demand sheets. It's mostly a bunch of stats with a funny accent. Very little character and most importantly no shared experiences or relationships with collegues.